Thomas Harte
ce5aae3f7d
Adjust more dangling indentation changes.
2024-12-04 22:29:08 -05:00
Thomas Harte
a3d37640aa
Switch include guards to #pragma once
.
2024-01-16 23:34:46 -05:00
Thomas Harte
2b56b7be0d
Simplify namespace syntax.
2023-05-10 16:02:18 -05:00
Thomas Harte
31c6faf3c8
Adds a bunch of const
s.
2020-05-09 21:23:52 -04:00
Thomas Harte
f95b07efea
Continues edging towards raster racing and/or time warping.
2020-02-06 23:35:03 -05:00
Thomas Harte
a5f285b4ce
Enhances reported data.
2020-01-22 22:01:17 -05:00
Thomas Harte
82e5def7c4
Implements get_scan_status, but for scale being incorrect.
2020-01-20 21:58:34 -05:00
Thomas Harte
7dea99b1cc
Update comment, for sense.
2020-01-02 23:13:12 -05:00
Thomas Harte
b35b6b2ba8
Resolves a couple of missing #includes for cassert
.
2019-02-18 21:29:39 -05:00
Thomas Harte
77bebd4a65
Accounts for periods near an expected sync after a sync actually occurred.
2019-02-12 22:30:40 -05:00
Thomas Harte
20b4896940
Eliminates the dead stuff of CRTConstants.hpp.
2019-01-25 19:11:39 -05:00
Thomas Harte
3dca836571
Ensures no overflow, and adds a couple of const
s.
2018-11-14 20:09:57 -05:00
Thomas Harte
55da1e9c0f
Simplifies semantics a little and starts accepting a single buffer of pixel data.
2018-11-06 22:23:38 -05:00
Thomas Harte
b40211d2c0
Starts to bend 'CRTMachine' to a world farther from owning the GPU relationship.
2018-11-03 21:54:25 -04:00
Thomas Harte
da4d883321
Adds first, incomplete attempts to talk to a ScanTarget from the CRT.
...
Does away with the hassle of `unsigned` while I'm here; that was a schoolboy error.
2018-11-03 19:58:44 -04:00
Thomas Harte
373820f080
Attempts to establish interface to decouple scan output from generation.
...
Restores some functionality that had dropped out in the interim: diagonal scans, decoupling of scan scaling from timing of the composite subcarrier.
2018-10-30 21:50:35 -04:00
Thomas Harte
7c65cfd932
Adds default values for WriteArea
.
2018-10-21 21:18:54 -04:00
Thomas Harte
a7508bc2ae
Switching explicitly to one pixel per sample eliminates the need for a bookender.
2018-09-12 20:11:17 -04:00
Thomas Harte
a38639d099
Eliminates the concept of an iCoordinate.
...
Real-life precision appears not to support the idea of sub-sample pixel storage.
2018-09-12 20:05:39 -04:00
Thomas Harte
d73d3b4480
Adds a left border to complement the right.
2018-09-09 21:52:48 -04:00
Thomas Harte
6e9cd5cb21
Resolves over-brightness created by over-composition.
2018-09-09 20:30:43 -04:00
Thomas Harte
c73445199c
Eliminates a couple of instances of manual memory management.
2018-09-09 20:29:58 -04:00
Thomas Harte
4c8781c762
Increases documentation slightly.
2018-09-09 17:17:38 -04:00
Thomas Harte
3c33ccd730
Eliminates various blank lines.
2018-07-28 10:52:34 -04:00
Thomas Harte
2832792fed
Corrects improper use of doubles.
2018-07-16 21:55:19 -04:00
Thomas Harte
efa45b9504
Adds a right gutter to clip persistence errors.
...
Also uncovers and corrects a long-standing centring error.
2018-07-16 21:52:31 -04:00
Thomas Harte
c9451a5382
Introduces an object for drawing OpenGL rectangles.
2018-07-14 17:42:23 -04:00
Thomas Harte
00cb4d26b3
Corrects typo.
2018-07-11 19:52:55 -04:00
Thomas Harte
b899a22c7d
Hides persistent low-part colour channel errors.
2018-06-14 20:40:27 -04:00
Thomas Harte
14a2e470e4
Corrects overbrightness issue with autogeneration of PAL composite from an RGB source.
2018-06-14 18:25:48 -04:00
Thomas Harte
41dcf1de42
Increases blur again just a little more, after consideration of interlaced output.
2018-06-14 18:25:04 -04:00
Thomas Harte
f05ee525cb
Tweaks blurriness downward.
2018-06-14 17:41:17 -04:00
Thomas Harte
35e84ff1a8
Corrects NTSC quadrature phase.
2018-05-31 21:40:46 -04:00
Thomas Harte
5d6b5d9f10
Eliminates all emdashes in cross-platform code.
2018-05-13 15:34:31 -04:00
Thomas Harte
0b771ce61a
Removes all instances of the copyright symbol.
2018-05-13 15:19:52 -04:00
Thomas Harte
bd27f61a03
Corrects various impossible-in-real-life compiler warnings.
2018-05-12 18:02:16 -04:00
Thomas Harte
f4097290c2
Made various corrections following a quick for-loop constness audit.
2018-04-30 22:23:57 -04:00
Thomas Harte
6547560e52
Gives the CRT the ability to move iCoordinate multiplication outside of the fragment loop.
...
That resolves precision issues, as were plaguing the Apple II.
2018-04-18 19:29:03 -04:00
Thomas Harte
5782cab2a0
Minor whitespace fix.
2018-04-05 21:15:25 -04:00
Thomas Harte
ec72fb3baf
Ensures the SVideo shader gets all proper enable_vertex_attribute_with_pointer
s.
2018-04-05 21:12:28 -04:00
Thomas Harte
d061ea232b
Ensures no attempt to compile an SVideo shader without appropriate source.
2018-04-04 19:01:01 -04:00
Thomas Harte
912791d3d4
Causes the s-video path correctly to function.
2018-03-30 18:24:18 -04:00
Thomas Harte
163a61dd63
Corrects SVideo-as-composite output; the Atari and Vic-20 now both supply svideo.
2018-03-30 13:16:18 -04:00
Thomas Harte
207d462dbf
Attempts to provide an implementation of SVideo support.
2018-03-30 12:41:20 -04:00
Thomas Harte
33281b9d89
Introduces S-Video as a video signal type at the interface level.
2018-03-30 10:25:41 -04:00
Thomas Harte
fc9e84c72e
Eliminates unsafe optimisation.
...
Also likely to be unhelpful as and when multiple machines are in play.
2018-02-18 22:09:27 -05:00
Thomas Harte
4e720d57b2
With debugging hooks still on display, makes first attempt at dynamic analysis.
2018-02-01 07:53:52 -05:00
Thomas Harte
23c34a8c14
Corrects calculation of intermediate buffer width multiplier.
...
Specifically: I had failed to factor in that the multiplied-up input frequency might be less than than the full width of the bitmap.
The Atari and MSX in particular now look much better.
2018-01-15 16:52:40 -05:00
Thomas Harte
93ece2aec7
"Doubles" the bandwidth given to composite signals.
...
Because I suspect it may inadvertently have been halved previously. I'm investigating.
2018-01-14 20:44:53 -05:00
Thomas Harte
2008dec1ed
Adds exceptions for bad enumeration values.
2017-11-24 19:27:49 -05:00