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Commit Graph

10 Commits

Author SHA1 Message Date
Thomas Harte
a3d37640aa Switch include guards to #pragma once. 2024-01-16 23:34:46 -05:00
Ryan Carsten Schmidt
5e87692102 Include TargetConditionals.h where needed
Fixes build failure "error: 'TARGET_OS_IPHONE' is not defined, evaluates
to 0" on macOS with newer versions of clang.
2023-12-21 23:33:58 -06:00
Thomas Harte
8fa89baf54 Slightly cleans up Xcode project; reenables kiosk-for-Mac builds. 2020-08-10 21:43:32 -04:00
Thomas Harte
eadda6a967 Further strips OpenGL from the macOS target. 2020-08-09 22:17:27 -04:00
Thomas Harte
ecb44711d1 Add glext.h. 2020-05-27 21:20:43 -04:00
Thomas Harte
878b480a44 Tidies up marginally. 2019-02-18 21:37:07 -05:00
Thomas Harte
b35b6b2ba8 Resolves a couple of missing #includes for cassert. 2019-02-18 21:29:39 -05:00
Thomas Harte
6b2e1fe62b Makes error reporting more communicative. 2019-02-18 11:13:54 -05:00
Thomas Harte
8ecf885629 Attempts to put in better OpenGL safety rails. 2019-02-18 10:29:40 -05:00
Thomas Harte
55da1e9c0f Simplifies semantics a little and starts accepting a single buffer of pixel data. 2018-11-06 22:23:38 -05:00