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mirror of https://github.com/TomHarte/CLK.git synced 2024-11-30 04:50:08 +00:00
Commit Graph

135 Commits

Author SHA1 Message Date
Thomas Harte
e803f993b7 Increases minimum macOS version to 10.14.
This is lazy, but it means I definitely don't need non-Metal fallback code.
2020-11-13 19:48:45 -05:00
Thomas Harte
5dbc87caf0 Smarter: just ensures any attached panels are closed at close(). 2020-11-13 19:09:30 -05:00
Thomas Harte
4862ccc947 Dismisses ROM requester upon that cancel too. 2020-11-13 19:01:53 -05:00
Thomas Harte
e1ecf66485 Dismisses sheet before closing document. 2020-11-13 19:00:37 -05:00
Thomas Harte
e72cfbf447 Stop assuming that NSNotification => window.isVisible. 2020-11-13 18:04:31 -05:00
Thomas Harte
1a2545fdea Excises dangling references to OpenGLView, reinstates display link. 2020-09-13 22:11:51 -04:00
Thomas Harte
645c29f853 Adds an intermediate buffer to correct inter-frame smoothing.
Also goes someway back to the old scan output scheduling, albeit presently with limited thread safety.
2020-08-15 21:24:10 -04:00
Thomas Harte
e235a45abb Breaks all output.
... by switching out NSOpenGLView for MKLView with no drawing infrastructure yet in place.
2020-08-04 18:22:14 -04:00
Thomas Harte
0e502f6d5c Ensures the macOS version retains volume. 2020-03-23 00:10:56 -04:00
Thomas Harte
bd1b4b8a9f Increases volume fade-out speed. 2020-03-22 21:13:55 -04:00
Thomas Harte
72103a4adb Corrects execution cap for splitAndSync ticks. 2020-03-22 19:25:02 -04:00
Thomas Harte
5edb0c0ee7 Adds animated fade-out to volume control. Bumps macOS version to 10.12.2. 2020-03-22 18:45:24 -04:00
Thomas Harte
442ce403f9 It's a bit jarring, but ensures volume control shows and hides according to mouse cursor. 2020-03-22 16:25:07 -04:00
Thomas Harte
7398cb44e2 Adds a functioning volume control for macOS, it just doesn't know how to hide yet. 2020-03-22 13:24:23 -04:00
Thomas Harte
d5e781e8e1 Adds macOS UI option to use logical keyboard input. 2020-02-29 18:30:58 -05:00
Thomas Harte
4572c86f0f Adds a third keyboard input mode, which maps to posting things as a typer. 2020-02-29 18:17:39 -05:00
Thomas Harte
91e7400bbb Avoids double-setting of the OpenGL view. 2020-02-18 22:33:16 -05:00
Thomas Harte
f99d672237 The macOS port now selects stereo output if appropriate. 2020-02-16 14:05:50 -05:00
Thomas Harte
e1892ff370 Resolves crash upon File -> New..., Cancel; also ensures slow performance can't equal no progression. 2020-02-14 23:16:44 -05:00
Thomas Harte
cf9729c74f Takes a first shot at running OpenGL work throughout a frame.
Rather than en masse at the end. But it seems I've been lazy with my threading. Work to do!
2020-02-03 21:58:29 -05:00
Thomas Harte
0f2783075f Moves responsibility for timed updates to CSMachine, which gives the CSHighPrecisionTimer a shot. 2020-02-02 21:39:20 -05:00
Thomas Harte
3c6a00dc3c Breaks a potential deadlock. 2020-01-22 22:10:20 -05:00
Thomas Harte
3aa2c297a2 Adds feedback to the best-effort updater; enables the Cocoa port for audio event requests. 2020-01-20 17:38:25 -05:00
Thomas Harte
290db67f09 Adds a forward route for event flags. Doesn't yet account for extra time expended. 2020-01-20 17:09:01 -05:00
Thomas Harte
4de121142b Adds a flags parameter to the BestEffortUpdater delegate.
On the Cocoa side, cuts Swift out of the update loop, as that seems merely to add code.
2020-01-20 16:21:53 -05:00
Thomas Harte
114f81941e Completes the wiring necessary for capture of the command key.
At least when coupled with mouse capture.
2019-09-22 13:53:38 -04:00
Thomas Harte
e08a64d455 Fixes erroneous instruction. 2019-08-02 21:04:53 -04:00
Thomas Harte
f45de5b87a Adds how-to-release-the-mouse instructions for Cocoa. 2019-08-02 17:07:51 -04:00
Thomas Harte
f64ec11668 Tidies up and simplifies panel flow. 2019-08-01 14:31:45 -04:00
Thomas Harte
c41cccd9a6 Adds a workaround to display the ROM import banner even from File -> Open... . 2019-07-30 13:07:33 -04:00
Thomas Harte
374cac0107 Adds negative feedback to ROM installation process.
As an ugly kludge, code wise.
2019-07-23 16:24:23 -04:00
Thomas Harte
a3ad0ab09b Completes the successful import path. 2019-07-22 21:46:28 -04:00
Thomas Harte
2129bfc570 Gets as far as testing ROMs against the missing list.
Though now it strikes me that I've forgotten to retain the machine name.
2019-07-22 18:02:48 -04:00
Thomas Harte
8de6cd3f44 Ensures that ROM files can be dragged and dropped into Swift.
Also adjusts the main window background colour, better to bridge the time between selecting a machine and it starting.
2019-07-22 17:18:31 -04:00
Thomas Harte
9b9831f28b The Mac port will now at least display a list of missing ROMs.
It doesn't yet offer the drag-and-drop functionality it promises, however.
2019-07-22 13:00:17 -04:00
Thomas Harte
67c5f6b7cb Ensures the missing ROM list bubbles up to Swift. 2019-07-21 22:05:22 -04:00
Thomas Harte
109953ef49 Ensures proper routing of mouse events from Cocoa. 2019-06-11 18:41:41 -04:00
Thomas Harte
124c7bcbb0 Makes the Macintosh a mouse machine, and makes mouse machines detectable. 2019-06-11 18:21:56 -04:00
Thomas Harte
567feaac10 Adds a proper shout out for releasing the mouse. 2019-06-11 16:35:04 -04:00
Thomas Harte
7f5c637aeb Updates to Swift 5. 2019-03-26 22:15:38 -04:00
Thomas Harte
05d483bc5b Corrects potential machine shutdown race condition. 2019-03-02 23:17:31 -05:00
Thomas Harte
2beeaa513b Ensures a machine exists before messaging it. 2019-03-02 21:27:34 -05:00
Thomas Harte
bee0d09877 Splits display update and draw functions.
On the Mac, draw is now called without an update for resizing events, and
anything else requested by AppKit. In all other cases — including from
the SDL version — both are called as if they were still a single function.
2019-03-02 19:33:28 -05:00
Thomas Harte
a8645f80bf Introduces 'non-exclusive' emulator-space keyboards.
i.e. sets of keys that don't amount to an entire keyboard in the modern sense. Experimentally used by the Master System for its reset key.
2018-10-24 21:59:30 -04:00
Thomas Harte
d4c1244485 Adds a hint for users. 2018-08-06 18:56:59 -04:00
Thomas Harte
c61b9dca17 Ensures the Mac doesn't show the 'Insert...' option for machines that can't accept an insertion. 2018-08-06 18:52:42 -04:00
Thomas Harte
31df8c7e91 Corrects improper NSWindowController sheet stack manipulation.
As a result, 'Insert...' now seems to work properly.
2018-08-05 22:47:51 -04:00
Thomas Harte
bcd0479074 This in principle completes the insert action.
With the caveat that 'New...' machines seem to have blocked the window's panel queue somehow.
2018-08-05 13:12:02 -04:00
Thomas Harte
c939a274be Makes first attempt to connect up an in-machine open panel. 2018-08-04 22:21:23 -04:00
Thomas Harte
d19d949b9c Removes unnecessary import. 2018-07-27 23:41:55 -04:00