1
0
mirror of https://github.com/TomHarte/CLK.git synced 2024-11-05 21:05:51 +00:00
Commit Graph

12 Commits

Author SHA1 Message Date
Thomas Harte
9d953421d8 After a quick check, added a couple of other _delegate initialisations. I should probably find a way to template this. 2017-08-01 07:07:43 -04:00
Thomas Harte
763e3b65d1 Ensured a proper initial value for delegate_. 2017-07-31 22:46:06 -04:00
Thomas Harte
4abd62e62b Standardises on const [Half]Cycles as the thing called and returned, rather than const [Half]Cycles & as it's explicitly defined to be only one int in size, so using a reference is overly weighty. 2017-07-27 22:05:29 -04:00
Thomas Harte
75d67ee770 Relocated ClockReceiver.hpp as it's a dependency for parts of the static analyser, and therefore needs to be distinct from the actual emulation parts. 2017-07-25 20:20:55 -04:00
Thomas Harte
2ff157cf7a Switched CRTMachine over to use Cycles as an explicit statement of units, and followed through on the effects of that. 2017-07-22 22:17:29 -04:00
Thomas Harte
d46da6ac9d Added documentation. 2017-07-22 17:31:12 -04:00
Thomas Harte
40660fe680 Made yet another guess at Commodore analysis. Elevated fast tape-related unnatural speed up to the OS-side mechanisms. 2016-09-12 22:06:03 -04:00
Thomas Harte
d9016909ed Added some wiring for PAL/NTSC mode switching on the Vic, making an attempt to simplify the whole loop of having different clock rates. 2016-08-14 13:33:20 -04:00
Thomas Harte
88964ceac0 Eliminated plain pointer passing for object types. 2016-07-04 19:33:55 -04:00
Thomas Harte
ed8f4d0476 Added some minor additional bits of documentation. 2016-06-30 08:46:29 -04:00
Thomas Harte
00a9f1bf24 Fixed best-effort updater actually to run, finally moved clock rate announcement into the C++ side of things, started working on a mechanism to allow clock rate to be updated. 2016-06-16 20:39:46 -04:00
Thomas Harte
5c4f35e13f Finally started on generalising the C++ stuff so as to be able to be able to get a working audio binding on the OS-specific side without further repetition by factoring an appropriate protocol out from the Electron and sketching out the correct speaker class for the Atari. Added a method to ask it what a good output frequency would be. 2016-05-31 21:23:44 -04:00