// // Typer.cpp // Clock Signal // // Created by Thomas Harte on 19/06/2016. // Copyright 2016 Thomas Harte. All rights reserved. // #include "Typer.hpp" using namespace Utility; Typer::Typer(const std::string &string, HalfCycles delay, HalfCycles frequency, CharacterMapper &character_mapper, Delegate *delegate) : frequency_(frequency), counter_(-delay), delegate_(delegate), character_mapper_(character_mapper) { // Retain only those characters that actually map to something. if(sequence_for_character(Typer::BeginString)) { string_ += Typer::BeginString; } if(sequence_for_character(Typer::EndString)) { string_ += Typer::EndString; } append(string); } void Typer::run_for(const HalfCycles duration) { if(string_pointer_ >= string_.size()) { return; } if(counter_ < 0 && counter_ + duration >= 0) { if(!type_next_character()) { delegate_->typer_reset(this); } } counter_ += duration; while(string_pointer_ < string_.size() && counter_ > frequency_) { counter_ -= frequency_; if(!type_next_character()) { delegate_->typer_reset(this); } } } void Typer::append(const std::string &string) { // Remove any characters that are already completely done; // otherwise things may accumulate here indefinitely. // Note that sequence_for_character may seek to look one backwards, // so keep 'the character before' if there was one. if(string_pointer_ > 1) { string_.erase(string_.begin(), string_.begin() + ssize_t(string_pointer_) - 1); string_pointer_ = 1; } // If the final character in the string is not Typer::EndString // then this machine doesn't need Begin and End, so don't worry about it. ssize_t insertion_position = ssize_t(string_.size()); if(string_.back() == Typer::EndString) --insertion_position; string_.reserve(string_.size() + string.size()); for(const char c : string) { if(sequence_for_character(c)) { string_.insert(string_.begin() + insertion_position, c); ++insertion_position; } } } const uint16_t *Typer::sequence_for_character(char c) const { const uint16_t *const sequence = character_mapper_.sequence_for_character(c); if(!sequence || sequence[0] == MachineTypes::MappedKeyboardMachine::KeyNotMapped) { return nullptr; } return sequence; } uint16_t Typer::try_type_next_character() { const uint16_t *const sequence = sequence_for_character(string_[string_pointer_]); if(!sequence) { return 0; } // Advance phase. ++phase_; // If this is the start of the output sequence, start with a reset all keys. // Then pause if either: (i) the machine requires it; or (ii) this is the same // character that was just typed, in which case the gap in presses will need to // be clear. if(phase_ == 1) { delegate_->clear_all_keys(); if(character_mapper_.needs_pause_after_reset_all_keys() || (string_pointer_ > 0 && string_[string_pointer_ - 1] == string_[string_pointer_])) { return 0xffff; // Arbitrarily. Anything non-zero will do. } ++phase_; } // If the sequence is over, stop. if(sequence[phase_ - 2] == MachineTypes::MappedKeyboardMachine::KeyEndSequence) { return 0; } // Otherwise, type the key. delegate_->set_key_state(sequence[phase_ - 2], true); return sequence[phase_ - 2]; } bool Typer::type_next_character() { if(string_pointer_ == string_.size()) return false; while(true) { const uint16_t key_pressed = try_type_next_character(); if(!key_pressed) { phase_ = 0; ++string_pointer_; if(string_pointer_ == string_.size()) return false; } if(character_mapper_.needs_pause_after_key(key_pressed)) { break; } } return true; }