// // Nick.cpp // Clock Signal // // Created by Thomas Harte on 14/06/2021. // Copyright © 2021 Thomas Harte. All rights reserved. // #include "Nick.hpp" #include namespace { uint16_t mapped_colour(uint8_t source) { // On the Enterprise, red and green are 3-bit quantities; blue is a 2-bit quantity. const int red = ((source&0x01) << 2) | ((source&0x08) >> 2) | ((source&0x40) >> 6); const int green = ((source&0x02) << 1) | ((source&0x10) >> 3) | ((source&0x80) >> 7); const int blue = ((source&0x04) >> 1) | ((source&0x20) >> 5); // Duplicate bits where necessary to map to a full 4-bit range per channel. const uint8_t parts[2] = { uint8_t( (red << 1) + ((red&0x4) >> 3) ), uint8_t( (green << 5) + ((green&0x4) << 2) + (blue << 2) + blue ) }; return *reinterpret_cast(parts); } } using namespace Enterprise; Nick::Nick(const uint8_t *ram) : crt_(57*16, 16, Outputs::Display::Type::PAL50, Outputs::Display::InputDataType::Red4Green4Blue4), ram_(ram) { // Just use RGB for now. crt_.set_display_type(Outputs::Display::DisplayType::RGB); } void Nick::write(uint16_t address, uint8_t value) { switch(address & 3) { case 0: // Ignored: everything to do with external colour. for(int c = 0; c < 8; c++) { palette_[c + 8] = mapped_colour(uint8_t(((value & 0x1f) << 3) + c)); } break; case 1: flush_border(); border_colour_ = mapped_colour(value); break; case 2: line_parameter_base_ = uint16_t((line_parameter_base_ & 0xf000) | (value << 4)); break; case 3: line_parameter_base_ = uint16_t((line_parameter_base_ & 0x0ff0) | (value << 12)); // Still a mystery to me: the exact meaning of the top two bits here. For now // just treat a 0 -> 1 transition of the MSB as a forced frame restart. if((value^line_parameter_control_) & value & 0x80) { // For now: just force this to be the final line of this mode block. // I'm unclear whether I should also reset the horizontal counter // (i.e. completely abandon current video phase). lines_remaining_ = 0xff; line_parameters_[1] |= 1; } line_parameter_control_ = value & 0xc0; break; } } uint8_t Nick::read([[maybe_unused]] uint16_t address) { return 0xff; } void Nick::run_for(Cycles duration) { constexpr int line_length = 912; int clocks_remaining = duration.as(); while(clocks_remaining) { // Determine how many cycles are left this line. const int clocks_this_line = std::min(clocks_remaining, line_length - horizontal_counter_); // Convert that into a [start/current] and end window. int window = horizontal_counter_ >> 4; const int end_window = (horizontal_counter_ + clocks_this_line) >> 4; // Advance the line counters. clocks_remaining -= clocks_this_line; horizontal_counter_ = (horizontal_counter_ + clocks_this_line) % line_length; // Do nothing if a window boundary isn't crossed. if(window == end_window) continue; // If this is within the first 8 cycles of the line, [possibly] fetch // the relevant part of the line parameters. if(should_reload_line_parameters_ && window < 8) { int fetch_spot = window; while(fetch_spot < end_window && fetch_spot < 8) { line_parameters_[(fetch_spot << 1)] = ram_[line_parameter_pointer_]; line_parameters_[(fetch_spot << 1) + 1] = ram_[line_parameter_pointer_ + 1]; line_parameter_pointer_ += 2; ++fetch_spot; } // TODO: when exactly does the interrupt output change? Am I a window too late? Or two too early? // Special: set mode as soon as it's known. It'll be needed at the end of HSYNC. if(window < 2 && fetch_spot >= 2) { // Set length of mode line. lines_remaining_ = line_parameters_[0]; // Set the new interrupt line output. interrupt_line_ = line_parameters_[1] & 0x80; // Determine the margins. left_margin_ = line_parameters_[2] & 0x3f; right_margin_ = line_parameters_[3] & 0x3f; // Determine the mode and depth, and hence the column size. mode_ = Mode((line_parameters_[1] >> 1)&7); bpp_ = 1 << ((line_parameters_[1] >> 5)&3); switch(mode_) { default: case Mode::Pixel: column_size_ = 16 / bpp_; break; case Mode::CH64: case Mode::CH128: case Mode::CH256: case Mode::LPixel: column_size_ = 8 / bpp_; break; case Mode::Attr: column_size_ = 8; break; } // Act as if proper state transitions had occurred while HSYNC is being output. if(mode_ == Mode::Vsync) { state_ = State::Blank; } else { // The first ten windows are occupied by the horizontal sync and // colour burst; if left signalled before then, begin in pixels. state_ = left_margin_ > 10 ? State::Border : State::Pixels; } } // If all parameters have been loaded, set appropriate fields. if(fetch_spot == 8) { should_reload_line_parameters_ = false; // Determine the line data pointers. line_data_pointer_[0] = uint16_t(line_parameters_[4] | (line_parameters_[5] << 8)); line_data_pointer_[1] = uint16_t(line_parameters_[6] | (line_parameters_[7] << 8)); // Populate the first eight colours of the palette. for(int c = 0; c < 8; c++) { palette_[c] = mapped_colour(line_parameters_[8 + c]); } switch(mode_) { default: break; // NB: LSBALT/MSBALT and ALTIND0/ALTIND1 appear to have opposite effects on palette selection. case Mode::Pixel: case Mode::LPixel: // Use MSBALT and LSBALT to pick the alt_ind_palettes. // // LSBALT = b6 of params[2], if set => character codes with bit 6 set should use palette indices 4... instead of 0... . // MSBALT = b7 of params[2], if set => character codes with bit 7 set should use palette indices 2 and 3. two_colour_mask_ = 0xff &~ (((line_parameters_[2]&0x80) >> 7) | ((line_parameters_[2]&0x40) << 1)); alt_ind_palettes[0] = palette_; alt_ind_palettes[2] = alt_ind_palettes[0] + ((line_parameters_[2] & 0x80) ? 2 : 0); alt_ind_palettes[1] = alt_ind_palettes[0] + ((line_parameters_[2] & 0x40) ? 4 : 0); alt_ind_palettes[3] = alt_ind_palettes[2] + ((line_parameters_[2] & 0x40) ? 4 : 0); break; case Mode::CH64: case Mode::CH128: case Mode::CH256: // Use ALTIND0 and ALTIND1 to pick the alt_ind_palettes. // // ALTIND1 = b6 of params[3], if set => character codes with bit 7 set should use palette indices 2 and 3. // ALTIND0 = b7 of params[3], if set => character codes with bit 6 set should use palette indices 4... instead of 0... . alt_ind_palettes[0] = palette_; alt_ind_palettes[2] = alt_ind_palettes[0] + ((line_parameters_[3] & 0x40) ? 2 : 0); alt_ind_palettes[1] = alt_ind_palettes[0] + ((line_parameters_[3] & 0x80) ? 4 : 0); alt_ind_palettes[3] = alt_ind_palettes[2] + ((line_parameters_[3] & 0x80) ? 4 : 0); break; } } } // HSYNC is signalled for four windows at the start of the line. // I currently belive this happens regardless of Vsync mode. if(window < 4 && end_window >= 4) { crt_.output_sync(4*16); window = 4; } // Deal with vsync mode out here. if(mode_ == Mode::Vsync) { if(window >= 4) { while(window < end_window) { int next_event = end_window; if(window < left_margin_) next_event = std::min(next_event, left_margin_); if(window < right_margin_) next_event = std::min(next_event, right_margin_); if(state_ == State::Blank) { crt_.output_blank((next_event - window)*16); } else { crt_.output_sync((next_event - window)*16); } window = next_event; if(window == left_margin_) state_ = State::Sync; if(window == right_margin_) state_ = State::Blank; } } } else { // If present then the colour burst is output for the period from // the start of window 6 to the end of window 10. if(window < 10 && end_window >= 10) { crt_.output_blank(2*16); crt_.output_colour_burst(4*16, 0); // TODO: try to determine actual phase. window = 10; } if(window >= 10) { while(window < end_window) { int next_event = end_window; if(window < left_margin_) next_event = std::min(next_event, left_margin_); if(window < right_margin_) next_event = std::min(next_event, right_margin_); if(state_ == State::Border) { border_duration_ += next_event - window; } else { #define DispatchBpp(func) \ switch(bpp_) { \ default: \ case 1: func(1)(pixel_pointer_, output_duration); break; \ case 2: func(2)(pixel_pointer_, output_duration); break; \ case 4: func(4)(pixel_pointer_, output_duration); break; \ case 8: func(8)(pixel_pointer_, output_duration); break; \ } #define pixel(x) output_pixel #define lpixel(x) output_pixel #define ch256(x) output_character #define ch128(x) output_character #define ch64(x) output_character #define attr(x) output_attributed int columns_remaining = next_event - window; while(columns_remaining) { if(!allocated_pointer_) { flush_pixels(); pixel_pointer_ = allocated_pointer_ = reinterpret_cast(crt_.begin_data(allocation_size)); } if(allocated_pointer_) { const int output_duration = std::min(columns_remaining, int(allocated_pointer_ + allocation_size - pixel_pointer_) / column_size_); switch(mode_) { default: case Mode::Pixel: DispatchBpp(pixel); break; case Mode::LPixel: DispatchBpp(lpixel); break; case Mode::CH256: DispatchBpp(ch256); break; case Mode::CH128: DispatchBpp(ch128); break; case Mode::CH64: DispatchBpp(ch64); break; case Mode::Attr: DispatchBpp(attr); break; } pixel_pointer_ += output_duration * column_size_; pixel_duration_ += output_duration; if(pixel_pointer_ - allocated_pointer_ == allocation_size) { flush_pixels(); } columns_remaining -= output_duration; } else { // TODO: advance line pointers. // Advance pixel pointer, so as to be able to supply something // convincing to the CRT as to the number of samples that would have // been provided, and skip asking for further allocations for now. pixel_pointer_ += columns_remaining * column_size_; pixel_duration_ += columns_remaining; columns_remaining = 0; } } #undef attr #undef ch64 #undef ch128 #undef ch256 #undef pixel #undef lpixel #undef DispatchBpp } window = next_event; if(window == left_margin_) { flush_border(); state_ = State::Pixels; } if(window == right_margin_) { flush_pixels(); state_ = State::Border; } } } // Finish up the line. if(!horizontal_counter_) { if(state_ == State::Border) { flush_border(); } else { flush_pixels(); } } } // Check for end of line. if(!horizontal_counter_) { ++lines_remaining_; if(!lines_remaining_) { should_reload_line_parameters_ = true; // Check for end-of-frame. if(line_parameters_[1] & 1) { line_parameter_pointer_ = line_parameter_base_; } } // Deal with VRES and other address reloading, dependant upon mode. switch(mode_) { default: break; case Mode::CH64: case Mode::CH128: case Mode::CH256: line_data_pointer_[0] = uint16_t(line_parameters_[4] | (line_parameters_[5] << 8)); ++line_data_pointer_[1]; break; case Mode::Attr: // Reload the attribute address if VRES is set. if(line_parameters_[1] & 0x10) { line_data_pointer_[0] = uint16_t(line_parameters_[4] | (line_parameters_[5] << 8)); } break; case Mode::Pixel: case Mode::LPixel: // If VRES is clear, reload the pixel address. if(!(line_parameters_[1] & 0x10)) { line_data_pointer_[0] = uint16_t(line_parameters_[4] | (line_parameters_[5] << 8)); } break; } } } } void Nick::flush_border() { if(!border_duration_) return; uint16_t *const colour_pointer = reinterpret_cast(crt_.begin_data(1)); if(colour_pointer) *colour_pointer = border_colour_; crt_.output_level(border_duration_*16); border_duration_ = 0; } void Nick::flush_pixels() { if(!pixel_duration_) return; crt_.output_data(pixel_duration_*16, size_t(pixel_pointer_ - allocated_pointer_)); pixel_duration_ = 0; pixel_pointer_ = nullptr; allocated_pointer_ = nullptr; } // MARK: - Sequence points. Cycles Nick::get_next_sequence_point() { // TODO: the below is incorrect; unit test and correct. // Changing to e.g. Cycles(1) reveals the relevant discrepancy. // return Cycles(1); constexpr int load_point = 2*16; // Any mode line may cause a change in the interrupt output, so as a first blush // just always report the time until the end of the mode line. if(lines_remaining_ || horizontal_counter_ >= load_point) { return Cycles(load_point + (912 - horizontal_counter_) + (0xff - lines_remaining_) * 912); } else { return Cycles(load_point - horizontal_counter_); } } // MARK: - CRT passthroughs. void Nick::set_scan_target(Outputs::Display::ScanTarget *scan_target) { crt_.set_scan_target(scan_target); } Outputs::Display::ScanStatus Nick::get_scaled_scan_status() const { return crt_.get_scaled_scan_status(); } // MARK: - Specific pixel outputters. template void Nick::output_pixel(uint16_t *target, int columns) { static_assert(bpp == 1 || bpp == 2 || bpp == 4 || bpp == 8); for(int c = 0; c < columns; c++) { uint8_t pixels[2] = { ram_[line_data_pointer_[0]], ram_[(line_data_pointer_[0]+1) & 0xffff] }; line_data_pointer_[0] += is_lpixel ? 1 : 2; switch(bpp) { default: case 1: { const uint16_t *palette = alt_ind_palettes[((pixels[0] >> 6) & 0x02) | (pixels[0]&1)]; pixels[0] &= two_colour_mask_; target[0] = palette[(pixels[0] & 0x80) >> 7]; target[1] = palette[(pixels[0] & 0x40) >> 6]; target[2] = palette[(pixels[0] & 0x20) >> 5]; target[3] = palette[(pixels[0] & 0x10) >> 4]; target[4] = palette[(pixels[0] & 0x08) >> 3]; target[5] = palette[(pixels[0] & 0x04) >> 2]; target[6] = palette[(pixels[0] & 0x02) >> 1]; target[7] = palette[(pixels[0] & 0x01) >> 0]; if constexpr (!is_lpixel) { palette = alt_ind_palettes[((pixels[1] >> 6) & 0x02) | (pixels[1]&1)]; pixels[1] &= two_colour_mask_; target[8] = palette[(pixels[1] & 0x80) >> 7]; target[9] = palette[(pixels[1] & 0x40) >> 6]; target[10] = palette[(pixels[1] & 0x20) >> 5]; target[11] = palette[(pixels[1] & 0x10) >> 4]; target[12] = palette[(pixels[1] & 0x08) >> 3]; target[13] = palette[(pixels[1] & 0x04) >> 2]; target[14] = palette[(pixels[1] & 0x02) >> 1]; target[15] = palette[(pixels[1] & 0x01) >> 0]; target += 8; } target += 8; } break; case 2: target[0] = palette_[((pixels[0] & 0x80) >> 6) | ((pixels[0] & 0x08) >> 3)]; target[1] = palette_[((pixels[0] & 0x40) >> 5) | ((pixels[0] & 0x04) >> 2)]; target[2] = palette_[((pixels[0] & 0x20) >> 4) | ((pixels[0] & 0x02) >> 1)]; target[3] = palette_[((pixels[0] & 0x10) >> 3) | ((pixels[0] & 0x01) >> 0)]; if constexpr (!is_lpixel) { target[4] = palette_[((pixels[1] & 0x80) >> 6) | ((pixels[1] & 0x08) >> 3)]; target[5] = palette_[((pixels[1] & 0x40) >> 5) | ((pixels[1] & 0x04) >> 2)]; target[6] = palette_[((pixels[1] & 0x20) >> 4) | ((pixels[1] & 0x02) >> 1)]; target[7] = palette_[((pixels[1] & 0x10) >> 3) | ((pixels[1] & 0x01) >> 0)]; target += 4; } target += 4; break; case 4: target[0] = palette_[((pixels[0] & 0x80) >> 4) | ((pixels[0] & 0x20) >> 3) | ((pixels[0] & 0x08) >> 2) | ((pixels[0] & 0x02) >> 1)]; target[1] = palette_[((pixels[0] & 0x40) >> 3) | ((pixels[0] & 0x10) >> 2) | ((pixels[0] & 0x04) >> 1) | ((pixels[0] & 0x01) >> 0)]; if constexpr (!is_lpixel) { target[2] = palette_[((pixels[1] & 0x80) >> 4) | ((pixels[1] & 0x20) >> 3) | ((pixels[1] & 0x08) >> 2) | ((pixels[1] & 0x02) >> 1)]; target[3] = palette_[((pixels[1] & 0x40) >> 3) | ((pixels[1] & 0x10) >> 2) | ((pixels[1] & 0x04) >> 1) | ((pixels[1] & 0x01) >> 0)]; target += 2; } target += 2; break; case 8: target[0] = mapped_colour(pixels[0]); if constexpr (!is_lpixel) { target[1] = mapped_colour(pixels[1]); ++target; } ++target; break; } } } template void Nick::output_character(uint16_t *target, int columns) { static_assert(bpp == 1 || bpp == 2 || bpp == 4 || bpp == 8); for(int c = 0; c < columns; c++) { const uint8_t character = ram_[line_data_pointer_[0]]; ++line_data_pointer_[0]; const uint8_t pixels = ram_[ (line_data_pointer_[1] << index_bits) + (character & ((1 << index_bits) - 1)) ]; // TODO: below looks repetitious of the above, but I've yet to factor in // ALTINDs and [M/L]SBALTs, so I'll correct for factoring when I've done that. switch(bpp) { default: assert(false); break; case 1: { // This applies ALTIND0 and ALTIND1. const uint16_t *palette = alt_ind_palettes[character >> 6]; target[0] = palette[(pixels & 0x80) >> 7]; target[1] = palette[(pixels & 0x40) >> 6]; target[2] = palette[(pixels & 0x20) >> 5]; target[3] = palette[(pixels & 0x10) >> 4]; target[4] = palette[(pixels & 0x08) >> 3]; target[5] = palette[(pixels & 0x04) >> 2]; target[6] = palette[(pixels & 0x02) >> 1]; target[7] = palette[(pixels & 0x01) >> 0]; target += 8; } break; } } } template void Nick::output_attributed(uint16_t *target, int columns) { static_assert(bpp == 1 || bpp == 2 || bpp == 4 || bpp == 8); for(int c = 0; c < columns; c++) { const uint8_t pixels = ram_[line_data_pointer_[1]]; const uint8_t attributes = ram_[line_data_pointer_[0]]; ++line_data_pointer_[0]; ++line_data_pointer_[1]; const uint16_t palette[2] = { palette_[attributes >> 4], palette_[attributes & 0x0f] }; target[0] = palette[(pixels & 0x80) >> 7]; target[1] = palette[(pixels & 0x40) >> 6]; target[2] = palette[(pixels & 0x20) >> 5]; target[3] = palette[(pixels & 0x10) >> 4]; target[4] = palette[(pixels & 0x08) >> 3]; target[5] = palette[(pixels & 0x04) >> 2]; target[6] = palette[(pixels & 0x02) >> 1]; target[7] = palette[(pixels & 0x01) >> 0]; target += 8; } }