// // CommodoreGCR.cpp // Clock Signal // // Created by Thomas Harte on 29/07/2016. // Copyright 2016 Thomas Harte. All rights reserved. // #include "CommodoreGCR.hpp" #include using namespace Storage; Time Storage::Encodings::CommodoreGCR::length_of_a_bit_in_time_zone(unsigned int time_zone) { // the speed zone divides a 4Mhz clock by 13, 14, 15 or 16, with higher-numbered zones being faster (i.e. each bit taking less time) return Time(16 - time_zone, 4000000u); } unsigned int Storage::Encodings::CommodoreGCR::encoding_for_nibble(uint8_t nibble) { switch(nibble & 0xf) { case 0x0: return 0x0a; case 0x1: return 0x0b; case 0x2: return 0x12; case 0x3: return 0x13; case 0x4: return 0x0e; case 0x5: return 0x0f; case 0x6: return 0x16; case 0x7: return 0x17; case 0x8: return 0x09; case 0x9: return 0x19; case 0xa: return 0x1a; case 0xb: return 0x1b; case 0xc: return 0x0d; case 0xd: return 0x1d; case 0xe: return 0x1e; case 0xf: return 0x15; // for the benefit of the compiler; clearly unreachable default: return 0xff; } } unsigned int Storage::Encodings::CommodoreGCR::decoding_from_quintet(unsigned int quintet) { switch(quintet & 0x1f) { case 0x0a: return 0x0; case 0x0b: return 0x1; case 0x12: return 0x2; case 0x13: return 0x3; case 0x0e: return 0x4; case 0x0f: return 0x5; case 0x16: return 0x6; case 0x17: return 0x7; case 0x09: return 0x8; case 0x19: return 0x9; case 0x1a: return 0xa; case 0x1b: return 0xb; case 0x0d: return 0xc; case 0x1d: return 0xd; case 0x1e: return 0xe; case 0x15: return 0xf; default: return std::numeric_limits::max(); } } unsigned int Storage::Encodings::CommodoreGCR::encoding_for_byte(uint8_t byte) { return encoding_for_nibble(byte) | (encoding_for_nibble(byte >> 4) << 5); } unsigned int Storage::Encodings::CommodoreGCR::decoding_from_dectet(unsigned int dectet) { return decoding_from_quintet(dectet) | (decoding_from_quintet(dectet >> 5) << 4); } void Storage::Encodings::CommodoreGCR::encode_block(uint8_t *destination, uint8_t *source) { unsigned int encoded_bytes[4] = { encoding_for_byte(source[0]), encoding_for_byte(source[1]), encoding_for_byte(source[2]), encoding_for_byte(source[3]), }; destination[0] = static_cast(encoded_bytes[0] >> 2); destination[1] = static_cast((encoded_bytes[0] << 6) | (encoded_bytes[1] >> 4)); destination[2] = static_cast((encoded_bytes[1] << 4) | (encoded_bytes[2] >> 6)); destination[3] = static_cast((encoded_bytes[2] << 2) | (encoded_bytes[3] >> 8)); destination[4] = static_cast(encoded_bytes[3]); }