// // Mouse.cpp // Clock Signal // // Created by Thomas Harte on 12/02/2021. // Copyright © 2021 Thomas Harte. All rights reserved. // #include "Mouse.hpp" #include using namespace Apple::ADB; Mouse::Mouse(Bus &bus) : ReactiveDevice(bus, 3) {} void Mouse::perform_command(const Command &command) { // Mouse deltas are confined to a seven-bit signed field; this implementation keeps things symmetrical by // limiting them to a maximum absolute value of 63 in any direction. static constexpr int16_t max_delta = 63; if(command.type == Command::Type::Talk && command.reg == 0) { // Read and clamp current deltas and buttons. // // There's some small chance of creating negative feedback here — taking too much off delta_x_ or delta_y_ // due to a change in the underlying value between the load and the arithmetic. But if that occurs it means // the user moved the mouse again in the interim, so it'll just play out as very slight latency. auto delta_x = delta_x_.load(std::memory_order_relaxed); auto delta_y = delta_y_.load(std::memory_order_relaxed); if(abs(delta_x) > max_delta || abs(delta_y) > max_delta) { int max = std::max(abs(delta_x), abs(delta_y)); delta_x = delta_x * max_delta / max; delta_y = delta_y * max_delta / max; } const int buttons = button_flags_.load(std::memory_order_relaxed); delta_x_ -= delta_x; delta_y_ -= delta_y; // Figure out what that would look like, and don't respond if there's // no change or deltas to report. const uint16_t reg0 = ((buttons & 1) ? 0x0000 : 0x8000) | ((buttons & 2) ? 0x0000 : 0x0080) | uint16_t(delta_x & 0x7f) | uint16_t((delta_y & 0x7f) << 8); if(!(reg0 & 0x7f7f) && (reg0 & 0x8080) == (last_posted_reg0_ & 0x8080)) return; // Post change. last_posted_reg0_ = reg0; post_response({uint8_t(reg0 >> 8), uint8_t(reg0)}); } } void Mouse::move(int x, int y) { delta_x_ += int16_t(x); delta_y_ += int16_t(y); post_service_request(); } int Mouse::get_number_of_buttons() { return 2; } void Mouse::set_button_pressed(int index, bool is_pressed) { if(is_pressed) button_flags_ |= (1 << index); else button_flags_ &= ~(1 << index); post_service_request(); } void Mouse::reset_all_buttons() { button_flags_ = 0; post_service_request(); }