// // Sound.cpp // Clock Signal // // Created by Thomas Harte on 04/11/2020. // Copyright © 2020 Thomas Harte. All rights reserved. // #include "Sound.hpp" #include #include #include // TODO: is it safe not to check for back-pressure in pending_stores_? using namespace Apple::IIgs::Sound; GLU::GLU(Concurrency::AsyncTaskQueue &audio_queue) : audio_queue_(audio_queue) { // Reset all pending stores. MemoryWrite disabled_write; disabled_write.enabled = false; for(int c = 0; c < StoreBufferSize; c++) { pending_stores_[c].store(disabled_write); } } void GLU::set_data(uint8_t data) { if(local_.control & 0x40) { // RAM access. local_.ram_[address_] = data; MemoryWrite write; write.enabled = true; write.address = address_; write.value = data; write.time = pending_store_write_time_; pending_stores_[pending_store_write_].store(write, std::memory_order::memory_order_release); pending_store_write_ = (pending_store_write_ + 1) % (StoreBufferSize - 1); } else { // Register access. const auto address = address_; // To make sure I don't inadvertently 'capture' address_. local_.set_register(address, data); audio_queue_.enqueue([this, address, data] () { remote_.set_register(address, data); }); } if(local_.control & 0x20) { ++address_; } } void GLU::EnsoniqState::set_register(uint16_t address, uint8_t value) { switch(address & 0xe0) { case 0x00: oscillators[address & 0x1f].velocity = uint16_t((oscillators[address & 0x1f].velocity & 0xff00) | (value << 0)); break; case 0x20: oscillators[address & 0x1f].velocity = uint16_t((oscillators[address & 0x1f].velocity & 0x00ff) | (value << 8)); break; case 0x40: oscillators[address & 0x1f].volume = value; break; case 0x60: /* Does setting the last sample make any sense? */ break; case 0x80: oscillators[address & 0x1f].address = value; break; case 0xa0: { oscillators[address & 0x1f].control = value; // Halt + M0 => reset position. if((oscillators[address & 0x1f].control & 0x3) == 3) { oscillators[address & 0x1f].control |= 1; } } break; case 0xc0: oscillators[address & 0x1f].table_size = value; // The most-significant bit that should be used is 16 + (value & 7). oscillators[address & 0x1f].overflow_mask = ~(0xffffff >> (7 - (value & 7))); break; default: switch(address & 0xff) { case 0xe0: /* Does setting the interrupt register really make any sense? */ break; case 0xe1: oscillator_count = 1 + ((value >> 1) & 31); break; case 0xe2: /* Writing to the analogue to digital input definitely makes no sense. */ break; } break; } } uint8_t GLU::get_data() { const auto address = address_; if(local_.control & 0x20) { ++address_; } switch(address & 0xe0) { case 0x00: return local_.oscillators[address & 0x1f].velocity & 0xff; case 0x20: return local_.oscillators[address & 0x1f].velocity >> 8;; case 0x40: return local_.oscillators[address & 0x1f].volume; case 0x60: return local_.oscillators[address & 0x1f].sample(local_.ram_); // i.e. look up what the sample was on demand. case 0x80: return local_.oscillators[address & 0x1f].address; case 0xa0: return local_.oscillators[address & 0x1f].control; case 0xc0: return local_.oscillators[address & 0x1f].table_size; default: switch(address & 0xff) { case 0xe0: { // Find the first enabled oscillator that is signalling an interrupt and has interrupts enabled. for(int c = 0; c < local_.oscillator_count; c++) { if(local_.oscillators[c].interrupt_request && (local_.oscillators[c].control & 0x08)) { local_.oscillators[c].interrupt_request = false; return uint8_t(0x41 | (c << 1)); } } // No interrupt found. return 0xc1; } break; case 0xe1: return uint8_t((local_.oscillator_count - 1) << 1); // TODO: should other bits be 0 or 1? case 0xe2: return 128; // Input audio. Unimplemented! } break; } return 0; } bool GLU::get_interrupt_line() { // Return @c true if any oscillator currently has its interrupt request // set, and has interrupts enabled. for(int c = 0; c < local_.oscillator_count; c++) { if(local_.oscillators[c].interrupt_request && (local_.oscillators[c].control & 0x08)) { return true; } } return false; } // MARK: - Time entry points. void GLU::run_for(Cycles cycles) { // Update local state, without generating audio. skip_audio(local_, cycles.as()); // Update the timestamp for memory writes; pending_store_write_time_ += cycles.as(); } void GLU::get_samples(std::size_t number_of_samples, std::int16_t *target) { // Update remote state, generating audio. generate_audio(number_of_samples, target); } void GLU::skip_samples(const std::size_t number_of_samples) { // Update remote state, without generating audio. skip_audio(remote_, number_of_samples); // Apply any pending stores. std::atomic_thread_fence(std::memory_order::memory_order_acquire); const uint32_t final_time = pending_store_read_time_ + uint32_t(number_of_samples); while(true) { auto next_store = pending_stores_[pending_store_read_].load(std::memory_order::memory_order_acquire); if(!next_store.enabled) break; if(next_store.time >= final_time) break; remote_.ram_[next_store.address] = next_store.value; next_store.enabled = false; pending_stores_[pending_store_read_].store(next_store, std::memory_order::memory_order_relaxed); pending_store_read_ = (pending_store_read_ + 1) & (StoreBufferSize - 1); } } void GLU::set_sample_volume_range(std::int16_t range) { output_range_ = range; } // MARK: - Interface boilerplate. void GLU::set_control(uint8_t control) { local_.control = control; audio_queue_.enqueue([this, control] () { remote_.control = control; }); } uint8_t GLU::get_control() { return local_.control; } void GLU::set_address_low(uint8_t low) { address_ = uint16_t((address_ & 0xff00) | low); } uint8_t GLU::get_address_low() { return address_ & 0xff; } void GLU::set_address_high(uint8_t high) { address_ = uint16_t((high << 8) | (address_ & 0x00ff)); } uint8_t GLU::get_address_high() { return address_ >> 8; } // MARK: - Update logic. Cycles GLU::next_sequence_point() const { uint32_t result = std::numeric_limits::max(); for(int c = 0; c < local_.oscillator_count; c++) { // Don't do anything for halted oscillators, or for oscillators that can't hit stops. if((local_.oscillators[c].control&3) != 2) { continue; } // Determine how many cycles until a stop is hit and update the pending result // if this is the new soonest-to-expire oscillator. const auto first_overflow_value = (local_.oscillators[c].overflow_mask - 1) << 1; const auto time_until_stop = (first_overflow_value - local_.oscillators[c].position + local_.oscillators[c].velocity - 1) / local_.oscillators[c].velocity; result = std::min(result, time_until_stop); } return Cycles(result); } void GLU::skip_audio(EnsoniqState &state, size_t number_of_samples) { // Just advance all oscillator pointers and check for interrupts. // If a read occurs to the current-output level, generate it then. for(int c = 0; c < state.oscillator_count; c++) { // Don't do anything for halted oscillators. if(state.oscillators[c].control&1) continue; // Update phase. state.oscillators[c].position += state.oscillators[c].velocity * number_of_samples; // Check for stops, and any interrupts that therefore flow. if((state.oscillators[c].control & 2) && (state.oscillators[c].position & state.oscillators[c].overflow_mask)) { // Apply halt, set interrupt request flag. state.oscillators[c].position = 0; state.oscillators[c].control |= 1; state.oscillators[c].interrupt_request = true; } } } void GLU::generate_audio(size_t number_of_samples, std::int16_t *target) { auto next_store = pending_stores_[pending_store_read_].load(std::memory_order::memory_order_acquire); uint8_t next_amplitude = 255; for(size_t sample = 0; sample < number_of_samples; sample++) { // TODO: there's a bit of a hack here where it is assumed that the input clock has been // divided in advance. Real hardware divides by 8, I think? // Seed output as 0. int output = 0; // Apply phase updates to all enabled oscillators. for(int c = 0; c < remote_.oscillator_count; c++) { // Don't do anything for halted oscillators. if(remote_.oscillators[c].control&1) continue; remote_.oscillators[c].position += remote_.oscillators[c].velocity; // Test for a new halting event. switch(remote_.oscillators[c].control & 6) { case 0: // Free-run mode; don't truncate the position at all, in case the // accumulator bits in use changes. output += remote_.oscillators[c].output(remote_.ram_); break; case 2: // One-shot mode; check for end of run. Otherwise update sample. if(remote_.oscillators[c].position & remote_.oscillators[c].overflow_mask) { remote_.oscillators[c].position = 0; remote_.oscillators[c].control |= 1; } break; case 4: // Sync/AM mode. if(c&1) { // Oscillator is odd-numbered; it will amplitude-modulate the next voice. next_amplitude = remote_.oscillators[c].sample(remote_.ram_); continue; } else { // Oscillator is even-numbered; it will 'sync' to the even voice, i.e. any // time it wraps around, it will reset the next oscillator. if(remote_.oscillators[c].position & remote_.oscillators[c].overflow_mask) { remote_.oscillators[c].position &= remote_.oscillators[c].overflow_mask; remote_.oscillators[c+1].position = 0; } } break; case 6: // Swap mode; possibly trigger partner, and update sample. // Per tech note #11: "Whenever a swap occurs from a higher-numbered // oscillator to a lower-numbered one, the output signal from the corresponding // generator temporarily falls to the zero-crossing level (silence)" if(remote_.oscillators[c].position & remote_.oscillators[c].overflow_mask) { remote_.oscillators[c].control |= 1; remote_.oscillators[c].position = 0; remote_.oscillators[c^1].control &= ~1; } break; } // Don't add output for newly-halted oscillators. if(remote_.oscillators[c].control&1) continue; // Append new output. output += (remote_.oscillators[c].output(remote_.ram_) * next_amplitude) / 255; next_amplitude = 255; } // Maximum total output was 32 channels times a 16-bit range. Map that down. // TODO: dynamic total volume? target[sample] = (output * output_range_) >> 20; // Apply any RAM writes that interleave here. ++pending_store_read_time_; if(!next_store.enabled) continue; if(next_store.time != pending_store_read_time_) continue; remote_.ram_[next_store.address] = next_store.value; next_store.enabled = false; pending_stores_[pending_store_read_].store(next_store, std::memory_order::memory_order_relaxed); pending_store_read_ = (pending_store_read_ + 1) & (StoreBufferSize - 1); } } uint8_t GLU::EnsoniqState::Oscillator::sample(uint8_t *ram) { // Determines how many you'd have to shift a 16-bit pointer to the right for, // in order to hit only the position-supplied bits. const int pointer_shift = 8 - ((table_size >> 3) & 7); // Table size mask should be 0x8000 for the largest table size, and 0xff00 for // the smallest. const uint16_t table_size_mask = 0xffff >> pointer_shift; // The pointer should use (at most) 15 bits; starting with bit 1 for resolution 0 // and starting at bit 8 for resolution 7. const uint16_t table_pointer = uint16_t(position >> ((table_size&7) + pointer_shift)); // The full pointer is composed of the bits of the programmed address not touched by // the table pointer, plus the table pointer. const uint16_t sample_address = ((address << 8) & ~table_size_mask) | (table_pointer & table_size_mask); // Ignored here: bit 6 should select between RAM banks. But for now this is IIgs-centric, // and that has only one bank of RAM. return ram[sample_address]; } int16_t GLU::EnsoniqState::Oscillator::output(uint8_t *ram) { const auto level = sample(ram); // "An oscillator will halt when a zero is encountered in its waveform table." // TODO: only if in free-run mode, I think? Or? if(!level) { control |= 1; return 0; } // Samples are unsigned 8-bit; do the proper work to make volume work correctly. return int8_t(level ^ 128) * volume; }