// SNES 65816 CPU Test LSR (Logical Shift Right) demo by krom (Peter Lemon): arch snes.cpu output "CPULSR.sfc", create macro seek(variable offset) { origin ((offset & $7F0000) >> 1) | (offset & $7FFF) base offset } macro PrintText(SRC, DEST, SIZE) { // Print Text Characters To VRAM stz.w REG_VMAIN // Set Increment VRAM Address After Accessing Lo Byte ($2115: Video Port Control) ldx.w #{DEST} >> 1 // Set VRAM Destination stx.w REG_VMADDL // $2116: VRAM ldx.w #0 // X = 0 Number Of Text Characters To Print {#}LoopText: lda.w {SRC},x // A = Text Data sta.w REG_VMDATAL // Store Text To VRAM Lo Byte inx // X++ cpx.w #{SIZE} bne {#}LoopText // IF (X != 0) Loop Text Characters } macro PrintValue(SRC, DEST, SIZE) { // Print HEX Characters To VRAM stz.w REG_VMAIN // Set Increment VRAM Address After Accessing Lo Byte ($2115: Video Port Control) ldx.w #{DEST} >> 1 // Set VRAM Destination stx.w REG_VMADDL // $2116: VRAM Address lda.b #$24 // A = "$" sta.w REG_VMDATAL // Store Text To VRAM Lo Byte ldx.w #{SIZE} // X = Number Of Hex Characters To Print {#}LoopHEX: dex // X-- ldy.w #0002 // Y = 2 (Char Count) lda.w {SRC},x // A = Result Data lsr // A >>= 4 lsr lsr lsr // A = Result Hi Nibble {#}LoopChar: cmp.b #10 // Compare Hi Nibble To 9 clc // Clear Carry Flag bpl {#}HexLetter adc.b #$30 // Add Hi Nibble To ASCII Numbers sta.w REG_VMDATAL // Store Text To VRAM Lo Byte bra {#}HexEnd {#}HexLetter: adc.b #$37 // Add Hi Nibble To ASCII Letters sta.w REG_VMDATAL // Store Text To VRAM Lo Byte {#}HexEnd: lda.w {SRC},x // A = Result Data and.b #$F // A = Result Lo Nibble dey // Y-- bne {#}LoopChar // IF (Char Count != 0) Loop Char cpx.w #0 // Compare X To 0 bne {#}LoopHEX // IF (X != 0) Loop Hex Characters } macro PrintPSR(SRC, DEST) { // Print Processor Status Flags To VRAM stz.w REG_VMAIN // Set Increment VRAM Address After Accessing Lo Byte ($2115: Video Port Control) ldx.w #{DEST} >> 1 // Set VRAM Destination stx.w REG_VMADDL // $2116: VRAM Address lda.b #%10000000 // A = Negative Flag Bit jsr {#}PSRFlagTest // Test PSR Flag Data lda.b #%01000000 // A = Overflow Flag Bit jsr {#}PSRFlagTest // Test PSR Flag Data lda.b #%00000010 // A = Zero Flag Bit jsr {#}PSRFlagTest // Test PSR Flag Data lda.b #%00000001 // A = Carry Flag Bit jsr {#}PSRFlagTest // Test PSR Flag Data bra {#}PSREnd {#}PSRFlagTest: bit.b {SRC} // Test Processor Status Flag Data Bit bne {#}PSRFlagSet lda.b #$30 // A = "0" sta.w REG_VMDATAL // Store Text To VRAM Lo Byte rts // Return From Subroutine {#}PSRFlagSet: lda.b #$31 // A = "1" sta.w REG_VMDATAL // Store Text To VRAM Lo Byte rts // Return From Subroutine {#}PSREnd: } seek($8000); fill $8000 // Fill Upto $7FFF (Bank 0) With Zero Bytes include "LIB/SNES.INC" // Include SNES Definitions include "LIB/SNES_HEADER.ASM" // Include Header & Vector Table include "LIB/SNES_GFX.INC" // Include Graphics Macros // Variable Data seek(WRAM) // 8Kb WRAM Mirror ($0000..$1FFF) ResultData: dw 0 // Result Data Word PSRFlagData: db 0 // Processor Status Register Flag Data Byte AbsoluteData: dw 0 // Absolute Data Word seek($8000); Start: SNES_INIT(SLOWROM) // Run SNES Initialisation Routine LoadPAL(BGPAL, $00, 4, 0) // Load BG Palette Data LoadLOVRAM(BGCHR, $0000, $3F8, 0) // Load 1BPP Tiles To VRAM Lo Bytes (Converts To 2BPP Tiles) ClearVRAM(BGCLEAR, $F800, $400, 0) // Clear VRAM Map To Fixed Tile Word // Setup Video lda.b #%00001000 // DCBAPMMM: M = Mode, P = Priority, ABCD = BG1,2,3,4 Tile Size sta.w REG_BGMODE // $2105: BG Mode 0, Priority 1, BG1 8x8 Tiles // Setup BG1 256 Color Background lda.b #%11111100 // AAAAAASS: S = BG Map Size, A = BG Map Address sta.w REG_BG1SC // $2108: BG1 32x32, BG1 Map Address = $3F (VRAM Address / $400) lda.b #%00000000 // BBBBAAAA: A = BG1 Tile Address, B = BG2 Tile Address sta.w REG_BG12NBA // $210B: BG1 Tile Address = $0 (VRAM Address / $1000) lda.b #%00000001 // Enable BG1 sta.w REG_TM // $212C: BG1 To Main Screen Designation stz.w REG_BG1HOFS // Store Zero To BG1 Horizontal Scroll Pos Low Byte stz.w REG_BG1HOFS // Store Zero To BG1 Horizontal Scroll Pos High Byte stz.w REG_BG1VOFS // Store Zero To BG1 Vertical Scroll Pos Low Byte stz.w REG_BG1VOFS // Store Zero To BG1 Vertical Pos High Byte lda.b #$F // Turn On Screen, Maximum Brightness sta.w REG_INIDISP // $2100: Screen Display WaitNMI() // Wait For VSync // Print Title Text PrintText(Title, $F882, 27) // Load Text To VRAM Lo Bytes // Print Page Break Text PrintText(PageBreak, $F8C2, 30) // Load Text To VRAM Lo Bytes // Print Syntax/Opcode Text PrintText(LSRA, $F902, 26) // Load Text To VRAM Lo Bytes // Print Key Text PrintText(Key, $F982, 30) // Load Text To VRAM Lo Bytes // Print Page Break Text PrintText(PageBreak, $F9C2, 30) // Load Text To VRAM Lo Bytes ///////////////////////////////////////////////////////////////// // Print Modes Text PrintText(Binary8Bit, $FA02, 5) // Load Text To VRAM Lo Bytes // Setup Flags rep #$08 // Reset Decimal Flag sep #$20 // Set 8-Bit Accumulator clc // Clear Carry Flag clv // Clear Overflow Flag // Run Test lda.b #$01 // A = $01 lsr // A >>= 1 // Store Result & Processor Status Flag Data sta.b ResultData // Store Result To Memory php // Push Processor Status Register To Stack pla // Pull Accumulator Register From Stack sta.b PSRFlagData // Store Processor Status Flag Data To Memory // Print Result & Processor Status Flag Data PrintValue(ResultData, $FA12, 1) // Print Result Data PrintPSR(PSRFlagData, $FA24) // Print Processor Status Flag Data // Check Result & Processor Status Flag Data lda.b ResultData // A = Result Data cmp.w LSRResultCheckA beq Pass1 Fail1: PrintText(Fail, $FA32, 4) // Load Text To VRAM Lo Bytes bra Fail1 Pass1: lda.b PSRFlagData // A = Processor Status Flag Data cmp.w PSRResultCheckA bne Fail1 PrintText(Pass, $FA32, 4) // Load Text To VRAM Lo Bytes ///////////////////////////////////////////////////////////////// // Print Modes Text PrintText(Binary8Bit, $FA42, 5) // Load Text To VRAM Lo Bytes // Setup Flags rep #$08 // Reset Decimal Flag sep #$20 // Set 8-Bit Accumulator clc // Clear Carry Flag // Run Test lda.b #$FE // A = $FE lsr // A >>= 1 // Store Result & Processor Status Flag Data sta.b ResultData // Store Result To Memory php // Push Processor Status Register To Stack pla // Pull Accumulator Register From Stack sta.b PSRFlagData // Store Processor Status Flag Data To Memory // Print Result & Processor Status Flag Data PrintValue(ResultData, $FA52, 1) // Print Result Data PrintPSR(PSRFlagData, $FA64) // Print Processor Status Flag Data // Check Result & Processor Status Flag Data lda.b ResultData // A = Result Data cmp.w LSRResultCheckB beq Pass2 Fail2: PrintText(Fail, $FA72, 4) // Load Text To VRAM Lo Bytes bra Fail2 Pass2: lda.b PSRFlagData // A = Processor Status Flag Data cmp.w PSRResultCheckB bne Fail2 PrintText(Pass, $FA72, 4) // Load Text To VRAM Lo Bytes ///////////////////////////////////////////////////////////////// // Print Modes Text PrintText(Binary16Bit, $FA82, 6) // Load Text To VRAM Lo Bytes // Setup Flags rep #$08 // Reset Decimal Flag rep #$20 // Set 16-Bit Accumulator clc // Clear Carry Flag // Run Test lda.w #$0001 // A = $0001 lsr // A >>= 1 // Store Result & Processor Status Flag Data sta.b ResultData // Store Result To Memory php // Push Processor Status Register To Stack sep #$20 // Set 8-Bit Accumulator pla // Pull Accumulator Register From Stack sta.b PSRFlagData // Store Processor Status Flag Data To Memory // Print Result & Processor Status Flag Data PrintValue(ResultData, $FA92, 2) // Print Result Data PrintPSR(PSRFlagData, $FAA4) // Print Processor Status Flag Data // Check Result & Processor Status Flag Data ldx.b ResultData // X = Result Data cpx.w LSRResultCheckC beq Pass3 Fail3: PrintText(Fail, $FAB2, 4) // Load Text To VRAM Lo Bytes bra Fail3 Pass3: lda.b PSRFlagData // A = Processor Status Flag Data cmp.w PSRResultCheckC bne Fail3 PrintText(Pass, $FAB2, 4) // Load Text To VRAM Lo Bytes ///////////////////////////////////////////////////////////////// // Print Modes Text PrintText(Binary16Bit, $FAC2, 6) // Load Text To VRAM Lo Bytes // Setup Flags rep #$08 // Reset Decimal Flag rep #$20 // Set 16-Bit Accumulator clc // Clear Carry Flag // Run Test lda.w #$FFFE // A = $FFFE lsr // A >>= 1 // Store Result & Processor Status Flag Data sta.b ResultData // Store Result To Memory php // Push Processor Status Register To Stack sep #$20 // Set 8-Bit Accumulator pla // Pull Accumulator Register From Stack sta.b PSRFlagData // Store Processor Status Flag Data To Memory // Print Result & Processor Status Flag Data PrintValue(ResultData, $FAD2, 2) // Print Result Data PrintPSR(PSRFlagData, $FAE4) // Print Processor Status Flag Data // Check Result & Processor Status Flag Data ldx.b ResultData // X = Result Data cpx.w LSRResultCheckD beq Pass4 Fail4: PrintText(Fail, $FAF2, 4) // Load Text To VRAM Lo Bytes bra Fail4 Pass4: lda.b PSRFlagData // A = Processor Status Flag Data cmp.w PSRResultCheckD bne Fail4 PrintText(Pass, $FAF2, 4) // Load Text To VRAM Lo Bytes ///////////////////////////////////////////////////////////////// WaitNMI() // Wait For VSync ClearVRAM(BGCLEAR, $FA00, $80, 0) // Clear VRAM Map To Fixed Tile Word WaitNMI() // Wait For VSync // Print Syntax/Opcode Text PrintText(LSRAddr, $F902, 26) // Load Text To VRAM Lo Bytes ///////////////////////////////////////////////////////////////// // Print Modes Text PrintText(Binary8Bit, $FA02, 5) // Load Text To VRAM Lo Bytes // Setup Flags rep #$08 // Reset Decimal Flag sep #$20 // Set 8-Bit Accumulator clc // Clear Carry Flag clv // Clear Overflow Flag // Run Test lda.b #$01 // A = $01 sta.b AbsoluteData // Store Absolute Data lsr.w AbsoluteData // Memory >>= 1 // Store Processor Status Flag Data php // Push Processor Status Register To Stack pla // Pull Accumulator Register From Stack sta.b PSRFlagData // Store Processor Status Flag Data To Memory // Print Result & Processor Status Flag Data PrintValue(AbsoluteData, $FA12, 1) // Print Result Data PrintPSR(PSRFlagData, $FA24) // Print Processor Status Flag Data // Check Result & Processor Status Flag Data lda.b AbsoluteData // A = Result Data cmp.w LSRResultCheckA beq Pass5 Fail5: PrintText(Fail, $FA32, 4) // Load Text To VRAM Lo Bytes bra Fail5 Pass5: lda.b PSRFlagData // A = Processor Status Flag Data cmp.w PSRResultCheckA bne Fail5 PrintText(Pass, $FA32, 4) // Load Text To VRAM Lo Bytes ///////////////////////////////////////////////////////////////// // Print Modes Text PrintText(Binary8Bit, $FA42, 5) // Load Text To VRAM Lo Bytes // Setup Flags rep #$08 // Reset Decimal Flag sep #$20 // Set 8-Bit Accumulator clc // Clear Carry Flag // Run Test lda.b #$FE // A = $FE sta.b AbsoluteData // Store Absolute Data lsr.w AbsoluteData // Memory >>= 1 // Store Processor Status Flag Data php // Push Processor Status Register To Stack pla // Pull Accumulator Register From Stack sta.b PSRFlagData // Store Processor Status Flag Data To Memory // Print Result & Processor Status Flag Data PrintValue(AbsoluteData, $FA52, 1) // Print Result Data PrintPSR(PSRFlagData, $FA64) // Print Processor Status Flag Data // Check Result & Processor Status Flag Data lda.b AbsoluteData // A = Result Data cmp.w LSRResultCheckB beq Pass6 Fail6: PrintText(Fail, $FA72, 4) // Load Text To VRAM Lo Bytes bra Fail6 Pass6: lda.b PSRFlagData // A = Processor Status Flag Data cmp.w PSRResultCheckB bne Fail6 PrintText(Pass, $FA72, 4) // Load Text To VRAM Lo Bytes ///////////////////////////////////////////////////////////////// // Print Modes Text PrintText(Binary16Bit, $FA82, 6) // Load Text To VRAM Lo Bytes // Setup Flags rep #$08 // Reset Decimal Flag rep #$20 // Set 16-Bit Accumulator clc // Clear Carry Flag // Run Test lda.w #$0001 // A = $0001 sta.b AbsoluteData // Store Absolute Data lsr.w AbsoluteData // Memory >>= 1 // Store Processor Status Flag Data php // Push Processor Status Register To Stack sep #$20 // Set 8-Bit Accumulator pla // Pull Accumulator Register From Stack sta.b PSRFlagData // Store Processor Status Flag Data To Memory // Print Result & Processor Status Flag Data PrintValue(AbsoluteData, $FA92, 2) // Print Result Data PrintPSR(PSRFlagData, $FAA4) // Print Processor Status Flag Data // Check Result & Processor Status Flag Data ldx.b AbsoluteData // X = Result Data cpx.w LSRResultCheckC beq Pass7 Fail7: PrintText(Fail, $FAB2, 4) // Load Text To VRAM Lo Bytes bra Fail7 Pass7: lda.b PSRFlagData // A = Processor Status Flag Data cmp.w PSRResultCheckC bne Fail7 PrintText(Pass, $FAB2, 4) // Load Text To VRAM Lo Bytes ///////////////////////////////////////////////////////////////// // Print Modes Text PrintText(Binary16Bit, $FAC2, 6) // Load Text To VRAM Lo Bytes // Setup Flags rep #$08 // Reset Decimal Flag rep #$20 // Set 16-Bit Accumulator clc // Clear Carry Flag // Run Test lda.w #$FFFE // A = $FFFE sta.b AbsoluteData // Store Absolute Data lsr.w AbsoluteData // Memory >>= 1 // Store Processor Status Flag Data php // Push Processor Status Register To Stack sep #$20 // Set 8-Bit Accumulator pla // Pull Accumulator Register From Stack sta.b PSRFlagData // Store Processor Status Flag Data To Memory // Print Result & Processor Status Flag Data PrintValue(AbsoluteData, $FAD2, 2) // Print Result Data PrintPSR(PSRFlagData, $FAE4) // Print Processor Status Flag Data // Check Result & Processor Status Flag Data ldx.b AbsoluteData // X = Result Data cpx.w LSRResultCheckD beq Pass8 Fail8: PrintText(Fail, $FAF2, 4) // Load Text To VRAM Lo Bytes bra Fail8 Pass8: lda.b PSRFlagData // A = Processor Status Flag Data cmp.w PSRResultCheckD bne Fail8 PrintText(Pass, $FAF2, 4) // Load Text To VRAM Lo Bytes ///////////////////////////////////////////////////////////////// WaitNMI() // Wait For VSync ClearVRAM(BGCLEAR, $FA00, $80, 0) // Clear VRAM Map To Fixed Tile Word WaitNMI() // Wait For VSync // Print Syntax/Opcode Text PrintText(LSRDP, $F902, 26) // Load Text To VRAM Lo Bytes ///////////////////////////////////////////////////////////////// // Print Modes Text PrintText(Binary8Bit, $FA02, 5) // Load Text To VRAM Lo Bytes // Setup Flags rep #$08 // Reset Decimal Flag sep #$20 // Set 8-Bit Accumulator clc // Clear Carry Flag clv // Clear Overflow Flag // Run Test lda.b #$01 // A = $01 sta.b AbsoluteData // Store Absolute Data lsr.b AbsoluteData // Memory >>= 1 // Store Processor Status Flag Data php // Push Processor Status Register To Stack pla // Pull Accumulator Register From Stack sta.b PSRFlagData // Store Processor Status Flag Data To Memory // Print Result & Processor Status Flag Data PrintValue(AbsoluteData, $FA12, 1) // Print Result Data PrintPSR(PSRFlagData, $FA24) // Print Processor Status Flag Data // Check Result & Processor Status Flag Data lda.b AbsoluteData // A = Result Data cmp.w LSRResultCheckA beq Pass9 Fail9: PrintText(Fail, $FA32, 4) // Load Text To VRAM Lo Bytes bra Fail9 Pass9: lda.b PSRFlagData // A = Processor Status Flag Data cmp.w PSRResultCheckA bne Fail9 PrintText(Pass, $FA32, 4) // Load Text To VRAM Lo Bytes ///////////////////////////////////////////////////////////////// // Print Modes Text PrintText(Binary8Bit, $FA42, 5) // Load Text To VRAM Lo Bytes // Setup Flags rep #$08 // Reset Decimal Flag sep #$20 // Set 8-Bit Accumulator clc // Clear Carry Flag // Run Test lda.b #$FE // A = $FE sta.b AbsoluteData // Store Absolute Data lsr.b AbsoluteData // Memory >>= 1 // Store Processor Status Flag Data php // Push Processor Status Register To Stack pla // Pull Accumulator Register From Stack sta.b PSRFlagData // Store Processor Status Flag Data To Memory // Print Result & Processor Status Flag Data PrintValue(AbsoluteData, $FA52, 1) // Print Result Data PrintPSR(PSRFlagData, $FA64) // Print Processor Status Flag Data // Check Result & Processor Status Flag Data lda.b AbsoluteData // A = Result Data cmp.w LSRResultCheckB beq Pass10 Fail10: PrintText(Fail, $FA72, 4) // Load Text To VRAM Lo Bytes bra Fail10 Pass10: lda.b PSRFlagData // A = Processor Status Flag Data cmp.w PSRResultCheckB bne Fail10 PrintText(Pass, $FA72, 4) // Load Text To VRAM Lo Bytes ///////////////////////////////////////////////////////////////// // Print Modes Text PrintText(Binary16Bit, $FA82, 6) // Load Text To VRAM Lo Bytes // Setup Flags rep #$08 // Reset Decimal Flag rep #$20 // Set 16-Bit Accumulator clc // Clear Carry Flag // Run Test lda.w #$0001 // A = $0001 sta.b AbsoluteData // Store Absolute Data lsr.b AbsoluteData // Memory >>= 1 // Store Processor Status Flag Data php // Push Processor Status Register To Stack sep #$20 // Set 8-Bit Accumulator pla // Pull Accumulator Register From Stack sta.b PSRFlagData // Store Processor Status Flag Data To Memory // Print Result & Processor Status Flag Data PrintValue(AbsoluteData, $FA92, 2) // Print Result Data PrintPSR(PSRFlagData, $FAA4) // Print Processor Status Flag Data // Check Result & Processor Status Flag Data ldx.b AbsoluteData // X = Result Data cpx.w LSRResultCheckC beq Pass11 Fail11: PrintText(Fail, $FAB2, 4) // Load Text To VRAM Lo Bytes bra Fail11 Pass11: lda.b PSRFlagData // A = Processor Status Flag Data cmp.w PSRResultCheckC bne Fail11 PrintText(Pass, $FAB2, 4) // Load Text To VRAM Lo Bytes ///////////////////////////////////////////////////////////////// // Print Modes Text PrintText(Binary16Bit, $FAC2, 6) // Load Text To VRAM Lo Bytes // Setup Flags rep #$08 // Reset Decimal Flag rep #$20 // Set 16-Bit Accumulator clc // Clear Carry Flag // Run Test lda.w #$FFFE // A = $FFFE sta.b AbsoluteData // Store Absolute Data lsr.b AbsoluteData // Memory >>= 1 // Store Processor Status Flag Data php // Push Processor Status Register To Stack sep #$20 // Set 8-Bit Accumulator pla // Pull Accumulator Register From Stack sta.b PSRFlagData // Store Processor Status Flag Data To Memory // Print Result & Processor Status Flag Data PrintValue(AbsoluteData, $FAD2, 2) // Print Result Data PrintPSR(PSRFlagData, $FAE4) // Print Processor Status Flag Data // Check Result & Processor Status Flag Data ldx.b AbsoluteData // X = Result Data cpx.w LSRResultCheckD beq Pass12 Fail12: PrintText(Fail, $FAF2, 4) // Load Text To VRAM Lo Bytes bra Fail12 Pass12: lda.b PSRFlagData // A = Processor Status Flag Data cmp.w PSRResultCheckD bne Fail12 PrintText(Pass, $FAF2, 4) // Load Text To VRAM Lo Bytes ///////////////////////////////////////////////////////////////// WaitNMI() // Wait For VSync ClearVRAM(BGCLEAR, $FA00, $80, 0) // Clear VRAM Map To Fixed Tile Word WaitNMI() // Wait For VSync // Print Syntax/Opcode Text PrintText(LSRAddrX, $F902, 26) // Load Text To VRAM Lo Bytes ///////////////////////////////////////////////////////////////// // Print Modes Text PrintText(Binary8Bit, $FA02, 5) // Load Text To VRAM Lo Bytes // Setup Flags rep #$08 // Reset Decimal Flag sep #$20 // Set 8-Bit Accumulator clc // Clear Carry Flag clv // Clear Overflow Flag // Run Test lda.b #$01 // A = $01 sta.b AbsoluteData // Store Absolute Data ldx.w #0 // X = 0 lsr.w AbsoluteData,x // Memory >>= 1 // Store Processor Status Flag Data php // Push Processor Status Register To Stack pla // Pull Accumulator Register From Stack sta.b PSRFlagData // Store Processor Status Flag Data To Memory // Print Result & Processor Status Flag Data PrintValue(AbsoluteData, $FA12, 1) // Print Result Data PrintPSR(PSRFlagData, $FA24) // Print Processor Status Flag Data // Check Result & Processor Status Flag Data lda.b AbsoluteData // A = Result Data cmp.w LSRResultCheckA beq Pass13 Fail13: PrintText(Fail, $FA32, 4) // Load Text To VRAM Lo Bytes bra Fail13 Pass13: lda.b PSRFlagData // A = Processor Status Flag Data cmp.w PSRResultCheckA bne Fail13 PrintText(Pass, $FA32, 4) // Load Text To VRAM Lo Bytes ///////////////////////////////////////////////////////////////// // Print Modes Text PrintText(Binary8Bit, $FA42, 5) // Load Text To VRAM Lo Bytes // Setup Flags rep #$08 // Reset Decimal Flag sep #$20 // Set 8-Bit Accumulator clc // Clear Carry Flag // Run Test lda.b #$FE // A = $FE sta.b AbsoluteData // Store Absolute Data ldx.w #0 // X = 0 lsr.w AbsoluteData,x // Memory >>= 1 // Store Processor Status Flag Data php // Push Processor Status Register To Stack pla // Pull Accumulator Register From Stack sta.b PSRFlagData // Store Processor Status Flag Data To Memory // Print Result & Processor Status Flag Data PrintValue(AbsoluteData, $FA52, 1) // Print Result Data PrintPSR(PSRFlagData, $FA64) // Print Processor Status Flag Data // Check Result & Processor Status Flag Data lda.b AbsoluteData // A = Result Data cmp.w LSRResultCheckB beq Pass14 Fail14: PrintText(Fail, $FA72, 4) // Load Text To VRAM Lo Bytes bra Fail14 Pass14: lda.b PSRFlagData // A = Processor Status Flag Data cmp.w PSRResultCheckB bne Fail14 PrintText(Pass, $FA72, 4) // Load Text To VRAM Lo Bytes ///////////////////////////////////////////////////////////////// // Print Modes Text PrintText(Binary16Bit, $FA82, 6) // Load Text To VRAM Lo Bytes // Setup Flags rep #$08 // Reset Decimal Flag rep #$20 // Set 16-Bit Accumulator clc // Clear Carry Flag // Run Test lda.w #$0001 // A = $0001 sta.b AbsoluteData // Store Absolute Data ldx.w #0 // X = 0 lsr.w AbsoluteData,x // Memory >>= 1 // Store Processor Status Flag Data php // Push Processor Status Register To Stack sep #$20 // Set 8-Bit Accumulator pla // Pull Accumulator Register From Stack sta.b PSRFlagData // Store Processor Status Flag Data To Memory // Print Result & Processor Status Flag Data PrintValue(AbsoluteData, $FA92, 2) // Print Result Data PrintPSR(PSRFlagData, $FAA4) // Print Processor Status Flag Data // Check Result & Processor Status Flag Data ldx.b AbsoluteData // X = Result Data cpx.w LSRResultCheckC beq Pass15 Fail15: PrintText(Fail, $FAB2, 4) // Load Text To VRAM Lo Bytes bra Fail15 Pass15: lda.b PSRFlagData // A = Processor Status Flag Data cmp.w PSRResultCheckC bne Fail15 PrintText(Pass, $FAB2, 4) // Load Text To VRAM Lo Bytes ///////////////////////////////////////////////////////////////// // Print Modes Text PrintText(Binary16Bit, $FAC2, 6) // Load Text To VRAM Lo Bytes // Setup Flags rep #$08 // Reset Decimal Flag rep #$20 // Set 16-Bit Accumulator clc // Clear Carry Flag // Run Test lda.w #$FFFE // A = $FFFE sta.b AbsoluteData // Store Absolute Data ldx.w #0 // X = 0 lsr.w AbsoluteData,x // Memory >>= 1 // Store Processor Status Flag Data php // Push Processor Status Register To Stack sep #$20 // Set 8-Bit Accumulator pla // Pull Accumulator Register From Stack sta.b PSRFlagData // Store Processor Status Flag Data To Memory // Print Result & Processor Status Flag Data PrintValue(AbsoluteData, $FAD2, 2) // Print Result Data PrintPSR(PSRFlagData, $FAE4) // Print Processor Status Flag Data // Check Result & Processor Status Flag Data ldx.b AbsoluteData // X = Result Data cpx.w LSRResultCheckD beq Pass16 Fail16: PrintText(Fail, $FAF2, 4) // Load Text To VRAM Lo Bytes bra Fail16 Pass16: lda.b PSRFlagData // A = Processor Status Flag Data cmp.w PSRResultCheckD bne Fail16 PrintText(Pass, $FAF2, 4) // Load Text To VRAM Lo Bytes ///////////////////////////////////////////////////////////////// WaitNMI() // Wait For VSync ClearVRAM(BGCLEAR, $FA00, $80, 0) // Clear VRAM Map To Fixed Tile Word WaitNMI() // Wait For VSync // Print Syntax/Opcode Text PrintText(LSRDPX, $F902, 26) // Load Text To VRAM Lo Bytes ///////////////////////////////////////////////////////////////// // Print Modes Text PrintText(Binary8Bit, $FA02, 5) // Load Text To VRAM Lo Bytes // Setup Flags rep #$08 // Reset Decimal Flag sep #$20 // Set 8-Bit Accumulator clc // Clear Carry Flag clv // Clear Overflow Flag // Run Test lda.b #$01 // A = $01 sta.b AbsoluteData // Store Absolute Data ldx.w #0 // X = 0 lsr.b AbsoluteData,x // Memory >>= 1 // Store Processor Status Flag Data php // Push Processor Status Register To Stack pla // Pull Accumulator Register From Stack sta.b PSRFlagData // Store Processor Status Flag Data To Memory // Print Result & Processor Status Flag Data PrintValue(AbsoluteData, $FA12, 1) // Print Result Data PrintPSR(PSRFlagData, $FA24) // Print Processor Status Flag Data // Check Result & Processor Status Flag Data lda.b AbsoluteData // A = Result Data cmp.w LSRResultCheckA beq Pass17 Fail17: PrintText(Fail, $FA32, 4) // Load Text To VRAM Lo Bytes bra Fail17 Pass17: lda.b PSRFlagData // A = Processor Status Flag Data cmp.w PSRResultCheckA bne Fail17 PrintText(Pass, $FA32, 4) // Load Text To VRAM Lo Bytes ///////////////////////////////////////////////////////////////// // Print Modes Text PrintText(Binary8Bit, $FA42, 5) // Load Text To VRAM Lo Bytes // Setup Flags rep #$08 // Reset Decimal Flag sep #$20 // Set 8-Bit Accumulator clc // Clear Carry Flag // Run Test lda.b #$FE // A = $FE sta.b AbsoluteData // Store Absolute Data ldx.w #0 // X = 0 lsr.b AbsoluteData,x // Memory >>= 1 // Store Processor Status Flag Data php // Push Processor Status Register To Stack pla // Pull Accumulator Register From Stack sta.b PSRFlagData // Store Processor Status Flag Data To Memory // Print Result & Processor Status Flag Data PrintValue(AbsoluteData, $FA52, 1) // Print Result Data PrintPSR(PSRFlagData, $FA64) // Print Processor Status Flag Data // Check Result & Processor Status Flag Data lda.b AbsoluteData // A = Result Data cmp.w LSRResultCheckB beq Pass18 Fail18: PrintText(Fail, $FA72, 4) // Load Text To VRAM Lo Bytes bra Fail18 Pass18: lda.b PSRFlagData // A = Processor Status Flag Data cmp.w PSRResultCheckB bne Fail18 PrintText(Pass, $FA72, 4) // Load Text To VRAM Lo Bytes ///////////////////////////////////////////////////////////////// // Print Modes Text PrintText(Binary16Bit, $FA82, 6) // Load Text To VRAM Lo Bytes // Setup Flags rep #$08 // Reset Decimal Flag rep #$20 // Set 16-Bit Accumulator clc // Clear Carry Flag // Run Test lda.w #$0001 // A = $0001 sta.b AbsoluteData // Store Absolute Data ldx.w #0 // X = 0 lsr.b AbsoluteData,x // Memory >>= 1 // Store Processor Status Flag Data php // Push Processor Status Register To Stack sep #$20 // Set 8-Bit Accumulator pla // Pull Accumulator Register From Stack sta.b PSRFlagData // Store Processor Status Flag Data To Memory // Print Result & Processor Status Flag Data PrintValue(AbsoluteData, $FA92, 2) // Print Result Data PrintPSR(PSRFlagData, $FAA4) // Print Processor Status Flag Data // Check Result & Processor Status Flag Data ldx.b AbsoluteData // X = Result Data cpx.w LSRResultCheckC beq Pass19 Fail19: PrintText(Fail, $FAB2, 4) // Load Text To VRAM Lo Bytes bra Fail19 Pass19: lda.b PSRFlagData // A = Processor Status Flag Data cmp.w PSRResultCheckC bne Fail19 PrintText(Pass, $FAB2, 4) // Load Text To VRAM Lo Bytes ///////////////////////////////////////////////////////////////// // Print Modes Text PrintText(Binary16Bit, $FAC2, 6) // Load Text To VRAM Lo Bytes // Setup Flags rep #$08 // Reset Decimal Flag rep #$20 // Set 16-Bit Accumulator clc // Clear Carry Flag // Run Test lda.w #$FFFE // A = $FFFE sta.b AbsoluteData // Store Absolute Data ldx.w #0 // X = 0 lsr.b AbsoluteData,x // Memory >>= 1 // Store Processor Status Flag Data php // Push Processor Status Register To Stack sep #$20 // Set 8-Bit Accumulator pla // Pull Accumulator Register From Stack sta.b PSRFlagData // Store Processor Status Flag Data To Memory // Print Result & Processor Status Flag Data PrintValue(AbsoluteData, $FAD2, 2) // Print Result Data PrintPSR(PSRFlagData, $FAE4) // Print Processor Status Flag Data // Check Result & Processor Status Flag Data ldx.b AbsoluteData // X = Result Data cpx.w LSRResultCheckD beq Pass20 Fail20: PrintText(Fail, $FAF2, 4) // Load Text To VRAM Lo Bytes bra Fail20 Pass20: lda.b PSRFlagData // A = Processor Status Flag Data cmp.w PSRResultCheckD bne Fail20 PrintText(Pass, $FAF2, 4) // Load Text To VRAM Lo Bytes Loop: jmp Loop Title: db "CPU Test LSR (Shift Right):" PageBreak: db "------------------------------" Key: db "Modes | Result | NVZC | Test |" Binary8Bit: db "BIN,8" Binary16Bit: db "BIN,16" Fail: db "FAIL" Pass: db "PASS" LSRA: db "LSR A (Opcode: $4A)" LSRAddr: db "LSR addr (Opcode: $4E)" LSRDP: db "LSR dp (Opcode: $46)" LSRAddrX: db "LSR addr,X (Opcode: $5E)" LSRDPX: db "LSR dp,X (Opcode: $56)" LSRResultCheckA: db $00 PSRResultCheckA: db $27 LSRResultCheckB: db $7F PSRResultCheckB: db $24 LSRResultCheckC: dw $0000 PSRResultCheckC: db $07 LSRResultCheckD: dw $7FFF PSRResultCheckD: db $04 BGCHR: include "Font8x8.asm" // Include BG 1BPP 8x8 Tile Font Character Data (1016 Bytes) BGPAL: dw $7800, $7FFF // Blue / White Palette (4 Bytes) BGCLEAR: dw $0020 // BG Clear Character Space " " Fixed Word