// // ColecoVision.cpp // Clock Signal // // Created by Thomas Harte on 23/02/2018. // Copyright © 2018 Thomas Harte. All rights reserved. // #include "ColecoVision.hpp" #include "../../Processors/Z80/Z80.hpp" #include "../../Components/9918/9918.hpp" #include "../../Components/AY38910/AY38910.hpp" // For the Super Game Module. #include "../../Components/SN76489/SN76489.hpp" #include "../ConfigurationTarget.hpp" #include "../CRTMachine.hpp" #include "../JoystickMachine.hpp" #include "../../ClockReceiver/ForceInline.hpp" #include "../../Outputs/Speaker/Implementation/CompoundSource.hpp" #include "../../Outputs/Speaker/Implementation/LowpassSpeaker.hpp" #include "../../Analyser/Dynamic/ConfidenceCounter.hpp" namespace { const int sn76489_divider = 2; } namespace Coleco { namespace Vision { class Joystick: public Inputs::Joystick { public: std::vector get_inputs() override { return { DigitalInput(DigitalInput::Up), DigitalInput(DigitalInput::Down), DigitalInput(DigitalInput::Left), DigitalInput(DigitalInput::Right), DigitalInput(DigitalInput::Fire, 0), DigitalInput(DigitalInput::Fire, 1), DigitalInput('0'), DigitalInput('1'), DigitalInput('2'), DigitalInput('3'), DigitalInput('4'), DigitalInput('5'), DigitalInput('6'), DigitalInput('7'), DigitalInput('8'), DigitalInput('9'), DigitalInput('*'), DigitalInput('#'), }; } void set_digital_input(const DigitalInput &digital_input, bool is_active) override { switch(digital_input.type) { default: return; case DigitalInput::Key: if(!is_active) keypad_ |= 0xf; else { uint8_t mask = 0xf; switch(digital_input.info.key.symbol) { case '8': mask = 0x1; break; case '4': mask = 0x2; break; case '5': mask = 0x3; break; case '7': mask = 0x5; break; case '#': mask = 0x6; break; case '2': mask = 0x7; break; case '*': mask = 0x9; break; case '0': mask = 0xa; break; case '9': mask = 0xb; break; case '3': mask = 0xc; break; case '1': mask = 0xd; break; case '6': mask = 0xe; break; default: break; } keypad_ = (keypad_ & 0xf0) | mask; } break; case DigitalInput::Up: if(is_active) direction_ &= ~0x01; else direction_ |= 0x01; break; case DigitalInput::Right: if(is_active) direction_ &= ~0x02; else direction_ |= 0x02; break; case DigitalInput::Down: if(is_active) direction_ &= ~0x04; else direction_ |= 0x04; break; case DigitalInput::Left: if(is_active) direction_ &= ~0x08; else direction_ |= 0x08; break; case DigitalInput::Fire: switch(digital_input.info.control.index) { default: break; case 0: if(is_active) direction_ &= ~0x40; else direction_ |= 0x40; break; case 1: if(is_active) keypad_ &= ~0x40; else keypad_ |= 0x40; break; } break; } } uint8_t get_direction_input() { return direction_; } uint8_t get_keypad_input() { return keypad_; } private: uint8_t direction_ = 0xff; uint8_t keypad_ = 0xff; }; class ConcreteMachine: public Machine, public CPU::Z80::BusHandler, public CRTMachine::Machine, public ConfigurationTarget::Machine, public JoystickMachine::Machine { public: ConcreteMachine() : z80_(*this), sn76489_(TI::SN76489::Personality::SN76489, audio_queue_, sn76489_divider), ay_(audio_queue_), mixer_(sn76489_, ay_), speaker_(mixer_) { speaker_.set_input_rate(3579545.0f / static_cast(sn76489_divider)); set_clock_rate(3579545); joysticks_.emplace_back(new Joystick); joysticks_.emplace_back(new Joystick); } ~ConcreteMachine() { audio_queue_.flush(); } std::vector> &get_joysticks() override { return joysticks_; } void setup_output(float aspect_ratio) override { vdp_.reset(new TI::TMS9918(TI::TMS9918::TMS9918A)); get_crt()->set_video_signal(Outputs::CRT::VideoSignal::Composite); } void close_output() override { vdp_.reset(); } Outputs::CRT::CRT *get_crt() override { return vdp_->get_crt(); } Outputs::Speaker::Speaker *get_speaker() override { return &speaker_; } void run_for(const Cycles cycles) override { z80_.run_for(cycles); } void configure_as_target(const Analyser::Static::Target *target) override { // Insert the media. insert_media(target->media); } bool insert_media(const Analyser::Static::Media &media) override { if(!media.cartridges.empty()) { const auto &segment = media.cartridges.front()->get_segments().front(); cartridge_ = segment.data; if(cartridge_.size() >= 32768) cartridge_address_limit_ = 0xffff; else cartridge_address_limit_ = static_cast(0x8000 + cartridge_.size() - 1); if(cartridge_.size() > 32768) { cartridge_pages_[0] = &cartridge_[cartridge_.size() - 16384]; cartridge_pages_[1] = cartridge_.data(); is_megacart_ = true; } else { cartridge_pages_[0] = cartridge_.data(); cartridge_pages_[1] = cartridge_.data() + 16384; is_megacart_ = false; } } return true; } // Obtains the system ROMs. bool set_rom_fetcher(const std::function>>(const std::string &machine, const std::vector &names)> &roms_with_names) override { auto roms = roms_with_names( "ColecoVision", { "coleco.rom" }); if(!roms[0]) return false; bios_ = *roms[0]; bios_.resize(8192); return true; } // MARK: Z80::BusHandler forceinline HalfCycles perform_machine_cycle(const CPU::Z80::PartialMachineCycle &cycle) { time_since_vdp_update_ += cycle.length; time_since_sn76489_update_ += cycle.length; uint16_t address = cycle.address ? *cycle.address : 0x0000; switch(cycle.operation) { case CPU::Z80::PartialMachineCycle::ReadOpcode: if(!address) pc_zero_accesses_++; case CPU::Z80::PartialMachineCycle::Read: if(address < 0x2000) { if(super_game_module_.replace_bios) { *cycle.value = super_game_module_.ram[address]; } else { *cycle.value = bios_[address]; } } else if(super_game_module_.replace_ram && address < 0x8000) { *cycle.value = super_game_module_.ram[address]; } else if(address >= 0x6000 && address < 0x8000) { *cycle.value = ram_[address & 1023]; } else if(address >= 0x8000 && address <= cartridge_address_limit_) { if(is_megacart_ && address >= 0xffc0) { page_megacart(address); } *cycle.value = cartridge_pages_[(address >> 14)&1][address&0x3fff]; } else { *cycle.value = 0xff; } break; case CPU::Z80::PartialMachineCycle::Write: if(super_game_module_.replace_bios && address < 0x2000) { super_game_module_.ram[address] = *cycle.value; } else if(super_game_module_.replace_ram && address >= 0x2000 && address < 0x8000) { super_game_module_.ram[address] = *cycle.value; } else if(address >= 0x6000 && address < 0x8000) { ram_[address & 1023] = *cycle.value; } else if(is_megacart_ && address >= 0xffc0) { page_megacart(address); } break; case CPU::Z80::PartialMachineCycle::Input: switch((address >> 5) & 7) { case 5: update_video(); *cycle.value = vdp_->get_register(address); z80_.set_non_maskable_interrupt_line(vdp_->get_interrupt_line()); time_until_interrupt_ = vdp_->get_time_until_interrupt(); break; case 7: { const std::size_t joystick_id = (address&2) >> 1; Joystick *joystick = static_cast(joysticks_[joystick_id].get()); if(joysticks_in_keypad_mode_) { *cycle.value = joystick->get_keypad_input(); } else { *cycle.value = joystick->get_direction_input(); } // Hitting exactly the recommended joypad input port is an indicator that // this really is a ColecoVision game. The BIOS won't do this when just waiting // to start a game (unlike accessing the VDP and SN). if((address&0xfc) == 0xfc) confidence_counter_.add_hit(); } break; default: switch(address&0xff) { default: *cycle.value = 0xff; break; case 0x52: // Read AY data. update_audio(); ay_.set_control_lines(GI::AY38910::ControlLines(GI::AY38910::BC2 | GI::AY38910::BC1)); *cycle.value = ay_.get_data_output(); ay_.set_control_lines(GI::AY38910::ControlLines(0)); break; } break; } break; case CPU::Z80::PartialMachineCycle::Output: { const int eighth = (address >> 5) & 7; switch(eighth) { case 4: case 6: joysticks_in_keypad_mode_ = eighth == 4; break; case 5: update_video(); vdp_->set_register(address, *cycle.value); z80_.set_non_maskable_interrupt_line(vdp_->get_interrupt_line()); time_until_interrupt_ = vdp_->get_time_until_interrupt(); break; case 7: update_audio(); sn76489_.set_register(*cycle.value); break; default: // Catch Super Game Module accesses; it decodes more thoroughly. switch(address&0xff) { default: break; case 0x7f: super_game_module_.replace_bios = !((*cycle.value)&0x2); break; case 0x50: // Set AY address. update_audio(); ay_.set_control_lines(GI::AY38910::BC1); ay_.set_data_input(*cycle.value); ay_.set_control_lines(GI::AY38910::ControlLines(0)); break; case 0x51: // Set AY data. update_audio(); ay_.set_control_lines(GI::AY38910::ControlLines(GI::AY38910::BC2 | GI::AY38910::BDIR)); ay_.set_data_input(*cycle.value); ay_.set_control_lines(GI::AY38910::ControlLines(0)); break; case 0x53: super_game_module_.replace_ram = !!((*cycle.value)&0x1); break; } break; } } break; default: break; } if(time_until_interrupt_ > 0) { time_until_interrupt_ -= cycle.length; if(time_until_interrupt_ <= HalfCycles(0)) { z80_.set_non_maskable_interrupt_line(true, time_until_interrupt_); } } return HalfCycles(0); } void flush() { update_video(); update_audio(); audio_queue_.perform(); } float get_confidence() override { if(pc_zero_accesses_ > 1) return 0.0f; return confidence_counter_.get_confidence(); } private: inline void page_megacart(uint16_t address) { const std::size_t selected_start = (static_cast(address&63) << 14) % cartridge_.size(); cartridge_pages_[1] = &cartridge_[selected_start]; } inline void update_audio() { speaker_.run_for(audio_queue_, time_since_sn76489_update_.divide_cycles(Cycles(sn76489_divider))); } inline void update_video() { vdp_->run_for(time_since_vdp_update_.flush()); } CPU::Z80::Processor z80_; std::unique_ptr vdp_; Concurrency::DeferringAsyncTaskQueue audio_queue_; TI::SN76489 sn76489_; GI::AY38910::AY38910 ay_; Outputs::Speaker::CompoundSource mixer_; Outputs::Speaker::LowpassSpeaker> speaker_; std::vector bios_; std::vector cartridge_; uint8_t *cartridge_pages_[2]; uint8_t ram_[1024]; bool is_megacart_ = false; uint16_t cartridge_address_limit_ = 0; struct { bool replace_bios = false; bool replace_ram = false; uint8_t ram[32768]; } super_game_module_; std::vector> joysticks_; bool joysticks_in_keypad_mode_ = false; HalfCycles time_since_vdp_update_; HalfCycles time_since_sn76489_update_; HalfCycles time_until_interrupt_; Analyser::Dynamic::ConfidenceCounter confidence_counter_; int pc_zero_accesses_ = 0; }; } } using namespace Coleco::Vision; Machine *Machine::ColecoVision() { return new ConcreteMachine; } Machine::~Machine() {}