MainWindow 0 0 800 600 400 300 true MainWindow 0 Amiga Chip RAM: 512 kb 1 mb 2 mb Fast RAM: None 1 mb 2 mb 4 mb 8 mb Qt::Horizontal 40 20 Apple II Model: Apple II Apple II+ Apple IIe Enhanced IIe Disk Controller: Sixteen Sector Thirteen Sector None Qt::Horizontal 40 20 Apple IIgs Model: ROM 00 ROM 01 ROM 03 Memory Size: 256kb 1mb 8mb Qt::Horizontal 40 20 Amstrad CPC Model: CPC464 CPC664 CPC6128 Qt::Horizontal 40 20 Atari ST At present only a 512k Atari ST is supported. Electron With Disk Filing System With Advanced Disk Filing System With Advanced Plus 6 Utility ROM Fill unused ROM banks with sideways RAM Qt::Vertical 20 40 Enterprise Model: Enterprise 64 Enterprise 128 Enterprise 256 Speed: 4 MHz 6 MHz EXOS: Version 1.0 Version 2.0 Version 2.1 BASIC: None Version 1.0 Version 1.1 Version 2.1 DOS: None EXDOS Qt::Horizontal 40 20 Macintosh Model: 128k 512k 512ke Plus Qt::Horizontal 40 20 MSX Region European (PAL) American (NTSC) Japanese (NTSC) Qt::Horizontal 40 20 Attach disk drive Qt::Vertical 20 40 Oric Model: Oric-1 Oric Atmos Pravetz 8D Disk Interface: None Microdisc Jasmin 8DOS Byte Drive 500 Qt::Horizontal 40 20 Vic-20 Region: European (PAL) American (NTSC) Danish (PAL) Swedish (PAL) Japanese (NTSC) Memory Size: Unexpanded 8 kb 32 kb Qt::Horizontal 40 20 Attach C-1540 disk drive Qt::Vertical 20 40 ZX80 Memory Size: Unexpanded 16 kb Qt::Horizontal 40 20 Use ZX81 ROM Qt::Vertical 20 40 ZX81 Memory Size: Unexpanded 16 kb Qt::Horizontal 40 20 ZX Spectrum Model: 16kb 48kb 128kb +2 +2a +3 Qt::Horizontal 40 20 TIP: the easiest way to get started is just to open the disk, tape or cartridge you want to use. The emulator will automatically configure a suitable machine and attempt to launch the software you've selected. Use this method to load Atari 2600, ColecoVision or Master System games. true Start Machine true true Clock Signal requires you to provide images of the system ROMs for this machine. They will be stored permanently; you need do this only once. Please drag and drop over this window 250 0 Qt::Horizontal Do this ScanTargetWidget QOpenGLWidget
scantargetwidget.h