// // Audio.cpp // Clock Signal // // Created by Thomas Harte on 31/05/2019. // Copyright © 2019 Thomas Harte. All rights reserved. // #include "Audio.hpp" #include using namespace Apple::Macintosh; namespace { // The sample_length is coupled with the clock rate selected within the Macintosh proper; // as per the header-declaration a divide-by-two clock is expected to arrive here. const std::size_t sample_length = 352 / 2; } Audio::Audio(Concurrency::AsyncTaskQueue &task_queue) : task_queue_(task_queue) {} // MARK: - Inputs void Audio::post_sample(uint8_t sample) { // Store sample directly indexed by current write pointer; this ensures that collected samples // directly map to volume and enabled/disabled states. sample_queue_.buffer[sample_queue_.write_pointer].store(sample, std::memory_order_relaxed); sample_queue_.write_pointer = (sample_queue_.write_pointer + 1) % sample_queue_.buffer.size(); } void Audio::set_volume(int volume) { // Do nothing if the volume hasn't changed. if(posted_volume_ == volume) return; posted_volume_ = volume; // Post the volume change as a deferred event. task_queue_.enqueue([this, volume] () { volume_ = volume; set_volume_multiplier(); }); } void Audio::set_enabled(bool on) { // Do nothing if the mask hasn't changed. if(posted_enable_mask_ == int(on)) return; posted_enable_mask_ = int(on); // Post the enabled mask change as a deferred event. task_queue_.enqueue([this, on] () { enabled_mask_ = int(on); set_volume_multiplier(); }); } // MARK: - Output generation bool Audio::is_zero_level() const { return !volume_ || !enabled_mask_; } void Audio::set_sample_volume_range(std::int16_t range) { // Some underflow here doesn't really matter. output_volume_ = range / (7 * 255); set_volume_multiplier(); } void Audio::set_volume_multiplier() { volume_multiplier_ = int16_t(output_volume_ * volume_ * enabled_mask_); } template void Audio::apply_samples(std::size_t number_of_samples, Outputs::Speaker::MonoSample *target) { // TODO: the implementation below acts as if the hardware uses pulse-amplitude modulation; // in fact it uses pulse-width modulation. But the scale for pulses isn't specified, so // that's something to return to. while(number_of_samples) { // Determine how many output samples will be at the same level. const auto cycles_left_in_sample = std::min(number_of_samples, sample_length - subcycle_offset_); // Determine the output level, and output that many samples. const int16_t output_level = volume_multiplier_ * (int16_t(sample_queue_.buffer[sample_queue_.read_pointer].load(std::memory_order_relaxed)) - 128); Outputs::Speaker::fill(target, target + cycles_left_in_sample, output_level); target += cycles_left_in_sample; // Advance the sample pointer. subcycle_offset_ += cycles_left_in_sample; sample_queue_.read_pointer = (sample_queue_.read_pointer + (subcycle_offset_ / sample_length)) % sample_queue_.buffer.size(); subcycle_offset_ %= sample_length; // Decreate the number of samples left to write. number_of_samples -= cycles_left_in_sample; } } template void Audio::apply_samples(std::size_t, Outputs::Speaker::MonoSample *); template void Audio::apply_samples(std::size_t, Outputs::Speaker::MonoSample *); template void Audio::apply_samples(std::size_t, Outputs::Speaker::MonoSample *);