// // Video.cpp // Clock Signal // // Created by Thomas Harte on 31/10/2020. // Copyright © 2020 Thomas Harte. All rights reserved. // #include "Video.hpp" using namespace Apple::IIgs::Video; namespace { constexpr int CyclesPerTick = 7; // One 'tick' being the non-stretched length of a cycle on the old Apple II 1Mhz clock. constexpr int CyclesPerLine = 456; // Each of the Mega II's cycles lasts 7 cycles, making 455/line except for the // final on on a line which lasts an additional 1 (i.e. is 1/7th longer). constexpr int Lines = 263; constexpr int FinalPixelLine = 192; constexpr auto FinalColumn = CyclesPerLine / CyclesPerTick; // Converts from Apple's RGB ordering to this emulator's. #if TARGET_RT_BIG_ENDIAN #define PaletteConvulve(x) uint16_t(x) #else #define PaletteConvulve(x) uint16_t(((x&0xf00) >> 8) | ((x&0x0ff) << 8)) #endif // The 12-bit values used by the Apple IIgs to approximate Apple II colours, // as implied by tech note #63's use of them as border colours. // http://www.1000bit.it/support/manuali/apple/technotes/iigs/tn.iigs.063.html constexpr uint16_t appleii_palette[16] = { PaletteConvulve(0x0000), // Black. PaletteConvulve(0x0d03), // Deep Red. PaletteConvulve(0x0009), // Dark Blue. PaletteConvulve(0x0d2d), // Purple. PaletteConvulve(0x0072), // Dark Green. PaletteConvulve(0x0555), // Dark Gray. PaletteConvulve(0x022f), // Medium Blue. PaletteConvulve(0x06af), // Light Blue. PaletteConvulve(0x0850), // Brown. PaletteConvulve(0x0f60), // Orange. PaletteConvulve(0x0aaa), // Light Grey. PaletteConvulve(0x0f98), // Pink. PaletteConvulve(0x01d0), // Light Green. PaletteConvulve(0x0ff0), // Yellow. PaletteConvulve(0x04f9), // Aquamarine. PaletteConvulve(0x0fff), // White. }; // Reasoned guesswork ahoy! // // The IIgs VGC can fetch four bytes per column — I'm unclear physically how, but that's definitely true // since the IIgs modes packs 160 bytes work of graphics into the Apple II's usual 40-cycle fetch area; // it's possible that if I understood the meaning of the linear video bit in the new video flag I'd know more. // // Super Hi-Res also fetches 16*2 = 32 bytes of palette and a control byte sometime before each row. // So it needs five windows for that. // // Guessing four cycles of sync, I've chosen to arrange one output row for this emulator as: // // 5 cycles of back porch; [TODO: include a colour burst] // 8 windows left border, the final five of which fetch palette and control if in IIgs mode; // 40 windows of pixel output; // 8 cycles of right border; // 4 cycles of sync (including the extra 1/7th window, as it has to go _somewhere_). // // Otherwise, the first 200 rows may be pixels and the 192 in the middle of those are the II set. constexpr int first_sync_line = 220; // A complete guess. Information needed. constexpr int blank_ticks = 5; constexpr int left_border_ticks = 8; constexpr int pixel_ticks = 40; constexpr int right_border_ticks = 8; constexpr int start_of_left_border = blank_ticks; constexpr int start_of_pixels = start_of_left_border + left_border_ticks; constexpr int start_of_right_border = start_of_pixels + pixel_ticks; constexpr int start_of_sync = start_of_right_border + right_border_ticks; constexpr int sync_period = CyclesPerLine - start_of_sync*CyclesPerTick; // A table to map from 7-bit integers to 14-bit versions with all bits doubled. constexpr uint16_t double_bytes[128] = { 0x0000, 0x0003, 0x000c, 0x000f, 0x0030, 0x0033, 0x003c, 0x003f, 0x00c0, 0x00c3, 0x00cc, 0x00cf, 0x00f0, 0x00f3, 0x00fc, 0x00ff, 0x0300, 0x0303, 0x030c, 0x030f, 0x0330, 0x0333, 0x033c, 0x033f, 0x03c0, 0x03c3, 0x03cc, 0x03cf, 0x03f0, 0x03f3, 0x03fc, 0x03ff, 0x0c00, 0x0c03, 0x0c0c, 0x0c0f, 0x0c30, 0x0c33, 0x0c3c, 0x0c3f, 0x0cc0, 0x0cc3, 0x0ccc, 0x0ccf, 0x0cf0, 0x0cf3, 0x0cfc, 0x0cff, 0x0f00, 0x0f03, 0x0f0c, 0x0f0f, 0x0f30, 0x0f33, 0x0f3c, 0x0f3f, 0x0fc0, 0x0fc3, 0x0fcc, 0x0fcf, 0x0ff0, 0x0ff3, 0x0ffc, 0x0fff, 0x3000, 0x3003, 0x300c, 0x300f, 0x3030, 0x3033, 0x303c, 0x303f, 0x30c0, 0x30c3, 0x30cc, 0x30cf, 0x30f0, 0x30f3, 0x30fc, 0x30ff, 0x3300, 0x3303, 0x330c, 0x330f, 0x3330, 0x3333, 0x333c, 0x333f, 0x33c0, 0x33c3, 0x33cc, 0x33cf, 0x33f0, 0x33f3, 0x33fc, 0x33ff, 0x3c00, 0x3c03, 0x3c0c, 0x3c0f, 0x3c30, 0x3c33, 0x3c3c, 0x3c3f, 0x3cc0, 0x3cc3, 0x3ccc, 0x3ccf, 0x3cf0, 0x3cf3, 0x3cfc, 0x3cff, 0x3f00, 0x3f03, 0x3f0c, 0x3f0f, 0x3f30, 0x3f33, 0x3f3c, 0x3f3f, 0x3fc0, 0x3fc3, 0x3fcc, 0x3fcf, 0x3ff0, 0x3ff3, 0x3ffc, 0x3fff, }; } Video::Video() : VideoSwitches(true, Cycles(2), [this] (Cycles cycles) { advance(cycles); }), crt_(CyclesPerLine - 1, 1, Outputs::Display::Type::NTSC60, Outputs::Display::InputDataType::Red4Green4Blue4) { crt_.set_display_type(Outputs::Display::DisplayType::RGB); crt_.set_visible_area(Outputs::Display::Rect(0.097f, 0.1f, 0.85f, 0.85f)); // Establish the shift lookup table for NTSC -> RGB output. for(size_t c = 0; c < sizeof(ntsc_delay_lookup_) / sizeof(*ntsc_delay_lookup_); c++) { const auto old_delay = c >> 2; // If delay is 3, 2, 1 or 0 the output is just that minus 1. // Otherwise the output is either still 4, or 3 if the two lowest bits don't match. if(old_delay < 4) { ntsc_delay_lookup_[c] = (old_delay > 0) ? uint8_t(old_delay - 1) : 4; } else { ntsc_delay_lookup_[c] = (c&1) == ((c >> 1)&1) ? 4 : 3; } ntsc_delay_lookup_[c] = 4; } } void Video::set_scan_target(Outputs::Display::ScanTarget *scan_target) { crt_.set_scan_target(scan_target); } Outputs::Display::ScanStatus Video::get_scaled_scan_status() const { return crt_.get_scaled_scan_status(); } void Video::set_display_type(Outputs::Display::DisplayType display_type) { crt_.set_display_type(display_type); } Outputs::Display::DisplayType Video::get_display_type() const { return crt_.get_display_type(); } void Video::set_internal_ram(const uint8_t *ram) { ram_ = ram; } void Video::advance(Cycles cycles) { const int column_start = (cycles_into_frame_ % CyclesPerLine) / CyclesPerTick; const int row_start = cycles_into_frame_ / CyclesPerLine; cycles_into_frame_ = (cycles_into_frame_ + cycles.as()) % (CyclesPerLine * Lines); const int column_end = (cycles_into_frame_ % CyclesPerLine) / CyclesPerTick; const int row_end = cycles_into_frame_ / CyclesPerLine; if(row_end == row_start) { if(column_end != column_start) { output_row(row_start, column_start, column_end); } } else { if(column_start != FinalColumn) { output_row(row_start, column_start, FinalColumn); } for(int row = row_start+1; row < row_end; row++) { output_row(row, 0, FinalColumn); } if(column_end) { output_row(row_end, 0, column_end); } } } Cycles Video::get_next_sequence_point() const { const int cycles_into_row = cycles_into_frame_ % CyclesPerLine; const int row = cycles_into_frame_ / CyclesPerLine; constexpr int sequence_point_offset = (blank_ticks + left_border_ticks) * CyclesPerTick; // Handle every case that doesn't involve wrapping to the next row 0. if(row <= 200) { if(cycles_into_row < sequence_point_offset) return Cycles(sequence_point_offset - cycles_into_row); if(row < 200) return Cycles(CyclesPerLine + sequence_point_offset - cycles_into_row); } // Calculate distance to the relevant point in row 0. return Cycles(CyclesPerLine + sequence_point_offset - cycles_into_row + (Lines - row - 1)*CyclesPerLine); } void Video::output_row(int row, int start, int end) { // Deal with vertical sync. if(row >= first_sync_line && row < first_sync_line + 3) { // Simplification: just output the whole line at line's end. if(end == FinalColumn) { crt_.output_sync(CyclesPerLine - sync_period); crt_.output_blank(sync_period); } return; } // Pixel or pure border => blank as usual. // Output blank only at the end of its window. if(start < blank_ticks && end >= blank_ticks) { crt_.output_blank(blank_ticks * CyclesPerTick); start = blank_ticks; if(start == end) return; } // The pixel buffer will actually be allocated a column early, to allow double high/low res to start // half a column before everything else. constexpr int pixel_buffer_allocation = start_of_pixels - 1; // Possibly output border, pixels, border, if this is a pixel line. if(row < 192 + ((new_video_&0x80) >> 4)) { // i.e. 192 lines for classic Apple II video, 200 for IIgs video. // Output left border as far as currently known. if(start >= start_of_left_border && start < pixel_buffer_allocation) { const int end_of_period = std::min(pixel_buffer_allocation, end); if(border_colour_) { uint16_t *const pixel = reinterpret_cast(crt_.begin_data(2, 2)); if(pixel) *pixel = border_colour_; crt_.output_data((end_of_period - start) * CyclesPerTick, 1); } else { crt_.output_blank((end_of_period - start) * CyclesPerTick); } start = end_of_period; if(start == end) return; } assert(end > start); // Fetch and output such pixels as it is time for. if(start >= pixel_buffer_allocation && start < start_of_right_border) { const int end_of_period = std::min(start_of_right_border, end); const auto mode = graphics_mode(row); if(start == pixel_buffer_allocation) { // YUCKY HACK. I do not know when the IIgs fetches its super high-res palette // and control byte. Since I do not know, any guess is equally likely negatively // to affect software. Therefore this hack is as good as any other guess: // assume RAM has magical burst bandwidth, and fetch the whole set instantly. // I could spread this stuff out to allow for real bandwidth, but it'd likely be // no more accurate, while having less of an obvious I-HACKED-THIS red flag attached. line_control_ = ram_[0x19d00 + row]; const int palette_base = (line_control_ & 15) * 32 + 0x19e00; for(int c = 0; c < 16; c++) { const int entry = ram_[palette_base + (c << 1)] | (ram_[palette_base + (c << 1) + 1] << 8); palette_[c] = PaletteConvulve(entry); } // Post an interrupt if requested. if(line_control_ & 0x40) { set_interrupts(0x20); } // Set up appropriately for fill mode (or not). for(int c = 0; c < 4; c++) { palette_zero_[c] = (line_control_ & 0x20) ? &palette_[c * 4] : &palette_throwaway_; } // Reset NTSC decoding and total line buffering. ntsc_delay_ = 4; pixels_start_column_ = start; } if(!next_pixel_ || pixels_format_ != format_for_mode(mode)) { // Flush anything already in a buffer. if(pixels_start_column_ < start) { crt_.output_data((start - pixels_start_column_) * CyclesPerTick, next_pixel_ ? size_t(next_pixel_ - pixels_) : 1); next_pixel_ = pixels_ = nullptr; } // Allocate a new buffer; 640 is as bad as it gets. // TODO: make proper size estimate? next_pixel_ = pixels_ = reinterpret_cast(crt_.begin_data(644, 2)); pixels_start_column_ = start; pixels_format_ = format_for_mode(mode); } if(next_pixel_) { int window_start = start - start_of_pixels; const int window_end = end_of_period - start_of_pixels; // Fill in border colour if this is the first column. if(window_start == -1) { if(next_pixel_) { int extra_border_length; switch(mode) { case GraphicsMode::DoubleText: case GraphicsMode::Text: case GraphicsMode::DoubleHighRes: case GraphicsMode::DoubleLowRes: case GraphicsMode::DoubleHighResMono: extra_border_length = 7; break; case GraphicsMode::HighRes: case GraphicsMode::LowRes: case GraphicsMode::FatLowRes: extra_border_length = 14; break; case GraphicsMode::SuperHighRes: extra_border_length = (line_control_ & 0x80) ? 4 : 2; break; } for(int c = 0; c < extra_border_length; c++) { next_pixel_[c] = border_colour_; } next_pixel_ += extra_border_length; } ++window_start; if(window_start == window_end) return; } switch(mode) { case GraphicsMode::SuperHighRes: next_pixel_ = output_super_high_res(next_pixel_, window_start, window_end, row); break; case GraphicsMode::Text: next_pixel_ = output_text(next_pixel_, window_start, window_end, row); break; case GraphicsMode::DoubleText: next_pixel_ = output_double_text(next_pixel_, window_start, window_end, row); break; case GraphicsMode::FatLowRes: next_pixel_ = output_fat_low_resolution(next_pixel_, window_start, window_end, row); break; case GraphicsMode::LowRes: next_pixel_ = output_low_resolution(next_pixel_, window_start, window_end, row); break; case GraphicsMode::DoubleLowRes: next_pixel_ = output_double_low_resolution(next_pixel_, window_start, window_end, row); break; case GraphicsMode::HighRes: next_pixel_ = output_high_resolution(next_pixel_, window_start, window_end, row); break; case GraphicsMode::DoubleHighRes: next_pixel_ = output_double_high_resolution(next_pixel_, window_start, window_end, row); break; case GraphicsMode::DoubleHighResMono: next_pixel_ = output_double_high_resolution_mono(next_pixel_, window_start, window_end, row); break; default: assert(false); // i.e. other modes yet to do. } } if(end_of_period == start_of_right_border) { // Flush what remains in the NTSC queue, if applicable. // TODO: with real NTSC test, why not? if(next_pixel_ && is_colour_ntsc(mode)) { ntsc_shift_ >>= 14; next_pixel_ = output_shift(next_pixel_, 81); } crt_.output_data((start_of_right_border - pixels_start_column_) * CyclesPerTick, next_pixel_ ? size_t(next_pixel_ - pixels_) : 1); next_pixel_ = pixels_ = nullptr; } start = end_of_period; if(start == end) return; } assert(end > start); // Output right border as far as currently known. if(start >= start_of_right_border && start < start_of_sync) { const int end_of_period = std::min(start_of_sync, end); if(border_colour_) { uint16_t *const pixel = reinterpret_cast(crt_.begin_data(2, 2)); if(pixel) *pixel = border_colour_; crt_.output_data((end_of_period - start) * CyclesPerTick, 1); } else { crt_.output_blank((end_of_period - start) * CyclesPerTick); } // There's no point updating start here; just fall // through to the end == FinalColumn test. } } else { // This line is all border, all the time. if(start >= start_of_left_border && start < start_of_sync) { const int end_of_period = std::min(start_of_sync, end); if(border_colour_) { uint16_t *const pixel = reinterpret_cast(crt_.begin_data(2, 2)); if(pixel) *pixel = border_colour_; crt_.output_data((end_of_period - start) * CyclesPerTick, 1); } else { crt_.output_blank((end_of_period - start) * CyclesPerTick); } start = end_of_period; if(start == end) return; } } // Output sync if the moment has arrived. if(end == FinalColumn) { crt_.output_sync(sync_period); } } bool Video::get_is_vertical_blank(Cycles offset) { // Cf. http://www.1000bit.it/support/manuali/apple/technotes/iigs/tn.iigs.040.html ; // this bit covers the entire vertical border area, not just the NTSC-sense vertical blank, // and considers the border to begin at 192 even though Super High-res mode is 200 lines. return (cycles_into_frame_ + offset.as())%(Lines * CyclesPerLine) >= FinalPixelLine * CyclesPerLine; } void Video::set_new_video(uint8_t new_video) { new_video_ = new_video; } uint8_t Video::get_new_video() { return new_video_; } void Video::clear_interrupts(uint8_t mask) { set_interrupts(interrupts_ & ~(mask & 0x60)); } void Video::set_interrupt_register(uint8_t mask) { set_interrupts(interrupts_ | (mask & 0x6)); } uint8_t Video::get_interrupt_register() { return interrupts_; } void Video::notify_clock_tick() { set_interrupts(interrupts_ | 0x40); } void Video::set_interrupts(uint8_t new_value) { interrupts_ = new_value & 0x7f; if((interrupts_ >> 4) & interrupts_ & 0x6) interrupts_ |= 0x80; } void Video::set_border_colour(uint8_t colour) { border_colour_entry_ = colour & 0x0f; border_colour_ = appleii_palette[border_colour_entry_]; } uint8_t Video::get_border_colour() { return border_colour_entry_; } void Video::set_text_colour(uint8_t colour) { text_colour_ = appleii_palette[colour >> 4]; background_colour_ = appleii_palette[colour & 0xf]; } void Video::set_composite_is_colour(bool) { } bool Video::get_composite_is_colour() { return true; } // MARK: - Outputters. uint16_t *Video::output_char(uint16_t *target, uint8_t source, int row) const { const int character = source & character_zones_[source >> 6].address_mask; const uint8_t xor_mask = character_zones_[source >> 6].xor_mask; const std::size_t character_address = size_t(character << 3) + (row & 7); const uint8_t character_pattern = character_rom_[character_address] ^ xor_mask; const uint16_t colours[2] = {background_colour_, text_colour_}; target[0] = colours[(character_pattern & 0x40) >> 6]; target[1] = colours[(character_pattern & 0x20) >> 5]; target[2] = colours[(character_pattern & 0x10) >> 4]; target[3] = colours[(character_pattern & 0x08) >> 3]; target[4] = colours[(character_pattern & 0x04) >> 2]; target[5] = colours[(character_pattern & 0x02) >> 1]; target[6] = colours[(character_pattern & 0x01) >> 0]; return target + 7; } uint16_t *Video::output_text(uint16_t *target, int start, int end, int row) const { const uint16_t row_address = get_row_address(row); for(int c = start; c < end; c++) { target = output_char(target, ram_[row_address + c], row); } return target; } uint16_t *Video::output_double_text(uint16_t *target, int start, int end, int row) const { const uint16_t row_address = get_row_address(row); for(int c = start; c < end; c++) { target = output_char(target, ram_[0x10000 + row_address + c], row); target = output_char(target, ram_[row_address + c], row); } return target; } uint16_t *Video::output_super_high_res(uint16_t *target, int start, int end, int row) const { const int row_address = row * 160 + 0x12000; // The palette_zero_ writes ensure that palette colour 0 is replaced by whatever was last output, // if fill mode is enabled. Otherwise they go to throwaway storage. if(line_control_ & 0x80) { for(int c = start * 4; c < end * 4; c++) { const uint8_t source = ram_[row_address + c]; *palette_zero_[3] = target[0] = palette_[0x8 + ((source >> 6) & 0x3)]; *palette_zero_[0] = target[1] = palette_[0xc + ((source >> 4) & 0x3)]; *palette_zero_[1] = target[2] = palette_[0x0 + ((source >> 2) & 0x3)]; *palette_zero_[2] = target[3] = palette_[0x4 + ((source >> 0) & 0x3)]; target += 4; } } else { for(int c = start * 4; c < end * 4; c++) { const uint8_t source = ram_[row_address + c]; *palette_zero_[0] = target[0] = palette_[(source >> 4) & 0xf]; *palette_zero_[0] = target[1] = palette_[source & 0xf]; target += 2; } } return target; } uint16_t *Video::output_double_high_resolution_mono(uint16_t *target, int start, int end, int row) { const uint16_t row_address = get_row_address(row); constexpr uint16_t colours[] = {0, 0xffff}; for(int c = start; c < end; c++) { const uint8_t source[2] = { ram_[0x10000 + row_address + c], ram_[row_address + c], }; target[0] = colours[(source[1] >> 0) & 0x1]; target[1] = colours[(source[1] >> 1) & 0x1]; target[2] = colours[(source[1] >> 2) & 0x1]; target[3] = colours[(source[1] >> 3) & 0x1]; target[4] = colours[(source[1] >> 4) & 0x1]; target[5] = colours[(source[1] >> 5) & 0x1]; target[6] = colours[(source[1] >> 6) & 0x1]; target[7] = colours[(source[0] >> 0) & 0x1]; target[8] = colours[(source[0] >> 1) & 0x1]; target[9] = colours[(source[0] >> 2) & 0x1]; target[10] = colours[(source[0] >> 3) & 0x1]; target[11] = colours[(source[0] >> 4) & 0x1]; target[12] = colours[(source[0] >> 5) & 0x1]; target[13] = colours[(source[0] >> 6) & 0x1]; target += 14; } return target; } uint16_t *Video::output_low_resolution(uint16_t *target, int start, int end, int row) { const int row_shift = row&4; const uint16_t row_address = get_row_address(row); for(int c = start; c < end; c++) { const uint8_t source = (ram_[row_address + c] >> row_shift) & 0xf; // Convulve input as a function of odd/even row. uint32_t long_source; if(c&1) { long_source = uint32_t((source >> 2) | (source << 2) | (source << 6) | (source << 10)); } else { long_source = uint32_t((source | (source << 4) | (source << 8) | (source << 12)) & 0x3fff); } ntsc_shift_ = (long_source << 18) | (ntsc_shift_ >> 14); target = output_shift(target, 1 + c*2); } return target; } uint16_t *Video::output_fat_low_resolution(uint16_t *target, int start, int end, int row) { const int row_shift = row&4; const uint16_t row_address = get_row_address(row); for(int c = start; c < end; c++) { const uint32_t doubled_source = uint32_t(double_bytes[(ram_[row_address + c] >> row_shift) & 0xf]); const uint32_t long_source = doubled_source | (doubled_source << 8); // TODO: verify the above. ntsc_shift_ = (long_source << 18) | (ntsc_shift_ >> 14); target = output_shift(target, 1 + c*2); } return target; } uint16_t *Video::output_double_low_resolution(uint16_t *target, int start, int end, int row) { const int row_shift = row&4; const uint16_t row_address = get_row_address(row); for(int c = start; c < end; c++) { const uint8_t source[2] = { uint8_t((ram_[row_address + c] >> row_shift) & 0xf), uint8_t((ram_[0x10000 + row_address + c] >> row_shift) & 0xf) }; // Convulve input as a function of odd/even row; this is very much like low // resolution mode except that the first 7 bits to be output will come from // source[1] and the next 7 from source[0]. Also shifting is offset by // half a window compared to regular low resolution, so the conditional // works the other way around. uint32_t long_source; if(c&1) { long_source = uint32_t((source[1] | ((source[1] << 4) & 0x70) | ((source[0] << 4) & 0x80) | (source[0] << 8) | (source[0] << 12)) & 0x3fff); } else { long_source = uint32_t((source[1] >> 2) | (source[1] << 2) | ((source[1] << 6) & 0x40) | ((source[0] << 6) & 0x380) | (source[0] << 10)); } ntsc_shift_ = (long_source << 18) | (ntsc_shift_ >> 14); target = output_shift(target, c*2); } return target; } uint16_t *Video::output_high_resolution(uint16_t *target, int start, int end, int row) { const uint16_t row_address = get_row_address(row); for(int c = start; c < end; c++) { uint8_t source = ram_[row_address + c]; const uint32_t doubled_source = uint32_t(double_bytes[source & 0x7f]); // Just append new bits, doubled up (and possibly delayed). // TODO: I can kill the conditional here. Probably? if(source & high_resolution_mask_ & 0x80) { ntsc_shift_ = ((doubled_source & 0x1fff) << 19) | ((ntsc_shift_ >> 13) & 0x40000) | (ntsc_shift_ >> 14); } else { ntsc_shift_ = (doubled_source << 18) | (ntsc_shift_ >> 14); } target = output_shift(target, 1 + c*2); } return target; } uint16_t *Video::output_double_high_resolution(uint16_t *target, int start, int end, int row) { const uint16_t row_address = get_row_address(row); for(int c = start; c < end; c++) { const uint8_t source[2] = { ram_[0x10000 + row_address + c], ram_[row_address + c], }; ntsc_shift_ = unsigned(source[1] << 25) | unsigned(source[0] << 18) | (ntsc_shift_ >> 14); target = output_shift(target, c*2); } return target; } uint16_t *Video::output_shift(uint16_t *target, int column) { // Make sure that at least two columns are enqueued before output begins; // the top bits can't be understood without reference to bits that come afterwards. if(!column) { ntsc_shift_ |= ntsc_shift_ >> 14; return target; } // Phase here is kind of arbitrary; it pairs off with the order // I've picked for my rolls table and with my decision to count // columns as aligned with double-mode. const int phase = column * 7 + 3; constexpr uint8_t rolls[4][16] = { { 0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8, 0x9, 0xa, 0xb, 0xc, 0xd, 0xe, 0xf }, { 0x0, 0x2, 0x4, 0x6, 0x8, 0xa, 0xc, 0xe, 0x1, 0x3, 0x5, 0x7, 0x9, 0xb, 0xd, 0xf }, { 0x0, 0x4, 0x8, 0xc, 0x1, 0x5, 0x9, 0xd, 0x2, 0x6, 0xa, 0xe, 0x3, 0x7, 0xb, 0xf }, { 0x0, 0x8, 0x1, 0x9, 0x2, 0xa, 0x3, 0xb, 0x4, 0xc, 0x5, 0xd, 0x6, 0xe, 0x7, 0xf }, }; #define OutputPixel(offset) {\ ntsc_delay_ = ntsc_delay_lookup_[unsigned(ntsc_delay_ << 2) | ((ntsc_shift_ >> offset)&1) | ((ntsc_shift_ >> (offset + 3))&2)]; \ const auto raw_bits = (ntsc_shift_ >> (offset + ntsc_delay_)) & 0x0f; \ target[offset] = appleii_palette[rolls[(phase + offset + ntsc_delay_)&3][raw_bits]]; \ } OutputPixel(0); OutputPixel(1); OutputPixel(2); OutputPixel(3); OutputPixel(4); OutputPixel(5); OutputPixel(6); OutputPixel(7); OutputPixel(8); OutputPixel(9); OutputPixel(10); OutputPixel(11); OutputPixel(12); OutputPixel(13); #undef OutputPixel return target + 14; }