// // MultiSpeaker.cpp // Clock Signal // // Created by Thomas Harte on 18/02/2018. // Copyright 2018 Thomas Harte. All rights reserved. // #include "MultiSpeaker.hpp" using namespace Analyser::Dynamic; MultiSpeaker *MultiSpeaker::create(const std::vector> &machines) { std::vector speakers; for(const auto &machine: machines) { Outputs::Speaker::Speaker *speaker = machine->audio_producer()->get_speaker(); if(speaker) speakers.push_back(speaker); } if(speakers.empty()) return nullptr; return new MultiSpeaker(speakers); } MultiSpeaker::MultiSpeaker(const std::vector &speakers) : speakers_(speakers), front_speaker_(speakers.front()) { for(const auto &speaker: speakers_) { speaker->set_delegate(this); } } float MultiSpeaker::get_ideal_clock_rate_in_range(float minimum, float maximum) { float ideal = 0.0f; for(const auto &speaker: speakers_) { ideal += speaker->get_ideal_clock_rate_in_range(minimum, maximum); } return ideal / float(speakers_.size()); } void MultiSpeaker::set_computed_output_rate(float cycles_per_second, int buffer_size, bool stereo) { stereo_output_ = stereo; for(const auto &speaker: speakers_) { speaker->set_computed_output_rate(cycles_per_second, buffer_size, stereo); } } bool MultiSpeaker::get_is_stereo() { // Return as stereo if any subspeaker is stereo. for(const auto &speaker: speakers_) { if(speaker->get_is_stereo()) { return true; } } return false; } void MultiSpeaker::set_output_volume(float volume) { for(const auto &speaker: speakers_) { speaker->set_output_volume(volume); } } void MultiSpeaker::speaker_did_complete_samples(Speaker *speaker, const std::vector &buffer) { auto delegate = delegate_.load(std::memory_order_relaxed); if(!delegate) return; { std::lock_guard lock_guard(front_speaker_mutex_); if(speaker != front_speaker_) return; } did_complete_samples(this, buffer, stereo_output_); } void MultiSpeaker::speaker_did_change_input_clock(Speaker *speaker) { auto delegate = delegate_.load(std::memory_order_relaxed); if(!delegate) return; { std::lock_guard lock_guard(front_speaker_mutex_); if(speaker != front_speaker_) return; } delegate->speaker_did_change_input_clock(this); } void MultiSpeaker::set_new_front_machine(::Machine::DynamicMachine *machine) { { std::lock_guard lock_guard(front_speaker_mutex_); front_speaker_ = machine->audio_producer()->get_speaker(); } auto delegate = delegate_.load(std::memory_order_relaxed); if(delegate) { delegate->speaker_did_change_input_clock(this); } }