// // 6850.cpp // Clock Signal // // Created by Thomas Harte on 10/10/2019. // Copyright © 2019 Thomas Harte. All rights reserved. // #include "6850.hpp" using namespace Motorola::ACIA; const HalfCycles ACIA::SameAsTransmit; ACIA::ACIA(HalfCycles transmit_clock_rate, HalfCycles receive_clock_rate) : transmit_clock_rate_(transmit_clock_rate), receive_clock_rate_((receive_clock_rate != SameAsTransmit) ? receive_clock_rate : transmit_clock_rate) { transmit.set_writer_clock_rate(transmit_clock_rate.as_int()); request_to_send.set_writer_clock_rate(transmit_clock_rate.as_int()); } uint8_t ACIA::read(int address) { if(address&1) { clear_interrupt_cause(ReceiveNeedsRead); received_data_ |= NoValueMask; } else { clear_interrupt_cause(StatusNeedsRead); return ((received_data_ & NoValueMask) ? 0x00 : 0x01) | ((next_transmission_ == NoValueMask) ? 0x02 : 0x00) | (data_carrier_detect.read() ? 0x04 : 0x00) | (clear_to_send.read() ? 0x08 : 0x00) | (interrupt_causes_ ? 0x80 : 0x00) ; // b0: receive data full. // b1: transmit data empty. // b2: DCD. // b3: CTS. // b4: framing error (i.e. no first stop bit where expected). // b5: receiver overran. // b6: parity error. // b7: IRQ state. } return 0x00; } void ACIA::write(int address, uint8_t value) { if(address&1) { next_transmission_ = value; consider_transmission(); clear_interrupt_cause(TransmitNeedsWrite); } else { if((value&3) == 3) { transmit.reset_writing(); transmit.write(true); request_to_send.reset_writing(); } else { switch(value & 3) { default: case 0: divider_ = 1; break; case 1: divider_ = 16; break; case 2: divider_ = 64; break; } switch((value >> 2) & 7) { default: case 0: data_bits_ = 7; stop_bits_ = 2; parity_ = Parity::Even; break; case 1: data_bits_ = 7; stop_bits_ = 2; parity_ = Parity::Odd; break; case 2: data_bits_ = 7; stop_bits_ = 1; parity_ = Parity::Even; break; case 3: data_bits_ = 7; stop_bits_ = 1; parity_ = Parity::Odd; break; case 4: data_bits_ = 8; stop_bits_ = 2; parity_ = Parity::None; break; case 5: data_bits_ = 8; stop_bits_ = 1; parity_ = Parity::None; break; case 6: data_bits_ = 8; stop_bits_ = 1; parity_ = Parity::Even; break; case 7: data_bits_ = 8; stop_bits_ = 1; parity_ = Parity::Odd; break; } switch((value >> 5) & 3) { case 0: request_to_send.write(false); transmit_interrupt_enabled_ = false; break; case 1: request_to_send.write(false); transmit_interrupt_enabled_ = true; break; case 2: request_to_send.write(true); transmit_interrupt_enabled_ = false; break; case 3: request_to_send.write(false); transmit_interrupt_enabled_ = false; transmit.reset_writing(); transmit.write(false); break; } receive.set_read_delegate(this, Storage::Time(divider_ * 2, receive_clock_rate_.as_int())); receive_interrupt_enabled_ = value & 0x80; } } update_clocking_observer(); } void ACIA::run_for(HalfCycles length) { // Transmission. const int transmit_advance = length.as_int(); if(transmit.transmission_data_time_remaining()) { const auto write_data_time_remaining = transmit.write_data_time_remaining(); // There's at most one further byte available to enqueue, so a single 'if' // rather than a 'while' is correct here. It's the responsibilit of the caller // to ensure run_for lengths are appropriate for longer sequences. if(transmit_advance >= write_data_time_remaining) { if(next_transmission_ != NoValueMask) { transmit.advance_writer(write_data_time_remaining); consider_transmission(); transmit.advance_writer(transmit_advance - write_data_time_remaining); } else { transmit.advance_writer(transmit_advance); update_clocking_observer(); if(transmit_interrupt_enabled_) add_interrupt_cause(TransmitNeedsWrite); } } else { transmit.advance_writer(transmit_advance); } } } void ACIA::consider_transmission() { if(next_transmission_ != NoValueMask && !transmit.write_data_time_remaining()) { // Establish start bit and [7 or 8] data bits. if(data_bits_ == 7) next_transmission_ &= 0x7f; int transmission = next_transmission_ << 1; // Add a parity bit, if any. int mask = 0x2 << data_bits_; if(parity_ != Parity::None) { transmission |= parity(uint8_t(next_transmission_)) ? mask : 0; mask <<= 1; } // Add stop bits. for(int c = 0; c < stop_bits_; ++c) { transmission |= mask; mask <<= 1; } // Output all that. const int total_bits = expected_bits(); transmit.write(divider_ * 2, total_bits, transmission); // Mark the transmit register as empty again. next_transmission_ = NoValueMask; } } ClockingHint::Preference ACIA::preferred_clocking() { // Real-time clocking is required if a transmission is ongoing; this is a courtesy for whomever // is on the receiving end. if(transmit.transmission_data_time_remaining() > 0) return ClockingHint::Preference::RealTime; // If a bit reception is ongoing that might lead to an interrupt, ask for real-time clocking // because it's unclear when the interrupt might come. if(bits_incoming_ && receive_interrupt_enabled_) return ClockingHint::Preference::RealTime; // No clocking required then. return ClockingHint::Preference::None; } bool ACIA::get_interrupt_line() const { return interrupt_causes_; } int ACIA::expected_bits() { return 1 + data_bits_ + stop_bits_ + (parity_ != Parity::None); } uint8_t ACIA::parity(uint8_t value) { value ^= value >> 4; value ^= value >> 2; value ^= value >> 1; return value ^ (parity_ == Parity::Even); } bool ACIA::serial_line_did_produce_bit(Serial::Line *line, int bit) { // Shift this bit into the 11-bit input register; this is big enough to hold // the largest transmission symbol. ++bits_received_; bits_incoming_ = (bits_incoming_ >> 1) | (bit << 10); // If that's the now-expected number of bits, update. const int bit_target = expected_bits(); if(bits_received_ >= bit_target) { bits_received_ = 0; received_data_ = uint8_t(bits_incoming_ >> (12 - bit_target)); if(receive_interrupt_enabled_) add_interrupt_cause(ReceiveNeedsRead); update_clocking_observer(); return false; } // TODO: overrun, and parity. // Keep receiving, and consider a potential clocking change. if(bits_received_ == 1) update_clocking_observer(); return true; } void ACIA::set_interrupt_delegate(InterruptDelegate *delegate) { interrupt_delegate_ = delegate; } void ACIA::add_interrupt_cause(int cause) { const bool is_changing_state = !interrupt_causes_; interrupt_causes_ |= cause | StatusNeedsRead; if(interrupt_delegate_ && is_changing_state) interrupt_delegate_->acia6850_did_change_interrupt_status(this); } void ACIA::clear_interrupt_cause(int cause) { const bool was_set = interrupt_causes_; interrupt_causes_ &= ~cause; if(interrupt_delegate_ && was_set && !interrupt_causes_) interrupt_delegate_->acia6850_did_change_interrupt_status(this); }