// // STX.cpp // Clock Signal // // Created by Thomas Harte on 13/11/2019. // Copyright © 2019 Thomas Harte. All rights reserved. // #include "STX.hpp" #include "../../Encodings/MFM/Constants.hpp" #include "../../Encodings/MFM/Shifter.hpp" #include "../../Encodings/MFM/Encoder.hpp" #include "../../Track/PCMTrack.hpp" #include "Utility/ImplicitSectors.hpp" #include #include #include using namespace Storage::Disk; namespace { class TrackConstructor { public: constexpr static uint16_t NoFirstOffset = std::numeric_limits::max(); struct Sector { // Records explicitly present in the sector table. uint32_t data_offset = 0; size_t bit_position = 0; uint16_t data_duration = 0; std::array address = {0, 0, 0, 0, 0, 0}; uint8_t status = 0; // Other facts that will either be supplied by the STX or which // will be empty. std::vector fuzzy_mask; std::vector contents; std::vector timing; // Accessors. /// @returns The byte size of this sector, according to its address mark. uint32_t data_size() const { return uint32_t(128 << (address[3]&3)); } struct Fragment { int prior_syncs = 1; std::vector contents; }; /// @returns The byte stream this sector address would produce if a WD read track command were to observe it. std::vector get_track_address_fragments() const { return track_fragments(address.begin(), address.begin() + 4, {0xa1, 0xa1, 0xfe}); } /// @returns The byte stream this sector data would produce if a WD read track command were to observe it. std::vector get_track_data_fragments() const { return track_fragments(contents.begin(), contents.end(), {0xa1, 0xa1, 0xfb}); } /*! Acts like std::search except that it tries to find a start location from which all of the members of @c fragments can be found in successive order with no more than a 'permissible' amount of gap between them. Where 'permissible' is derived empirically from trial and error; in practice it's a measure of the number of bytes a WD may produce when it has encountered a false sync, and I don't have documentation on that. So it's derived from in-practice testing of STXs (which, hopefully, contain an accurate copy of what a WD would do, so are themselves possibly a way to research that). */ template static Iterator find_fragments(Iterator begin, Iterator end, const std::vector &fragments) { while(true) { // To match the fragments, they must all be found, in order, with at most two bytes of gap. auto this_begin = begin; std::vector::const_iterator first_location = end; bool is_found = true; bool is_first = true; for(auto fragment: fragments) { auto location = std::search(this_begin, end, fragment.contents.begin(), fragment.contents.end()); // If fragment wasn't found at all, it's never going to be found. So game over. if(location == end) { return location; } // Otherwise, either mark if(is_first) { first_location = location; } else if(location > this_begin + 5*fragment.prior_syncs) { is_found = false; break; } is_first = false; this_begin = location + ssize_t(fragment.contents.size()); } if(is_found) { return first_location; } // TODO: can I assume more than this? ++begin; } return end; } private: /// @returns The effect of encoding @c prefix followed by the bytes from @c begin to @c end as MFM data and then decoding them as if /// observed by a WD read track command, split into fragments separated by any instances of false sync — since it's still unclear to me exactly what /// a WD should put out in those instances. template static std::vector track_fragments(T begin, T end, std::initializer_list prefix) { std::vector result; result.reserve(size_t(end - begin) + prefix.size()); PCMSegment segment; std::unique_ptr encoder = Storage::Encodings::MFM::GetMFMEncoder(segment.data); // Encode prefix. for(auto c: prefix) { encoder->add_byte(c); } // Encode body. while(begin != end) { encoder->add_byte(*begin); ++begin; } // Decode, starting a new segment upon any false sync since I don't have good documentation // presently on exactly how a WD should react to those. using Shifter = Storage::Encodings::MFM::Shifter; Shifter shifter; shifter.set_should_obey_syncs(true); shifter.set_is_double_density(true); result.emplace_back(); // Add whatever comes from the track. int ignore_count = 0; for(auto bit: segment.data) { shifter.add_input_bit(int(bit)); const auto token = shifter.get_token(); if(token != Shifter::None) { if(ignore_count) { --ignore_count; continue; } // If anything other than a byte is encountered, // skip it and the next thing to be reported, // beginning a new fragment. if(token != Shifter::Token::Byte) { ignore_count = 1; if(!result.back().contents.empty()) { result.emplace_back(); } else { ++result.back().prior_syncs; } continue; } // This was an ordinary byte, retain it. result.back().contents.push_back(shifter.get_byte()); } } return result; } }; TrackConstructor(const std::vector &track_data, const std::vector §ors, size_t track_size, uint16_t first_sync) : track_data_(track_data), sectors_(sectors), track_size_(track_size), first_sync_(first_sync) { } std::shared_ptr get_track() { // If no contents are supplied, return an unformatted track. if(sectors_.empty() && track_data_.empty()) { return nullptr; } // If no sectors are on this track, just encode the track data. STX allows speed // changes and fuzzy bits in sectors only. if(sectors_.empty()) { PCMSegment segment; std::unique_ptr encoder = Storage::Encodings::MFM::GetMFMEncoder(segment.data); for(auto c: track_data_) { encoder->add_byte(c); } return std::make_shared(segment); } // Otherwise, seek to encode the sectors, using the track data to // fill in the gaps (if provided). std::unique_ptr encoder; std::vector segments; // To reconcile the list of sectors with the WD get track-style track image, // use sector bodies as definitive and refer to the track image for in-fill. auto track_position = track_data_.begin(); const auto sync_mark = {0xa1, 0xa1}; struct Location { enum Type { Address, Data } type; std::vector::const_iterator position; const Sector §or; Location(Type type, std::vector::const_iterator position, const Sector §or) : type(type), position(position), sector(sector) {} }; std::vector locations; for(const auto §or: sectors_) { { // Find out what the address would look like, if found in a read track. const auto address_fragments = sector.get_track_address_fragments(); // Try to locate the header within the track image; if it can't be found then settle for // the next thing that looks like a header of any sort. auto address_position = TrackConstructor::Sector::find_fragments(track_position, track_data_.end(), address_fragments); if(address_position == track_data_.end()) { address_position = std::search(track_position, track_data_.end(), sync_mark.begin(), sync_mark.end()); } // Place this address only if somewhere to put it was found. if(address_position != track_data_.end()) { locations.emplace_back(Location::Address, address_position, sector); // Advance the track position. track_position = address_position + 6; } } // Do much the same thing for the data, if it exists. if(!(sector.status & 0x10)) { const auto data_fragments = sector.get_track_data_fragments(); auto data_position = TrackConstructor::Sector::find_fragments(track_position, track_data_.end(), data_fragments); if(data_position == track_data_.end()) { data_position = std::search(track_position, track_data_.end(), sync_mark.begin(), sync_mark.end()); } if(data_position == track_data_.end()) { // Desperation: guess from the given offset. data_position = track_data_.begin() + (sector.bit_position / 16); } locations.emplace_back(Location::Data, data_position, sector); track_position = data_position + sector.data_size(); } } const auto encoder_at_rate = [&encoder, &segments](unsigned int rate) -> Storage::Encodings::MFM::Encoder* { if(!encoder) { segments.emplace_back(); segments.back().length_of_a_bit = Storage::Time(int(rate + 1), 1); encoder = Storage::Encodings::MFM::GetMFMEncoder(segments.back().data, &segments.back().fuzzy_mask); } else if(segments.back().length_of_a_bit.length != rate) { segments.emplace_back(); segments.back().length_of_a_bit = Storage::Time(int(rate + 1), 1); encoder->reset_target(segments.back().data, &segments.back().fuzzy_mask); } return encoder.get(); }; // Write out, being wary of potential overlapping sectors, and copying from track_data_ to fill in gaps. auto location = locations.begin(); track_position = track_data_.begin(); while(location != locations.end()) { // assert(location->position >= track_position && location->position < track_data_.end()); // Advance to location.position. auto default_rate_encoder = encoder_at_rate(127); while(track_position < location->position) { default_rate_encoder->add_byte(*track_position); ++track_position; } // Write the relevant mark and fill in a default number of bytes to write. size_t bytes_to_write; switch(location->type) { default: case Location::Address: default_rate_encoder->add_ID_address_mark(); bytes_to_write = 6; break; case Location::Data: if(location->sector.status & 0x20) default_rate_encoder->add_deleted_data_address_mark(); else default_rate_encoder->add_data_address_mark(); bytes_to_write = location->sector.data_size() + 2; break; } track_position += 3; // Decide how much data to write for real; this [partially] allows for overlapping sectors. auto next_location = location + 1; if(next_location != locations.end()) { bytes_to_write = std::min(bytes_to_write, size_t(next_location->position - track_position)); } // Skip that many bytes from the underlying track image. track_position += ssize_t(bytes_to_write); // Write bytes. switch(location->type) { default: case Location::Address: for(size_t c = 0; c < bytes_to_write; ++c) default_rate_encoder->add_byte(location->sector.address[c]); break; case Location::Data: { const auto body_bytes = std::min(bytes_to_write, size_t(location->sector.data_size())); // If timing information is attached to this sector, write each byte at the proper speed. // (TODO: is there any benefit to optiming number of calls to encoder_at_rate?) if(!location->sector.timing.empty()) { for(size_t c = 0; c < body_bytes; ++c) { encoder_at_rate(location->sector.timing[c >> 4])->add_byte( location->sector.contents[c], location->sector.fuzzy_mask.empty() ? 0x00 : location->sector.fuzzy_mask[c] ); } } else { for(size_t c = 0; c < body_bytes; ++c) { default_rate_encoder->add_byte( location->sector.contents[c], location->sector.fuzzy_mask.empty() ? 0x00 : location->sector.fuzzy_mask[c] ); } } // Add a CRC only if it fits (TODO: crop if necessary?). if(bytes_to_write & 127) { default_rate_encoder = encoder_at_rate(127); default_rate_encoder->add_crc((location->sector.status & 0x18) == 0x10); } } break; } // Advance location. ++location; } // Write anything remaining from the track image. while(track_position < track_data_.end()) { encoder->add_byte(*track_position); ++track_position; } // Count total size of track. size_t track_size = 0; for(auto &segment: segments) { track_size += segment.data.size(); } // Write generic padding up until the specified track size. while(track_size < track_size_ * 16) { encoder->add_byte(0x4e); track_size += 16; } // Pad out to the minimum size a WD can actually make sense of. // I've no idea why it's valid for tracks to be shorter than this, // so likely I'm suffering a comprehansion deficiency. // TODO: determine why this isn't correct (or, possibly, is). while(track_size < 5750 * 16) { encoder->add_byte(0x4e); track_size += 16; } return std::make_shared(segments); } private: const std::vector &track_data_; const std::vector §ors_; const size_t track_size_; const uint16_t first_sync_; }; } STX::STX(const std::string &file_name) : file_(file_name) { // Require that this be a version 3 Pasti. if(!file_.check_signature("RSY", 4)) throw Error::InvalidFormat; if(file_.get16le() != 3) throw Error::InvalidFormat; // Skip: tool used, 2 reserved bytes. file_.seek(4, SEEK_CUR); // Skip the track count, test for a new-style encoding, skip a reserved area. file_.seek(1, SEEK_CUR); is_new_format_ = file_.get8() == 2; file_.seek(4, SEEK_CUR); // Set all tracks absent. memset(offset_by_track_, 0, sizeof(offset_by_track_)); // Parse the tracks table to fill in offset_by_track_. The only available documentation // for STX is unofficial and makes no promise about track order. Hence the bucket sort, // effectively putting them into track order. // // Track descriptor layout: // // 0 4 Record size. // 4 4 Number of bytes in fuzzy mask record. // 8 2 Number of sectors on track. // 10 2 Track flags. // 12 2 Total number of bytes on track. // 14 1 Track number (b7 = side, b0-b6 = track). // 15 1 Track type. track_count_ = 0; head_count_ = 1; while(true) { const long offset = file_.tell(); const uint32_t size = file_.get32le(); if(file_.eof()) break; // Skip fields other than track position, then fill in table position and advance. file_.seek(10, SEEK_CUR); const uint8_t track_position = file_.get8(); offset_by_track_[track_position] = offset; // Update the maximum surface dimensions. track_count_ = std::max(track_count_, track_position & 0x7f); head_count_ = std::max(head_count_, ((track_position & 0x80) >> 6)); // Seek next track start. file_.seek(offset + size, SEEK_SET); } } HeadPosition STX::get_maximum_head_position() { return HeadPosition(track_count_ + 1); // Same issue as MSA; must fix! } int STX::get_head_count() { return head_count_; } std::shared_ptr<::Storage::Disk::Track> STX::get_track_at_position(::Storage::Disk::Track::Address address) { // These images have two sides, at most. if(address.head > 1) return nullptr; // If no track was found, there's nothing to do here. const int track_index = (address.head * 0x80) + address.position.as_int(); if(!offset_by_track_[track_index]) return nullptr; // Seek to the track (skipping the record size field). file_.seek(offset_by_track_[track_index] + 4, SEEK_SET); // Grab the track description. const uint32_t fuzzy_size = file_.get32le(); const uint16_t sector_count = file_.get16le(); const uint16_t flags = file_.get16le(); const size_t track_length = file_.get16le(); file_.seek(2, SEEK_CUR); // Skip track type; despite being named, it's apparently unused. // If this is a trivial .ST-style sector dump, life is easy. if(!(flags & 1)) { const auto sector_contents = file_.read(sector_count * 512); return track_for_sectors(sector_contents.data(), sector_count, uint8_t(address.position.as_int()), uint8_t(address.head), 1, 2, true); } // Grab sector records, if provided. std::vector sectors; std::vector track_data; uint16_t first_sync = TrackConstructor::NoFirstOffset; // Sector records come first. for(uint16_t c = 0; c < sector_count; ++c) { sectors.emplace_back(); sectors.back().data_offset = file_.get32le(); sectors.back().bit_position = file_.get16le(); sectors.back().data_duration = file_.get16le(); file_.read(sectors.back().address); sectors.back().status = file_.get8(); file_.seek(1, SEEK_CUR); } // If fuzzy masks are specified, attach them to their corresponding sectors. if(fuzzy_size) { uint32_t fuzzy_bytes_read = 0; for(auto §or: sectors) { // Check for the fuzzy bit mask; if it's not set then // there's nothing for this sector. if(!(sector.status & 0x80)) continue; // Make sure there are enough bytes left. const uint32_t expected_bytes = sector.data_size(); if(fuzzy_bytes_read + expected_bytes > fuzzy_size) break; // Okay, there are, so read them. sector.fuzzy_mask = file_.read(expected_bytes); fuzzy_bytes_read += expected_bytes; } // It should be true that the number of fuzzy masks caused // exactly the correct number of fuzzy bytes to be read. // But, just in case, check and possibly skip some. file_.seek(long(fuzzy_size) - fuzzy_bytes_read, SEEK_CUR); } // There may or may not be a track image. Grab it if so. // Grab the read-track-esque track contents, if available. long sector_start = file_.tell(); if(flags & 0x40) { // Bit 6 => there is a track to read; // bit if(flags & 0x80) { first_sync = file_.get16le(); const uint16_t image_size = file_.get16le(); track_data = file_.read(image_size); } else { const uint16_t image_size = file_.get16le(); track_data = file_.read(image_size); } } // Grab sector contents. long end_of_data = file_.tell(); for(auto §or: sectors) { // If the FDC record-not-found flag is set, there's no sector body to find. // Otherwise there's a sector body in the file somewhere. if(!(sector.status & 0x10)) { file_.seek(sector.data_offset + sector_start, SEEK_SET); sector.contents = file_.read(sector.data_size()); end_of_data = std::max(end_of_data, file_.tell()); } } file_.seek(end_of_data, SEEK_SET); // Grab timing info if available. file_.seek(4, SEEK_CUR); // Skip the timing descriptor, as it includes no new information. for(auto §or: sectors) { // Skip any sector with no intra-sector bit width variation. if(!(sector.status&1)) continue; const auto timing_record_size = sector.data_size() >> 4; // Use one entry per 16 bytes. sector.timing.resize(timing_record_size); if(!is_new_format_) { // Generate timing records for Macrodos/Speedlock. // Timing is specified in quarters. Which might or might not be // quantities of 128 bytes, who knows? for(size_t c = 0; c < timing_record_size; ++c) { if(c < (timing_record_size >> 2)) { sector.timing[c] = 127; } else if(c < ((timing_record_size*2) >> 2)) { sector.timing[c] = 133; } else if(c < ((timing_record_size*3) >> 2)) { sector.timing[c] = 121; } else { sector.timing[c] = 127; } } continue; } // This is going to be a new-format record. for(size_t c = 0; c < timing_record_size; ++c) { sector.timing[c] = file_.get16be(); // These values are big endian, unlike the rest of the file. } } // Sort the sectors by starting position. It's perfectly possible that they're always // sorted in STX but, again, the reverse-engineered documentation doesn't make the // promise, so that's that. std::sort(sectors.begin(), sectors.end(), [] (TrackConstructor::Sector &lhs, TrackConstructor::Sector &rhs) { return lhs.bit_position < rhs.bit_position; }); /* Having reached here, the actual stuff of parsing the file structure should be done. So hand off to the TrackConstructor. */ TrackConstructor constructor(track_data, sectors, track_length, first_sync); return constructor.get_track(); }