// // Typer.hpp // Clock Signal // // Created by Thomas Harte on 19/06/2016. // Copyright 2016 Thomas Harte. All rights reserved. // #ifndef Typer_hpp #define Typer_hpp #include #include #include "../KeyboardMachine.hpp" #include "../../ClockReceiver/ClockReceiver.hpp" namespace Utility { /*! An interface that provides a mapping from logical characters to the sequence of keys necessary to type that character on a given machine. */ class CharacterMapper { public: virtual ~CharacterMapper() {} /// @returns The EndSequence-terminated sequence of keys that would cause @c character to be typed. virtual uint16_t *sequence_for_character(char character) = 0; protected: typedef uint16_t KeySequence[16]; /*! Provided in the base class as a convenience: given the lookup table of key sequences @c sequences, with @c length entries, returns the sequence for character @c character if it exists; otherwise returns @c nullptr. */ uint16_t *table_lookup_sequence_for_character(KeySequence *sequences, std::size_t length, char character); }; /*! Provides a stateful mechanism for typing a sequence of characters. Each character is mapped to a key sequence by a character mapper. That key sequence is then replayed to a delegate. Being given a delay and frequency at construction, the run_for interface can be used to produce time-based typing. Alternatively, an owner may decline to use run_for and simply call type_next_character each time a fresh key transition is ready to be consumed. */ class Typer { public: class Delegate: public KeyboardMachine::KeyActions { public: virtual void typer_reset(Typer *typer) = 0; }; Typer(const std::string &string, HalfCycles delay, HalfCycles frequency, std::unique_ptr character_mapper, Delegate *delegate); void run_for(const HalfCycles duration); bool type_next_character(); bool is_completed(); const char BeginString = 0x02; // i.e. ASCII start of text const char EndString = 0x03; // i.e. ASCII end of text private: std::string string_; std::size_t string_pointer_ = 0; HalfCycles frequency_; HalfCycles counter_; int phase_ = 0; Delegate *delegate_; std::unique_ptr character_mapper_; bool try_type_next_character(); }; /*! Provides a default base class for type recipients: classes that want to attach a single typer at a time and which may or may not want to nominate an initial delay and typing frequency. */ class TypeRecipient: public Typer::Delegate { protected: /// Attaches a typer to this class that will type @c string using @c character_mapper as a source. void add_typer(const std::string &string, std::unique_ptr character_mapper) { typer_.reset(new Typer(string, get_typer_delay(), get_typer_frequency(), std::move(character_mapper), this)); } /*! Provided in order to conform to that part of the Typer::Delegate interface that goes above and beyond KeyboardMachine::Machine; responds to the end of typing by clearing all keys. */ void typer_reset(Typer *typer) { clear_all_keys(); // It's unsafe to deallocate typer right now, since it is the caller, but also it has a small // memory footprint and it's desireable not to imply that the subclass need call it any more. // So shuffle it off into a siding. previous_typer_ = std::move(typer_); typer_ = nullptr; } virtual HalfCycles get_typer_delay() { return HalfCycles(0); } virtual HalfCycles get_typer_frequency() { return HalfCycles(0); } std::unique_ptr typer_; private: std::unique_ptr previous_typer_; }; } #endif /* Typer_hpp */