// // CRTContants.hpp // Clock Signal // // Created by Thomas Harte on 19/03/2016. // Copyright © 2016 Thomas Harte. All rights reserved. // #ifndef CRTConstants_h #define CRTConstants_h #include "OpenGL.hpp" #include namespace Outputs { namespace CRT { // Output vertices are those used to copy from an input buffer — whether it describes data that maps directly to RGB // or is one of the intermediate buffers that we've used to convert from composite towards RGB. const size_t OutputVertexOffsetOfPosition = 0; const size_t OutputVertexOffsetOfTexCoord = 4; const size_t OutputVertexOffsetOfTimestamp = 8; const size_t OutputVertexOffsetOfLateral = 12; const size_t OutputVertexSize = 16; // Input vertices, used only in composite mode, map from the input buffer to temporary buffer locations; such // remapping occurs to ensure a continous stream of data for each scan, giving correct out-of-bounds behaviour const size_t InputVertexOffsetOfInputPosition = 0; const size_t InputVertexOffsetOfOutputPosition = 4; const size_t InputVertexOffsetOfPhaseAndAmplitude = 8; const size_t InputVertexOffsetOfPhaseTime = 12; const size_t InputVertexSize = 16; // These constants hold the size of the rolling buffer to which the CPU writes const int InputBufferBuilderWidth = 2048; const int InputBufferBuilderHeight = 1024; // This is the size of the intermediate buffers used during composite to RGB conversion const int IntermediateBufferWidth = 2048; const int IntermediateBufferHeight = 2048; // Some internal const GLsizeiptr InputVertexBufferDataSize = 262080; // a multiple of 6 * OutputVertexSize // Runs are divided discretely by vertical syncs in order to put a usable bounds on the uniform used to track // run age; that therefore creates a discrete number of fields that are stored. This number should be the // number of historic fields that are required fully to const int NumberOfFields = 3; } } #endif /* CRTContants_h */