// // Audio.hpp // Clock Signal // // Created by Thomas Harte on 09/11/2021. // Copyright © 2021 Thomas Harte. All rights reserved. // #ifndef Audio_hpp #define Audio_hpp #include #include #include "DMADevice.hpp" #include "../../ClockReceiver/ClockReceiver.hpp" #include "../../Concurrency/AsyncTaskQueue.hpp" #include "../../Outputs/Speaker/Implementation/LowpassSpeaker.hpp" namespace Amiga { class Audio: public DMADevice<4> { public: Audio(Chipset &chipset, uint16_t *ram, size_t word_size, float output_rate); /// Idiomatic call-in for DMA scheduling; indicates that this class may /// perform a DMA access for the stated channel now. bool advance_dma(int channel); /// Advances output by one DMA window, which is implicitly two cycles /// at the output rate that was specified to the constructor. void output(); /// Sets the total number of words to fetch for the given channel. void set_length(int channel, uint16_t); /// Sets the number of DMA windows between each 8-bit output, /// in the same time base as @c ticks_per_line. void set_period(int channel, uint16_t); /// Sets the output volume for the given channel; if bit 6 is set /// then output is maximal; otherwise bits 0–5 select /// a volume of [0–63]/64, on a logarithmic scale. void set_volume(int channel, uint16_t); /// Sets the next two samples of audio to output. void set_data(int channel, uint16_t); /// Provides a copy of the DMA enable flags, for the purpose of /// determining which channels are enabled for DMA. void set_channel_enables(uint16_t); /// Sets which channels, if any, modulate period or volume of /// their neighbours. void set_modulation_flags(uint16_t); /// Sets which interrupt requests are currently active. void set_interrupt_requests(uint16_t); /// Obtains the output source. Outputs::Speaker::Speaker *get_speaker() { return &speaker_; } private: struct Channel { // The data latch plus a count of unused samples // in the latch, which will always be 0, 1 or 2. uint16_t data = 0x0000; bool has_data = false; uint16_t data_latch = 0x0000; // Number of words remaining in DMA data. uint16_t length = 0; uint16_t length_counter = 0; // Number of ticks between each sample, plus the // current counter, which counts downward. uint16_t period = 0; uint16_t period_counter = 0; // Output volume, [0, 64]. uint8_t volume; // Indicates whether DMA is enabled for this channel. bool dma_enabled = false; // Records whether this audio interrupt is pending. bool interrupt_pending = false; bool will_request_interrupt = false; // Replicates the Hardware Reference Manual state machine; // comments indicate which of the documented states each // label refers to. enum class State { Disabled, // 000 WaitingForDummyDMA, // 001 WaitingForDMA, // 101 PlayingHigh, // 010 PlayingLow, // 011 } state = State::Disabled; bool output(); template bool output(); template bool transit(); } channels_[4]; // Transient output state, and its destination. Outputs::Speaker::PushLowpass speaker_; Concurrency::AsyncTaskQueue queue_; using AudioBuffer = std::array; static constexpr int BufferCount = 3; AudioBuffer buffer_[BufferCount]; std::atomic buffer_available_[BufferCount]; size_t buffer_pointer_ = 0, sample_pointer_ = 0; }; } #endif /* Audio_hpp */