// // IntelligentKeyboard.cpp // Clock Signal // // Created by Thomas Harte on 02/11/2019. // Copyright © 2019 Thomas Harte. All rights reserved. // #include "IntelligentKeyboard.hpp" #include #define LOG_PREFIX "[IKYB] " #include "../../../Outputs/Log.hpp" using namespace Atari::ST; IntelligentKeyboard::IntelligentKeyboard(Serial::Line &input, Serial::Line &output) : output_line_(output) { input.set_read_delegate(this, Storage::Time(2, 15625)); output_line_.set_writer_clock_rate(15625); // Add two joysticks into the mix. joysticks_.emplace_back(new Joystick); joysticks_.emplace_back(new Joystick); } bool IntelligentKeyboard::serial_line_did_produce_bit(Serial::Line *, int bit) { // Shift. command_ = (command_ >> 1) | (bit << 9); // If that's 10 bits, decode a byte and stop. bit_count_ = (bit_count_ + 1) % 10; if(!bit_count_) { dispatch_command(uint8_t(command_ >> 1)); command_ = 0; return false; } // Continue. return true; } ClockingHint::Preference IntelligentKeyboard::preferred_clocking() const { return output_line_.transmission_data_time_remaining().as_integral() ? ClockingHint::Preference::RealTime : ClockingHint::Preference::None; } void IntelligentKeyboard::run_for(HalfCycles duration) { // Take this opportunity to check for joystick, mouse and keyboard events, // which will have been received asynchronously. const int captured_movement[2] = { mouse_movement_[0].load(), mouse_movement_[1].load() }; switch(mouse_mode_) { case MouseMode::Relative: { const int captured_button_state = mouse_button_state_; if( (posted_button_state_ != captured_button_state) || (abs(captured_movement[0]) >= mouse_threshold_[0]) || (abs(captured_movement[1]) >= mouse_threshold_[1]) ) { mouse_movement_[0] -= captured_movement[0]; mouse_movement_[1] -= captured_movement[1]; post_relative_mouse_event(captured_movement[0], captured_movement[1] * mouse_y_multiplier_); } } break; case MouseMode::Absolute: { const int scaled_movement[2] = { captured_movement[0] / mouse_scale_[0], captured_movement[1] / mouse_scale_[1] }; mouse_position_[0] += scaled_movement[0]; mouse_position_[1] += mouse_y_multiplier_ * scaled_movement[1]; // Clamp to range. mouse_position_[0] = std::min(std::max(mouse_position_[0], 0), mouse_range_[0]); mouse_position_[1] = std::min(std::max(mouse_position_[1], 0), mouse_range_[1]); mouse_movement_[0] -= scaled_movement[0] * mouse_scale_[0]; mouse_movement_[1] -= scaled_movement[1] * mouse_scale_[1]; } break; case MouseMode::Disabled: mouse_movement_[0] = 0; mouse_movement_[1] = 0; break; } // Forward key changes; implicit assumption here: mutexs are cheap while there's // negligible contention. { std::lock_guard guard(key_queue_mutex_); for(uint8_t key: key_queue_) { output_bytes({key}); } key_queue_.clear(); } // Check for joystick changes; slight complexity here: the joystick that the emulated // machine advertises as joystick 1 is mapped to the Atari ST's joystick 2, so as to // maintain both the normal emulation expections that the first joystick is the primary // one and the Atari ST's convention that the main joystick is in port 2. if(joystick_mode_ == JoystickMode::Event || joystick_mode_ == JoystickMode::KeyCode) { for(size_t c = 0; c < 2; ++c) { const auto joystick = static_cast(joysticks_[c ^ 1].get()); if(joystick->has_event()) { if(joystick_mode_ == JoystickMode::Event) { // Event mode: forward a joystick event message. output_bytes({ uint8_t(0xfe | c), joystick->get_state() }); } else { // Key code mode: decompose the joystick event into // instantaneous key events. const auto event_mask = joystick->event_mask(); const auto new_state = joystick->get_state(); const auto new_presses = (event_mask ^ new_state) & new_state; // Send cursor keys for the movement. const Key keys[] = {Key::Up, Key::Down, Key::Left, Key::Right}; for(int key = 0; key < 4; ++key) { if(new_presses & (1 << key)) { output_bytes({ uint8_t(keys[key]), uint8_t(0x80 | uint8_t(keys[key])) }); } } // Check also for fire, but the key to send depends // on the joystick. if(new_presses & 0x80) { const Key fire_buttons[] = {Key::Joystick1Button, Key::Joystick2Button}; output_bytes({ uint8_t(fire_buttons[c]), uint8_t(0x80 | uint8_t(fire_buttons[c])) }); } } } } } output_line_.advance_writer(duration); } void IntelligentKeyboard::output_bytes(std::initializer_list values) { // Wrap the value in a start and stop bit, and send it on its way. for(auto value : values) { output_line_.write(2, 10, 0x200 | (value << 1)); } update_clocking_observer(); } void IntelligentKeyboard::dispatch_command(uint8_t command) { // Enqueue for parsing. command_sequence_.push_back(command); // For each possible command, check that the proper number of bytes are present. // If not, exit. If so, perform and drop out of the switch. switch(command_sequence_.front()) { default: printf("Unrecognised IKBD command %02x\n", command); break; case 0x80: /* Reset: 0x80 0x01. "Any byte following an 0x80 command byte other than 0x01 is ignored (and causes the 0x80 to be ignored)." */ if(command_sequence_.size() != 2) return; if(command_sequence_[1] == 0x01) { reset(); } break; case 0x07: if(command_sequence_.size() != 2) return; set_mouse_button_actions(command_sequence_[1]); break; case 0x08: set_relative_mouse_position_reporting(); break; case 0x09: if(command_sequence_.size() != 5) return; set_absolute_mouse_position_reporting( uint16_t((command_sequence_[1] << 8) | command_sequence_[2]), uint16_t((command_sequence_[3] << 8) | command_sequence_[4]) ); break; case 0x0a: if(command_sequence_.size() != 3) return; set_mouse_keycode_reporting(command_sequence_[1], command_sequence_[2]); break; case 0x0b: if(command_sequence_.size() != 3) return; set_mouse_threshold(command_sequence_[1], command_sequence_[2]); break; case 0x0c: if(command_sequence_.size() != 3) return; set_mouse_scale(command_sequence_[1], command_sequence_[2]); break; case 0x0d: interrogate_mouse_position(); break; case 0x0e: if(command_sequence_.size() != 6) return; /* command_sequence_[1] has no defined meaning. */ set_mouse_position( uint16_t((command_sequence_[2] << 8) | command_sequence_[3]), uint16_t((command_sequence_[4] << 8) | command_sequence_[5]) ); break; case 0x0f: set_mouse_y_upward(); break; case 0x10: set_mouse_y_downward(); break; case 0x11: resume(); break; case 0x12: disable_mouse(); break; case 0x13: pause(); break; /* Joystick commands. */ case 0x14: set_joystick_event_mode(); break; case 0x15: set_joystick_interrogation_mode(); break; case 0x16: interrogate_joysticks(); break; case 0x17: if(command_sequence_.size() != 2) return; set_joystick_monitoring_mode(command_sequence_[1]); break; case 0x18: set_joystick_fire_button_monitoring_mode(); break; case 0x19: { if(command_sequence_.size() != 7) return; VelocityThreshold horizontal, vertical; horizontal.threshold = command_sequence_[1]; horizontal.prior_rate = command_sequence_[3]; horizontal.post_rate = command_sequence_[5]; vertical.threshold = command_sequence_[2]; vertical.prior_rate = command_sequence_[4]; vertical.post_rate = command_sequence_[6]; set_joystick_keycode_mode(horizontal, vertical); } break; case 0x1a: disable_joysticks(); break; } // There was no premature exit, so a complete command sequence must have been satisfied. command_sequence_.clear(); } void IntelligentKeyboard::reset() { // Reset should perform a self test, lasting at most 200ms, then post 0xf0. // Following that it should look for any keys that currently seem to be pressed. // Those are considered stuck and a break code is generated for them. output_bytes({0xf0}); } void IntelligentKeyboard::resume() { LOG("Unimplemented: resume"); } void IntelligentKeyboard::pause() { LOG("Unimplemented: pause"); } void IntelligentKeyboard::disable_mouse() { mouse_mode_ = MouseMode::Disabled; } void IntelligentKeyboard::set_relative_mouse_position_reporting() { mouse_mode_ = MouseMode::Relative; } void IntelligentKeyboard::set_absolute_mouse_position_reporting(uint16_t max_x, uint16_t max_y) { mouse_mode_ = MouseMode::Absolute; mouse_range_[0] = int(max_x); mouse_range_[1] = int(max_y); } void IntelligentKeyboard::set_mouse_position(uint16_t x, uint16_t y) { mouse_position_[0] = std::min(int(x), mouse_range_[0]); mouse_position_[1] = std::min(int(y), mouse_range_[1]); } void IntelligentKeyboard::set_mouse_keycode_reporting(uint8_t, uint8_t) { LOG("Unimplemented: set mouse keycode reporting"); } void IntelligentKeyboard::set_mouse_threshold(uint8_t x, uint8_t y) { mouse_threshold_[0] = x; mouse_threshold_[1] = y; } void IntelligentKeyboard::set_mouse_scale(uint8_t x, uint8_t y) { mouse_scale_[0] = x; mouse_scale_[1] = y; } void IntelligentKeyboard::set_mouse_y_downward() { mouse_y_multiplier_ = 1; } void IntelligentKeyboard::set_mouse_y_upward() { mouse_y_multiplier_ = -1; } void IntelligentKeyboard::set_mouse_button_actions(uint8_t) { LOG("Unimplemented: set mouse button actions"); } void IntelligentKeyboard::interrogate_mouse_position() { const int captured_mouse_button_events_ = mouse_button_events_; mouse_button_events_ &= ~captured_mouse_button_events_; output_bytes({ 0xf7, // Beginning of mouse response. uint8_t(captured_mouse_button_events_), // 0000dcba; a = right button down since last interrogation, b = right button up since, c/d = left button. uint8_t(mouse_position_[0] >> 8), // x position: MSB, LSB uint8_t(mouse_position_[0] & 0xff), uint8_t(mouse_position_[1] >> 8), // y position: MSB, LSB uint8_t(mouse_position_[1] & 0xff) }); } void IntelligentKeyboard::post_relative_mouse_event(int x, int y) { posted_button_state_ = mouse_button_state_; // Break up the motion to impart, if it's too large. do { int stepped_motion[2] = { (x >= -128 && x < 127) ? x : (x > 0 ? 127 : -128), (y >= -128 && y < 127) ? y : (y > 0 ? 127 : -128), }; output_bytes({ uint8_t(0xf8 | posted_button_state_), // Command code is a function of button state. uint8_t(stepped_motion[0]), uint8_t(stepped_motion[1]), }); x -= stepped_motion[0]; y -= stepped_motion[1]; } while(x || y); } // MARK: - Keyboard Input void IntelligentKeyboard::set_key_state(Key key, bool is_pressed) { std::lock_guard guard(key_queue_mutex_); if(is_pressed) { key_queue_.push_back(uint8_t(key)); } else { key_queue_.push_back(0x80 | uint8_t(key)); } } uint16_t IntelligentKeyboard::KeyboardMapper::mapped_key_for_key(Inputs::Keyboard::Key key) const { using Key = Inputs::Keyboard::Key; using STKey = Atari::ST::Key; switch(key) { default: return MachineTypes::MappedKeyboardMachine::KeyNotMapped; #define Bind(x, y) case Key::x: return uint16_t(STKey::y) #define QBind(x) case Key::x: return uint16_t(STKey::x) QBind(k1); QBind(k2); QBind(k3); QBind(k4); QBind(k5); QBind(k6); QBind(k7); QBind(k8); QBind(k9); QBind(k0); QBind(Q); QBind(W); QBind(E); QBind(R); QBind(T); QBind(Y); QBind(U); QBind(I); QBind(O); QBind(P); QBind(A); QBind(S); QBind(D); QBind(F); QBind(G); QBind(H); QBind(J); QBind(K); QBind(L); QBind(Z); QBind(X); QBind(C); QBind(V); QBind(B); QBind(N); QBind(M); QBind(Left); QBind(Right); QBind(Up); QBind(Down); QBind(BackTick); QBind(Tab); QBind(Hyphen); QBind(Equals); QBind(Backspace); QBind(Delete); QBind(OpenSquareBracket); QBind(CloseSquareBracket); QBind(CapsLock); QBind(Semicolon); QBind(Quote); Bind(Enter, Return); QBind(LeftShift); QBind(RightShift); QBind(Escape); QBind(Home); QBind(Insert); Bind(F12, Help); Bind(F11, Help); Bind(PageUp, Undo); Bind(PageDown, ISO); Bind(Comma, Comma); Bind(FullStop, FullStop); Bind(ForwardSlash, ForwardSlash); Bind(LeftOption, Alt); Bind(RightOption, Alt); Bind(LeftControl, Control); Bind(RightControl, Control); QBind(Space); QBind(Backslash); QBind(Keypad0); QBind(Keypad1); QBind(Keypad2); QBind(Keypad3); QBind(Keypad4); QBind(Keypad5); QBind(Keypad6); QBind(Keypad7); QBind(Keypad8); QBind(Keypad9); QBind(KeypadMinus); QBind(KeypadPlus); QBind(KeypadDecimalPoint); QBind(KeypadEnter); QBind(F1); QBind(F2); QBind(F3); QBind(F4); QBind(F5); QBind(F6); QBind(F7); QBind(F8); QBind(F9); QBind(F10); #undef QBind #undef Bind } } // MARK: - Mouse Input void IntelligentKeyboard::move(int x, int y) { mouse_movement_[0] += x; mouse_movement_[1] += y; } int IntelligentKeyboard::get_number_of_buttons() { return 2; } void IntelligentKeyboard::set_button_pressed(int index, bool is_pressed) { index ^= 1; // The primary button is b1; the secondary is b0. const auto mask = 1 << index; const auto event_mask = 1 << (index << 1); if(is_pressed) { mouse_button_state_ |= mask; mouse_button_events_ |= event_mask; } else { mouse_button_state_ &= ~mask; mouse_button_events_ |= event_mask << 1; } } void IntelligentKeyboard::reset_all_buttons() { mouse_button_state_ = 0; } // MARK: - Joystick Output void IntelligentKeyboard::disable_joysticks() { joystick_mode_ = JoystickMode::Disabled; } void IntelligentKeyboard::set_joystick_event_mode() { joystick_mode_ = JoystickMode::Event; clear_joystick_events(); } void IntelligentKeyboard::set_joystick_interrogation_mode() { joystick_mode_ = JoystickMode::Interrogation; } void IntelligentKeyboard::set_joystick_keycode_mode(VelocityThreshold horizontal, VelocityThreshold vertical) { // TODO: honour velocity thresholds. (void)horizontal; (void)vertical; joystick_mode_ = JoystickMode::KeyCode; clear_joystick_events(); } void IntelligentKeyboard::clear_joystick_events() { const auto joystick1 = static_cast(joysticks_[0].get()); const auto joystick2 = static_cast(joysticks_[1].get()); joystick1->get_state(); joystick2->get_state(); } void IntelligentKeyboard::interrogate_joysticks() { if(joystick_mode_ != JoystickMode::Interrogation) { // Joystick::get_state() implicitly clears Joystick::has_event, // so don't permit interrogation if the user isn't in interrogation // mode because it might cause dropped events. output_bytes({ 0xfd, 0x00, 0x00 }); } else { const auto joystick1 = static_cast(joysticks_[0].get()); const auto joystick2 = static_cast(joysticks_[1].get()); output_bytes({ 0xfd, joystick2->get_state(), joystick1->get_state() }); } } void IntelligentKeyboard::set_joystick_monitoring_mode(uint8_t) { LOG("Unimplemented: joystick monitoring mode"); } void IntelligentKeyboard::set_joystick_fire_button_monitoring_mode() { LOG("Unimplemented: joystick fire button monitoring mode"); }