// // MultiKeyboardMachine.hpp // Clock Signal // // Created by Thomas Harte on 09/02/2018. // Copyright © 2018 Thomas Harte. All rights reserved. // #ifndef MultiKeyboardMachine_hpp #define MultiKeyboardMachine_hpp #include "../../../../Machines/DynamicMachine.hpp" #include "../../../../Machines/KeyboardMachine.hpp" #include #include namespace Analyser { namespace Dynamic { class MultiKeyboardMachine: public ::KeyboardMachine::Machine { public: MultiKeyboardMachine(const std::vector> &machines); void clear_all_keys() override; void set_key_state(uint16_t key, bool is_pressed) override; void type_string(const std::string &) override; void keyboard_did_change_key(Inputs::Keyboard *keyboard, Inputs::Keyboard::Key key, bool is_pressed) override; private: std::vector<::KeyboardMachine::Machine *> machines_; }; } } #endif /* MultiKeyboardMachine_hpp */