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541 lines
13 KiB
C++
541 lines
13 KiB
C++
//
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// KeyboardController.hpp
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// Clock Signal
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//
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// Created by Thomas Harte on 07/03/2025.
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// Copyright © 2025 Thomas Harte. All rights reserved.
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//
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#pragma once
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#include "CPUControl.hpp"
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#include "PIC.hpp"
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#include "Speaker.hpp"
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#include "Analyser/Static/PCCompatible/Target.hpp"
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#include <array>
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#include <optional>
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extern bool should_log;
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namespace PCCompatible {
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/*!
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Provides an implementation of either an XT- or AT-style keyboard controller,
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as determined by the model template parameter.
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*/
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template <Analyser::Static::PCCompatible::Model, typename Enable = void>
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class KeyboardController;
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/*!
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Models the XT keyboard controller.
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*/
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template <Analyser::Static::PCCompatible::Model model>
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class KeyboardController<model, typename std::enable_if_t<is_xt(model)>> {
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public:
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KeyboardController(PICs<model> &pics, Speaker &, Analyser::Static::PCCompatible::Target::VideoAdaptor) :
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pics_(pics) {}
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// KB Status Port 61h high bits:
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//; 01 - normal operation. wait for keypress, when one comes in,
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//; force data line low (forcing keyboard to buffer additional
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//; keypresses) and raise IRQ1 high
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//; 11 - stop forcing data line low. lower IRQ1 and don't raise it again.
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//; drop all incoming keypresses on the floor.
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//; 10 - lower IRQ1 and force clock line low, resetting keyboard
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//; 00 - force clock line low, resetting keyboard, but on a 01->00 transition,
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//; IRQ1 would remain high
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void set_mode(const uint8_t mode) {
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const auto last_mode = mode_;
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mode_ = Mode(mode);
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switch(mode_) {
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case Mode::NormalOperation: break;
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case Mode::NoIRQsIgnoreInput:
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pics_.pic[0].template apply_edge<1>(false);
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break;
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case Mode::Reset:
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input_.clear();
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[[fallthrough]];
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case Mode::ClearIRQReset:
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pics_.pic[0].template apply_edge<1>(false);
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break;
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}
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// If the reset condition ends, start a counter through until reset is complete.
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if(last_mode == Mode::Reset && mode_ != Mode::Reset) {
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reset_delay_ = 15; // Arbitrarily.
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}
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}
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void run_for(const Cycles cycles) {
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if(reset_delay_ <= 0) {
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return;
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}
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reset_delay_ -= cycles.as<int>();
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if(reset_delay_ <= 0) {
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input_.clear();
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post(0xaa);
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}
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}
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uint8_t read() {
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pics_.pic[0].template apply_edge<1>(false);
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if(input_.empty()) {
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return 0;
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}
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const uint8_t key = input_.front();
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input_.erase(input_.begin());
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if(!input_.empty()) {
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pics_.pic[0].template apply_edge<1>(true);
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}
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return key;
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}
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void post_keyboard(const uint8_t value) {
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post(value);
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}
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void post(const uint8_t value) {
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if(mode_ != Mode::NormalOperation || reset_delay_) {
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return;
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}
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input_.push_back(value);
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pics_.pic[0].template apply_edge<1>(true);
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}
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void set_cpu_control(CPUControl<model> *) {}
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private:
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enum class Mode {
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NormalOperation = 0b01,
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NoIRQsIgnoreInput = 0b11,
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ClearIRQReset = 0b10,
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Reset = 0b00,
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} mode_;
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std::vector<uint8_t> input_;
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PICs<model> &pics_;
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int reset_delay_ = 0;
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};
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/*!
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Models the AT keyboard controller.
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*/
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template <Analyser::Static::PCCompatible::Model model>
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class KeyboardController<model, typename std::enable_if_t<is_at(model)>> {
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private:
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template <int delay>
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struct ByteQueue {
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public:
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void append(const std::initializer_list<uint8_t> values) {
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if(delay && queue_.empty()) {
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restart_delay();
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}
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// Insert in reverse order, at the start of the vector. All outgoing values
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// are popped from the back. So inserts are expensive, reads are cheap.
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queue_.insert(queue_.begin(), std::rbegin(values), std::rend(values));
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}
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bool empty() const {
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if(delay && delay_count_) {
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return true;
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}
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return queue_.empty();
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}
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void restart_delay() {
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delay_count_ = delay;
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}
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uint8_t next() {
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const auto next = queue_.back();
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queue_.pop_back();
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restart_delay();
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return next;
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}
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bool run_for(const int ticks) {
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if(!delay_count_) return false;
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delay_count_ = std::max(delay_count_ - ticks, 0);
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return !delay_count_ && !queue_.empty();
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}
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private:
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std::vector<uint8_t> queue_;
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int delay_count_ = 0;
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};
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public:
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KeyboardController(
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PICs<model> &pics,
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Speaker &speaker,
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const Analyser::Static::PCCompatible::Target::VideoAdaptor adaptor
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) : pics_(pics), speaker_(speaker) {
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if(adaptor == Analyser::Static::PCCompatible::Target::VideoAdaptor::MDA) {
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switches_ |= 0x40;
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}
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}
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void run_for(const Cycles cycles) {
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const bool output_advanced = output_.run_for(cycles.as<int>());
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const bool keyboard_advanced = keyboard_.run_for(cycles.as<int>());
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if(output_advanced || keyboard_advanced) {
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Logger::info().append("Advancing output");
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check_irqs();
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}
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instruction_count_ += cycles.as<int>();
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if(!perform_delay_) {
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return;
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}
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perform_delay_ -= cycles.as<int>();
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if(perform_delay_ <= 0) {
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perform_delay_ = 0;
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perform_command();
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}
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}
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void post_keyboard(const uint8_t value) {
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keyboard_.post(value);
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check_irqs();
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}
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void write(const uint16_t port, const uint8_t value) {
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switch(port) {
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default:
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Logger::error().append("Unimplemented AT keyboard write: %04x to %04x", value, port);
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break;
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case 0x0060:
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Logger::info().append("Keyboard parameter set to %02x", value);
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phase_ = Phase::Data;
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input_ = value;
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has_input_ = true;
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perform_command();
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break;
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case 0x0061:
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// Logger::info().append("Port 61: %02x", value);
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// TODO:
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// b7: 1 = reset IRQ 0
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// b3: enable channel check
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// b2: enable parity check
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speaker_.set_control(value & 0x01, value & 0x02);
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break;
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case 0x0064:
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Logger::info().append("Command byte: %02x", value);
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command_ = Command(value);
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has_command_ = true;
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has_input_ = false;
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perform_delay_ = performance_delay(command_);
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perform_command();
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break;
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}
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}
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uint8_t read(const uint16_t port) {
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switch(port) {
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default:
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Logger::error().append("Unimplemented AT keyboard read from %04x", port);
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break;
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case 0x0060: {
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if(has_output()) {
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last_output_ = next_output();
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keyboard_.output().restart_delay();
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check_irqs();
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}
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Logger::info().append("Read from keyboard controller of %02x", last_output_);
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return last_output_;
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}
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case 0x0061:
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// In a real machine bit 4 toggles as a function of memory refresh and some BIOSes
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// (including IBM's) do a polled loop to test its speed. So that effectively compares
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// PIT counts against CPU cycle counts. Since this emulator does nothing whatsoever
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// to attempt realistic CPU timing, the ratio here is just one I found that passed
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// BIOS inspection. I may have overfitted to IBM's. This counts as an ugliness.
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return ((instruction_count_ * 2) / 25) & 0x10;
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case 0x0064: {
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// Status:
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// b7 = 1 => parity error on transmission;
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// b6 = 1 => receive timeout;
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// b5 = 1 => transmit timeout;
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// b4 = 1 => keyboard enabled via physical key;
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// b3 = 1 = data at 0060 is command, 0 = data;
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// b2 = 1 = selftest OK; 0 = just powered up or reset;
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// b1 = 1 => 'input' buffer full (i.e. don't write 0x60 or 0x64 now — this is input to the controller);
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// b0 = 1 => 'output' data is full (i.e. reading from 0x60 now makes sense — output is to PC).
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const uint8_t status =
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0x10 |
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(phase_ == Phase::Command ? 0x08 : 0x00) |
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(is_tested_ ? 0x04 : 0x00) |
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(has_input_ ? 0x02 : 0x00) |
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(has_output() ? 0x01 : 0x00);
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Logger::info().append("Reading status: %02x", status);
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return status;
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}
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}
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return 0xff;
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}
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void set_cpu_control(CPUControl<model> *const control) {
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cpu_control_ = control;
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}
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private:
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enum Command: uint8_t {
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ReadCommandByte = 0x20, // TODO.
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WriteCommandByte = 0x60,
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SelfTest = 0xaa,
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InterfaceTest = 0xab,
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DisableKeyboard = 0xad,
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EnableKeyboard = 0xae,
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ReadSwitches = 0xc0,
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GetOutputByte = 0xd0, // TODO.
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SetOutputByte = 0xd1,
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ReadTestInputs = 0xe0,
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ResetBlockBegin = 0xf0,
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};
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enum Control: uint8_t {
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AllowKeyboardInterrupts = 0x01,
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InhibitKeyboard = 0x10,
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};
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static constexpr bool requires_parameter(const Command command) {
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return
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(command >= 0x60 && command < 0x80) ||
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(command == 0xc1) || (command == 0xc2) ||
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(command >= 0xd1 && command < 0xd5);
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}
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static constexpr int performance_delay(const Command command) {
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if(requires_parameter(command)) {
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return 3;
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}
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switch(command) {
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case Command::SelfTest: return 15;
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default: return 0;
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}
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}
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void transmit(const uint8_t value) {
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Logger::info().append("Enquing %02x", value);
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output_.append({value});
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check_irqs();
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}
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void perform_command() {
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phase_ = Phase::Data;
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// Don't do anything until perform_delay_ is 0 and a command and/or other input is ready.
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if(perform_delay_ || (!has_input_ && !has_command_)) {
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return;
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}
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// No command => input only, which is a direct-to-device communication.
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if(!has_command_) {
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Logger::info().append("Device command: %02x", input_);
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control_ &= ~Control::InhibitKeyboard;
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keyboard_.perform(input_);
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// TODO: mouse?
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has_input_ = false;
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check_irqs();
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return;
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}
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// There is a command, but stop anyway if it requires a parameter and doesn't yet have one.
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if(requires_parameter(command_) && !has_input_) {
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phase_ = Phase::Command;
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return;
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}
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Logger::info().append("Performing: %02x", command_).append_if(has_input_, " / %02x", input_);
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// Consume command and parameter, and execute.
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has_command_ = false;
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if(requires_parameter(command_)) has_input_ = false;
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if(command_ >= Command::ResetBlockBegin) {
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Logger::info().append("Should reset: %x", command_ & 0x0f);
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if(!(command_ & 1)) {
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cpu_control_->reset();
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}
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} else switch(command_) {
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default:
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Logger::info().append("Unimplemented keyboard controller command: %02x", command_);
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break;
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case Command::WriteCommandByte:
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control_ = input_;
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check_irqs();
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// TODO:
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// b0: 1 = enable first PS/2 port interrupt;
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// b1: 1 = enable second port interrupt;
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// b2: 1 = system has passed POST
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// b3: should be 0
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// b4: 1 = disable first port clock;
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// b5: 1 = disable second port clock;
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// b6: 1 = enable translation
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// b7: should be 0
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break;
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case Command::SelfTest:
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is_tested_ = true;
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transmit(0x55); // 0x55 => no issues found.
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break;
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case Command::InterfaceTest:
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transmit(0); // i.e. no issues uncovered.
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// should_log = false;
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break;
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case Command::ReadTestInputs:
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// b0 is the keyboard clock; ensure it's inhibited when asked but otherwise don't attempt realism.
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transmit((control_ & Control::InhibitKeyboard) ? 0x00 : 0x01);
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break;
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case Command::DisableKeyboard:
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control_ |= Control::InhibitKeyboard;
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check_irqs();
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break;
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case Command::EnableKeyboard:
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control_ &= ~Control::InhibitKeyboard;
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check_irqs();
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break;
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case Command::SetOutputByte:
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// b1 = the A20 gate, 1 => A20 enabled.
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cpu_control_->set_a20_enabled(input_ & 0x02);
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break;
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case Command::ReadSwitches:
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transmit(switches_);
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break;
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}
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}
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using Logger = Log::Logger<Log::Source::Keyboard>;
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PICs<model> &pics_;
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Speaker &speaker_;
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CPUControl<model> *cpu_control_ = nullptr;
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uint8_t control_ = 0;
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// Strongly coupled to specific code in the 5170 BIOS, this provides a grossly-inaccurate
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// linkage between execution speed (-ish) and DRAM refresh. An unambguous nonsense.
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int instruction_count_ = 0;
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uint8_t input_;
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Command command_;
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ByteQueue<0> output_;
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uint8_t last_output_ = 0xff;
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bool has_input_ = false;
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bool has_command_ = false;
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// bit 7 = 0 keyboard inhibited
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// bit 6 = 0 CGA, else MDA
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// bit 5 = 0 manufacturing jumper installed
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// bit 4 = 0 system RAM 512K, else 640K
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// bit 3-0 reserved
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uint8_t switches_ = 0b1011'0000;
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int perform_delay_ = 0;
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bool is_tested_ = false;
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enum class Phase {
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Command,
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Data,
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} phase_ = Phase::Data;
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struct Keyboard {
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// TODO: this is the aped interface for receiving key events from the underlying PC,
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// hastily added to align with that for the XT controller. A better interface is needed.
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// Not least because of the nonsense fiction here: delivering XT-converted keypresses
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// directly from an AT keyboard.
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void post(const uint8_t key_change) {
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output_.append({key_change});
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}
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void perform(const uint8_t command) {
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// TODO: delay needed here.
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switch(command) {
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default:
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Logger::error().append("Unimplemented keyboard command: %02x", command);
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return;
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// case 0xed:
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// // TODO: use next incoming byte to set LEDs.
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// output_.append({0xfa});
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// break;
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case 0xf2:
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output_.append({0xfa, 0x83, 0xab});
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break;
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case 0xff:
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output_.append({0xfa, 0xaa});
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// should_log = true;
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break;
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}
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}
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auto &output() {
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return output_;
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}
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const auto &output() const {
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return output_;
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}
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bool run_for(const int instructions) {
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return output_.run_for(instructions);
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}
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private:
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ByteQueue<50> output_;
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} keyboard_;
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bool has_output() const {
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return !output_.empty();
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}
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uint8_t next_output() {
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if(!output_.empty()) {
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return output_.next();
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}
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// Should be unreachable.
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return 0xff;
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}
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void check_irqs() {
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bool new_irq1 = false;
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if(output_.empty() && !(control_ & Control::InhibitKeyboard) && !keyboard_.output().empty()) {
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output_.append({keyboard_.output().next()});
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new_irq1 = control_ & Control::AllowKeyboardInterrupts;
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}
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pics_.pic[0].template apply_edge<1>(new_irq1);
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Logger::info().append("IRQ1: %d", new_irq1);
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}
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};
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}
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