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CLK/OSBindings/Mac/Clock Signal/Atari2600Document.swift
2015-07-19 10:54:19 -04:00

67 lines
2.7 KiB
Swift

//
// Atari2600Document.swift
// Clock Signal
//
// Created by Thomas Harte on 16/07/2015.
// Copyright © 2015 Thomas Harte. All rights reserved.
//
import Cocoa
class Atari2600Document: NSDocument, CSOpenGLViewDelegate {
override init() {
super.init()
// Add your subclass-specific initialization here.
}
@IBOutlet weak var openGLView: CSOpenGLView?
override func windowControllerDidLoadNib(aController: NSWindowController) {
super.windowControllerDidLoadNib(aController)
openGLView!.delegate = self
// Add any code here that needs to be executed once the windowController has loaded the document's window.
}
override class func autosavesInPlace() -> Bool {
return true
}
override var windowNibName: String? {
// Returns the nib file name of the document
// If you need to use a subclass of NSWindowController or if your document supports multiple NSWindowControllers, you should remove this property and override -makeWindowControllers instead.
return "Atari2600Document"
}
private var atari2600: CSAtari2600? = nil
override func dataOfType(typeName: String) throws -> NSData {
// Insert code here to write your document to data of the specified type. If outError != nil, ensure that you create and set an appropriate error when returning nil.
// You can also choose to override fileWrapperOfType:error:, writeToURL:ofType:error:, or writeToURL:ofType:forSaveOperation:originalContentsURL:error: instead.
throw NSError(domain: NSOSStatusErrorDomain, code: unimpErr, userInfo: nil)
}
override func readFromData(data: NSData, ofType typeName: String) throws {
// Insert code here to read your document from the given data of the specified type. If outError != nil, ensure that you create and set an appropriate error when returning false.
// You can also choose to override readFromFileWrapper:ofType:error: or readFromURL:ofType:error: instead.
// If you override either of these, you should also override -isEntireFileLoaded to return false if the contents are lazily loaded.
atari2600 = CSAtari2600()
atari2600?.setROM(data)
}
private var lastCycleCount: Int64?
func openGLView(view: CSOpenGLView!, didUpdateToTime time: CVTimeStamp) {
// this slightly elaborate dance is to avoid overflow
let intendedCyclesPerSecond: Int64 = 1194720
let videoTimeScale64 = Int64(time.videoTimeScale)
let cycleCountLow = ((time.videoTime % videoTimeScale64) * intendedCyclesPerSecond) / videoTimeScale64
let cycleCountHigh = (time.videoTime / videoTimeScale64) * intendedCyclesPerSecond
let cycleCount = cycleCountLow + cycleCountHigh
if let lastCycleCount = lastCycleCount {
let elapsedTime = cycleCount - lastCycleCount
atari2600!.runForNumberOfCycles(Int32(elapsedTime))
}
lastCycleCount = cycleCount
}
}