1
0
mirror of https://github.com/TomHarte/CLK.git synced 2024-11-22 12:33:29 +00:00
CLK/Machines/Apple/AppleIIgs/ADB.cpp
2020-11-25 17:34:00 -05:00

214 lines
5.7 KiB
C++
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

//
// ADB.cpp
// Clock Signal
//
// Created by Thomas Harte on 31/10/2020.
// Copyright © 2020 Thomas Harte. All rights reserved.
//
#include "ADB.hpp"
#include <cstdio>
using namespace Apple::IIgs::ADB;
// MARK: - Configuration.
void GLU::set_is_rom03(bool is_rom03) {
is_rom03_ = is_rom03;
}
// MARK: - External interface.
uint8_t GLU::get_keyboard_data() {
// The classic Apple II serial keyboard register:
// b7: key strobe.
// b6b0: ASCII code.
return 0x00;
}
void GLU::clear_key_strobe() {
// Clears the key strobe of the classic Apple II serial keyboard register.
}
uint8_t GLU::get_any_key_down() {
// The Apple IIe check-for-any-key-down bit.
return 0x00;
}
uint8_t GLU::get_mouse_data() {
// Alternates between returning x and y values.
//
// b7: 1 = button is up; 0 = button is down.
// b6: delta sign bit; 1 = negative.
// b5b0: mouse delta.
return 0x80;
}
uint8_t GLU::get_modifier_status() {
// b7: 1 = command key pressed; 0 = not.
// b6: option key.
// b5: 1 = modifier key latch has been updated, no key has been pressed; 0 = not.
// b4: any numeric keypad key.
// b3: a key is down.
// b2: caps lock is pressed.
// b1: control key.
// b0: shift key.
return 0x00;
}
uint8_t GLU::get_data() {
printf("ADB get data\n");
if(!pending_response_.empty()) {
// A bit yucky, pull from the from the front.
// This keeps my life simple for now, even though it's inefficient.
const uint8_t next = pending_response_[0];
pending_response_.erase(pending_response_.begin());
return next;
}
// b02: number of data bytes to be returned.
// b3: 1 = a valid service request is pending; 0 = no request pending.
// b4: 1 = control, command and delete keys have been pressed simultaneously; 0 = they haven't.
// b5: 1 = control, command and reset have all been pressed together; 0 = they haven't.
// b6: 1 = ADB controller encountered an error and reset itself; 0 = no error.
// b7: 1 = ADB has received a response from the addressed ADB device; 0 = no respone.
return 0x00;
}
uint8_t GLU::get_status() {
// b7: 1 = mouse data register is full; 0 = empty.
// b6: 1 = mouse interrupt is enabled.
// b5: 1 = command/data has valid data.
// b4: 1 = command/data interrupt is enabled.
// b3: 1 = keyboard data is full.
// b2: 1 = keyboard data interrupt is enabled.
// b1: 1 = mouse x-data is available; 0 = y.
// b0: 1 = command register is full (set when command is written); 0 = empty (cleared when data is read).
const uint8_t status =
(pending_response_.empty() ? 0 : 0x20); // Data is valid if a response is pending.
// printf("ADB get status : %02x\n", status);
return status;
}
void GLU::set_command(uint8_t command) {
// Accumulate input until a full comamnd is received;
// the state machine otherwise gets somewhat oversized.
next_command_.push_back(command);
// Command dispatch; each entry should do whatever it needs
// to do and then either: (i) break, if completed; or
// (ii) return, if awaiting further input.
#define RequireSize(n) if(next_command_.size() < (n)) return;
switch(next_command_[0]) {
case 0x01: abort(); break;
case 0x02: reset_microcontroller(); break;
case 0x03: flush_keyboard_buffer(); break;
case 0x04: // Set modes.
RequireSize(2);
set_modes(modes_ | next_command_[1]);
break;
case 0x05: // Clear modes.
RequireSize(2);
set_modes(modes_ & ~next_command_[1]);
break;
case 0x06: // Set configuration bytes
RequireSize(4);
set_configuration_bytes(&next_command_[1]);
break;
case 0x07: // Sync.
RequireSize(is_rom03_ ? 9 : 5);
set_modes(next_command_[1]);
set_configuration_bytes(&next_command_[2]);
// ROM03 seems to expect to send an extra four bytes here,
// with values 0x20, 0x26, 0x2d, 0x2d.
// TODO: what does the ROM03-paired ADB GLU do with the extra four bytes?
break;
case 0x09: // Read microcontroller memory.
RequireSize(3);
pending_response_.push_back(read_microcontroller_address(uint16_t(next_command_[1] | (next_command_[2] << 8))));
break;
case 0x0d: // Get version number.
pending_response_.push_back(6); // Seems to be what ROM03 is looking for?
break;
case 0x12: // ???
RequireSize(3);
break;
case 0x13: // ???
RequireSize(3);
break;
// Enable device SRQ.
case 0x50: case 0x51: case 0x52: case 0x53: case 0x54: case 0x55: case 0x56: case 0x57:
case 0x58: case 0x59: case 0x5a: case 0x5b: case 0x5c: case 0x5d: case 0x5e: case 0x5f:
set_device_srq(device_srq_ | (1 << (next_command_[1] & 0xf)));
break;
// Disable device SRQ.
case 0x70: case 0x71: case 0x72: case 0x73: case 0x74: case 0x75: case 0x76: case 0x77:
case 0x78: case 0x79: case 0x7a: case 0x7b: case 0x7c: case 0x7d: case 0x7e: case 0x7f:
set_device_srq(device_srq_ & ~(1 << (next_command_[1] & 0xf)));
break;
// Transmit two bytes.
case 0xb3:
RequireSize(3);
break;
default:
printf("TODO: ADB command %02x\n", next_command_[0]);
break;
}
#undef RequireSize
printf("ADB executed: ");
for(auto c : next_command_) printf("%02x ", c);
printf("\n");
// Input was dealt with, so throw it away.
next_command_.clear();
}
void GLU::set_status(uint8_t status) {
printf("TODO: set ADB status %02x\n", status);
}
// MARK: - Internal commands.
void GLU::set_modes(uint8_t modes) {
modes_ = modes; // TODO: and this has what effect?
}
void GLU::abort() {
}
void GLU::reset_microcontroller() {
}
void GLU::flush_keyboard_buffer() {
}
void GLU::set_configuration_bytes(uint8_t *) {
}
void GLU::set_device_srq(int mask) {
// TODO: do I need to do any more than this here?
device_srq_ = mask;
}
uint8_t GLU::read_microcontroller_address(uint16_t address) {
printf("Read from microcontroller %04x\n", address);
if(address == 0xe8)
return 0x40;
return 0;
}