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CLK/Machines/Atari2600/Atari2600.hpp
Thomas Harte 3862fdb44c Simplifies initialisation procedure for all machines.
With the side effect of allowing every machine to try to load only the ROMs that it needs.
2018-07-10 20:00:46 -04:00

43 lines
959 B
C++

//
// Atari2600.hpp
// CLK
//
// Created by Thomas Harte on 14/07/2015.
// Copyright 2015 Thomas Harte. All rights reserved.
//
#ifndef Atari2600_cpp
#define Atari2600_cpp
#include "../../Configurable/Configurable.hpp"
#include "../../Analyser/Static/StaticAnalyser.hpp"
#include "../ROMMachine.hpp"
#include "Atari2600Inputs.h"
namespace Atari2600 {
/*!
Models an Atari 2600.
*/
class Machine {
public:
virtual ~Machine();
/// Creates and returns an Atari 2600 on the heap.
static Machine *Atari2600(const Analyser::Static::Target *target, const ROMMachine::ROMFetcher &rom_fetcher);
/// Sets the switch @c input to @c state.
virtual void set_switch_is_enabled(Atari2600Switch input, bool state) = 0;
/// Gets the state of switch @c input.
virtual bool get_switch_is_enabled(Atari2600Switch input) = 0;
// Presses or releases the reset button.
virtual void set_reset_switch(bool state) = 0;
};
}
#endif /* Atari2600_cpp */