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PCMSegment.hpp
T
Thomas Harte
71dbd78cf2
If asynchronous background processing is to occur on tracks then, given that they inherently have state, they'll need to be copyable, and ideally 'cheaply' (though it's not too great a priority). So started implementing appropriate copy constructors. Also introduced an extra level of indirection to
PCMSegmentEventSource
so that it can copy itself without copying the underlying
PCMSegment
, which is 95% of the heft of a track in all currently-implemented cases.
2016-12-30 14:23:26 -05:00
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