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mirror of https://github.com/TomHarte/CLK.git synced 2024-11-23 03:32:32 +00:00
CLK/Outputs/OpenGL
Thomas Harte 6f7dd10d95 Reduces draw/update contention.
This won't yet have any effect on either port owing to the way they handle contexts, but here it is.
2019-03-07 19:28:32 -05:00
..
Primitives Reverts to support a full RGBA colour buffer. 2019-03-07 19:22:40 -05:00
OpenGL.hpp
ScanTarget.cpp Reduces draw/update contention. 2019-03-07 19:28:32 -05:00
ScanTarget.hpp Reduces draw/update contention. 2019-03-07 19:28:32 -05:00
ScanTargetGLSLFragments.cpp Improves filtering slightly, and ensures coefficients are always set when needed. 2019-02-26 22:35:55 -05:00
Screenshot.hpp Unifies the OpenGL screenshot code and corrects it for arbitrary alignment. 2019-02-27 21:05:02 -05:00