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f34a9b4346
Specifically: local duplication of the delegate is unnecessary, and leads to confusion.
93 lines
2.6 KiB
C++
93 lines
2.6 KiB
C++
//
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// MultiSpeaker.cpp
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// Clock Signal
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//
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// Created by Thomas Harte on 18/02/2018.
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// Copyright 2018 Thomas Harte. All rights reserved.
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//
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#include "MultiSpeaker.hpp"
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using namespace Analyser::Dynamic;
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MultiSpeaker *MultiSpeaker::create(const std::vector<std::unique_ptr<::Machine::DynamicMachine>> &machines) {
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std::vector<Outputs::Speaker::Speaker *> speakers;
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for(const auto &machine: machines) {
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Outputs::Speaker::Speaker *speaker = machine->audio_producer()->get_speaker();
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if(speaker) speakers.push_back(speaker);
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}
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if(speakers.empty()) return nullptr;
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return new MultiSpeaker(speakers);
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}
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MultiSpeaker::MultiSpeaker(const std::vector<Outputs::Speaker::Speaker *> &speakers) :
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speakers_(speakers), front_speaker_(speakers.front()) {
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for(const auto &speaker: speakers_) {
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speaker->set_delegate(this);
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}
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}
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float MultiSpeaker::get_ideal_clock_rate_in_range(float minimum, float maximum) {
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float ideal = 0.0f;
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for(const auto &speaker: speakers_) {
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ideal += speaker->get_ideal_clock_rate_in_range(minimum, maximum);
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}
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return ideal / float(speakers_.size());
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}
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void MultiSpeaker::set_computed_output_rate(float cycles_per_second, int buffer_size, bool stereo) {
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stereo_output_ = stereo;
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for(const auto &speaker: speakers_) {
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speaker->set_computed_output_rate(cycles_per_second, buffer_size, stereo);
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}
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}
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bool MultiSpeaker::get_is_stereo() {
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// Return as stereo if any subspeaker is stereo.
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for(const auto &speaker: speakers_) {
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if(speaker->get_is_stereo()) {
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return true;
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}
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}
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return false;
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}
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void MultiSpeaker::set_output_volume(float volume) {
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for(const auto &speaker: speakers_) {
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speaker->set_output_volume(volume);
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}
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}
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void MultiSpeaker::speaker_did_complete_samples(Speaker *speaker, const std::vector<int16_t> &buffer) {
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auto delegate = delegate_.load(std::memory_order::memory_order_relaxed);
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if(!delegate) return;
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{
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std::lock_guard lock_guard(front_speaker_mutex_);
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if(speaker != front_speaker_) return;
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}
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did_complete_samples(this, buffer, stereo_output_);
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}
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void MultiSpeaker::speaker_did_change_input_clock(Speaker *speaker) {
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auto delegate = delegate_.load(std::memory_order::memory_order_relaxed);
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if(!delegate) return;
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{
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std::lock_guard lock_guard(front_speaker_mutex_);
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if(speaker != front_speaker_) return;
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}
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delegate->speaker_did_change_input_clock(this);
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}
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void MultiSpeaker::set_new_front_machine(::Machine::DynamicMachine *machine) {
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{
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std::lock_guard lock_guard(front_speaker_mutex_);
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front_speaker_ = machine->audio_producer()->get_speaker();
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}
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auto delegate = delegate_.load(std::memory_order::memory_order_relaxed);
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if(delegate) {
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delegate->speaker_did_change_input_clock(this);
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}
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}
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