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CLK/Storage/Disk/PCMTrack.cpp

123 lines
4.1 KiB
C++

//
// PCMTrack.cpp
// Clock Signal
//
// Created by Thomas Harte on 10/07/2016.
// Copyright © 2016 Thomas Harte. All rights reserved.
//
#include "PCMTrack.hpp"
#include "../../NumberTheory/Factors.hpp"
using namespace Storage::Disk;
PCMTrack::PCMTrack(std::vector<PCMSegment> segments)
{
segments_ = std::move(segments);
fix_length();
}
PCMTrack::PCMTrack(PCMSegment segment)
{
segment.length_of_a_bit.length = 1;
segment.length_of_a_bit.clock_rate = 1;
segments_.push_back(std::move(segment));
fix_length();
}
Track::Event PCMTrack::get_next_event()
{
// find the next 1 in the input stream, keeping count of length as we go, and assuming it's going
// to be a flux transition
next_event_.type = Track::Event::FluxTransition;
next_event_.length.length = 0;
while(segment_pointer_ < segments_.size())
{
unsigned int clock_multiplier = track_clock_rate_ / segments_[segment_pointer_].length_of_a_bit.clock_rate;
unsigned int bit_length = clock_multiplier * segments_[segment_pointer_].length_of_a_bit.length;
const uint8_t *segment_data = &segments_[segment_pointer_].data[0];
while(bit_pointer_ < segments_[segment_pointer_].number_of_bits)
{
// for timing simplicity, bits are modelled as happening at the end of their window
// TODO: should I account for the converse bit ordering? Or can I assume MSB first?
int bit = segment_data[bit_pointer_ >> 3] & (0x80 >> (bit_pointer_&7));
bit_pointer_++;
next_event_.length.length += bit_length;
if(bit) return next_event_;
}
bit_pointer_ = 0;
segment_pointer_++;
}
// check whether we actually reached the index hole
if(segment_pointer_ == segments_.size())
{
segment_pointer_ = 0;
next_event_.type = Track::Event::IndexHole;
}
return next_event_;
}
Storage::Time PCMTrack::seek_to(const Time &time_since_index_hole)
{
segment_pointer_ = 0;
// pick a common clock rate for counting time on this track and multiply up the time being sought appropriately
Time time_so_far;
Time target_time = time_since_index_hole;
time_so_far.clock_rate = NumberTheory::least_common_multiple(next_event_.length.clock_rate, target_time.clock_rate);
target_time.length *= time_so_far.clock_rate / target_time.clock_rate;
target_time.clock_rate = time_so_far.clock_rate;
while(segment_pointer_ < segments_.size())
{
// determine how long this segment is in terms of the master clock
unsigned int clock_multiplier = time_so_far.clock_rate / next_event_.length.clock_rate;
unsigned int bit_length = ((clock_multiplier / track_clock_rate_) / segments_[segment_pointer_].length_of_a_bit.clock_rate) * segments_[segment_pointer_].length_of_a_bit.length;
unsigned int time_in_this_segment = bit_length * segments_[segment_pointer_].number_of_bits;
// if this segment goes on longer than the time being sought, end here
unsigned int time_remaining = target_time.length - time_so_far.length;
if(time_in_this_segment >= time_remaining)
{
// get the amount of time actually to move into this segment
unsigned int time_found = time_remaining - (time_remaining % bit_length);
// resolve that into the stateful bit count
bit_pointer_ = 1 + (time_remaining / bit_length);
// update and return the time sought to
time_so_far.length += time_found;
return time_so_far;
}
// otherwise, accumulate time and keep moving
time_so_far.length += time_in_this_segment;
segment_pointer_++;
}
return target_time;
}
void PCMTrack::fix_length()
{
// find the least common multiple of all segment clock rates
track_clock_rate_ = segments_[0].length_of_a_bit.clock_rate;
for(size_t c = 1; c < segments_.size(); c++)
{
track_clock_rate_ = NumberTheory::least_common_multiple(track_clock_rate_, segments_[c].length_of_a_bit.clock_rate);
}
// thereby determine the total length, storing it to next_event as the track-total divisor
next_event_.length.clock_rate = 0;
for(size_t c = 0; c < segments_.size(); c++)
{
unsigned int multiplier = track_clock_rate_ / segments_[c].length_of_a_bit.clock_rate;
next_event_.length.clock_rate += segments_[c].length_of_a_bit.length * segments_[c].number_of_bits * multiplier;
}
segment_pointer_ = bit_pointer_ = 0;
}