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mirror of https://github.com/TomHarte/CLK.git synced 2024-11-26 08:49:37 +00:00
CLK/Outputs/OpenGL
2018-11-18 23:03:56 -05:00
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Primitives Corrects stencil buffer creation, and edges towards using it for [guaranteed] full-screen decay. 2018-11-18 22:22:43 -05:00
Shaders Shuffles the OpenGL primitives into their own collection. 2018-11-07 19:11:01 -05:00
CRTOpenGL.cpp Simplifies semantics a little and starts accepting a single buffer of pixel data. 2018-11-06 22:23:38 -05:00
OpenGL.hpp Simplifies semantics a little and starts accepting a single buffer of pixel data. 2018-11-06 22:23:38 -05:00
ScanTarget.cpp Marginally increases scan size. 2018-11-18 23:03:56 -05:00
ScanTarget.hpp Reintroduces the accumulation texture. 2018-11-18 21:39:11 -05:00
ScanTargetGLSLFragments.cpp Shifts intermediate buffer sampling into the middle of each pixel row. 2018-11-17 17:31:32 -05:00