1
0
mirror of https://github.com/TomHarte/CLK.git synced 2024-11-30 04:50:08 +00:00
CLK/Machines/Apple/AppleIIgs/MemoryMap.hpp
2022-09-13 16:31:06 -04:00

694 lines
24 KiB
C++
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

//
// MemoryMap.hpp
// Clock Signal
//
// Created by Thomas Harte on 25/10/2020.
// Copyright © 2020 Thomas Harte. All rights reserved.
//
#ifndef Machines_Apple_AppleIIgs_MemoryMap_hpp
#define Machines_Apple_AppleIIgs_MemoryMap_hpp
#include <array>
#include <bitset>
#include <vector>
#include "../AppleII/LanguageCardSwitches.hpp"
#include "../AppleII/AuxiliaryMemorySwitches.hpp"
namespace Apple {
namespace IIgs {
class MemoryMap {
private:
using PagingType = Apple::II::PagingType;
public:
// MARK: - Initial construction and configuration.
MemoryMap(bool is_rom03) : auxiliary_switches_(*this), language_card_(*this) {
setup_shadow_maps(is_rom03);
}
void set_storage(std::vector<uint8_t> &ram, std::vector<uint8_t> &rom) {
// Keep a pointer for later; also note the proper RAM offset.
ram_base = ram.data();
shadow_base[0] = ram_base; // i.e. all unshadowed writes go to where they've already gone (to make a no-op).
shadow_base[1] = &ram[ram.size() - 0x02'0000]; // i.e. all shadowed writes go somewhere in the last
// 128bk of RAM.
// Establish bank mapping.
uint8_t next_region = 0;
auto region = [&next_region, this]() -> uint8_t {
assert(next_region != this->regions.size());
return next_region++;
};
auto set_region = [this](uint8_t bank, uint16_t start, uint16_t end, uint8_t region) {
assert((end == 0xffff) || !(end&0xff));
assert(!(start&0xff));
// Fill in memory map.
size_t target = size_t((bank << 8) | (start >> 8));
for(int c = start; c < end; c += 0x100) {
region_map[target] = region;
++target;
}
};
auto set_regions = [set_region, region](uint8_t bank, std::initializer_list<uint16_t> addresses, std::vector<uint8_t> allocated_regions = {}) {
uint16_t previous = 0x0000;
auto next_region = allocated_regions.begin();
for(uint16_t address: addresses) {
set_region(bank, previous, address, next_region != allocated_regions.end() ? *next_region : region());
previous = address;
assert(next_region != allocated_regions.end() || allocated_regions.empty());
if(next_region != allocated_regions.end()) ++next_region;
}
assert(next_region == allocated_regions.end());
};
// Current beliefs about the IIgs memory map:
//
// * language card banking applies to banks $00, $01, $e0 and $e1;
// * auxiliary memory switches apply to bank $00 only;
// * shadowing may be enabled only on banks $00 and $01, or on all RAM pages; and
// * whether bit 16 of the address is passed to the Mega II is selectable — this affects both the destination
// of odd-bank shadows, and whether bank $e1 is actually distinct from $e0.
//
// So:
//
// * bank $00 needs to be divided by auxiliary and language card zones;
// * banks $01, $e0 and $e1 need to be divided by language card zones only; and
// * ROM banks and all other fast RAM banks don't need subdivision.
// Language card zones:
//
// $D000$E000 4kb window, into either bank 1 or bank 2
// $E000end 12kb window, always the same RAM.
// Auxiliary zones:
//
// $0000$0200 Zero page (and stack)
// $0200$0400 [space in between]
// $0400$0800 Text Page 1
// $0800$2000 [space in between]
// $2000$4000 High-res Page 1
// $4000$C000 [space in between]
// Card zones:
//
// $C100$C2FF either cards or IIe-style ROM
// $C300$C3FF IIe-supplied 80-column card replacement ROM
// $C400$C7FF either cards or IIe-style ROM
// $C800$CFFF Standard extended card area
// Reserve region 0 as that for unmapped memory.
region();
// Bank $00: all locations potentially affected by the auxiliary switches or the
// language switches.
set_regions(0x00, {
0x0200, 0x0400, 0x0800,
0x2000, 0x4000,
0xc000, 0xc100, 0xc300, 0xc400, 0xc800,
0xd000, 0xe000,
0xffff
});
// Bank $01: all locations potentially affected by the language switches and card switches.
set_regions(0x01, {
0xc000, 0xc100, 0xc300, 0xc400, 0xc800,
0xd000, 0xe000,
0xffff
});
// Banks $02[end of RAM]: a single region.
const auto fast_region = region();
const uint8_t fast_ram_bank_limit = uint8_t(ram.size() / 0x01'0000);
for(uint8_t bank = 0x02; bank < fast_ram_bank_limit; bank++) {
set_region(bank, 0x0000, 0xffff, fast_region);
}
// [Banks $80$e0: empty].
// Banks $e0, $e1: all locations potentially affected by the language switches or marked for IO.
// Alas, separate regions are needed due to the same ROM appearing on both pages.
for(uint8_t c = 0; c < 2; c++) {
set_regions(0xe0 + c, {0xc000, 0xc100, 0xc300, 0xc400, 0xc800, 0xd000, 0xe000, 0xffff});
}
// [Banks $e2[ROM start]: empty].
// ROM banks: directly mapped to ROM.
const uint8_t rom_bank_count = uint8_t(rom.size() >> 16);
const uint8_t first_rom_bank = uint8_t(0x100 - rom_bank_count);
const uint8_t rom_region = region();
for(uint8_t c = 0; c < rom_bank_count; ++c) {
set_region(first_rom_bank + c, 0x0000, 0xffff, rom_region);
}
// Apply proper storage to those banks.
auto set_storage = [this](uint32_t address, const uint8_t *read, uint8_t *write) {
// Don't allow the reserved null region to be modified.
assert(region_map[address >> 8]);
// Either set or apply a quick bit of testing as to the logic at play.
auto &region = regions[region_map[address >> 8]];
if(read) read -= address;
if(write) write -= address;
if(!region.read) {
region.read = read;
region.write = write;
} else {
assert(region.read == read);
assert(region.write == write);
}
};
// This is highly redundant, but decouples this step from the above.
for(size_t c = 0; c < 0x80'0000; c += 0x100) {
if(c < ram.size() - 0x02'0000) {
set_storage(uint32_t(c), &ram[c], &ram[c]);
}
}
uint8_t *const slow_ram = &ram[ram.size() - 0x02'0000] - 0xe0'0000;
for(size_t c = 0xe0'0000; c < 0xe2'0000; c += 0x100) {
set_storage(uint32_t(c), &slow_ram[c], &slow_ram[c]);
}
for(uint32_t c = 0; c < uint32_t(rom_bank_count); c++) {
set_storage((first_rom_bank + c) << 16, &rom[c << 16], nullptr);
}
// Set shadowing as working from banks 0 and 1 (forever).
shadow_banks[0] = true;
// TODO: set 1Mhz flags.
// Apply initial language/auxiliary state.
set_paging<~0>();
}
// MARK: - Live bus access notifications and register access.
void set_shadow_register(uint8_t value) {
const uint8_t diff = value ^ shadow_register_;
shadow_register_ = value;
if(diff & 0x40) { // IO/language-card inhibit.
set_paging<PagingType::LanguageCard | PagingType::CardArea>();
}
if(diff & 0x3f) {
set_shadowing();
}
}
uint8_t get_shadow_register() const {
return shadow_register_;
}
void set_speed_register(uint8_t value) {
speed_register_ = value;
// Enable or disable shadowing from banks 0x020x80.
for(size_t c = 0x01; c < 0x40; c++) {
shadow_banks[c] = speed_register_ & 0x10;
}
}
void set_state_register(uint8_t value) {
auxiliary_switches_.set_state(value);
language_card_.set_state(value);
}
uint8_t get_state_register() const {
return language_card_.get_state() | auxiliary_switches_.get_state();
}
void access(uint16_t address, bool is_read) {
auxiliary_switches_.access(address, is_read);
if((address & 0xfff0) == 0xc080) language_card_.access(address, is_read);
}
using AuxiliaryMemorySwitches = Apple::II::AuxiliaryMemorySwitches<MemoryMap>;
const AuxiliaryMemorySwitches &auxiliary_switches() const {
return auxiliary_switches_;
}
using LanguageCardSwitches = Apple::II::LanguageCardSwitches<MemoryMap>;
const LanguageCardSwitches &language_card_switches() const {
return language_card_;
}
private:
AuxiliaryMemorySwitches auxiliary_switches_;
LanguageCardSwitches language_card_;
friend AuxiliaryMemorySwitches;
friend LanguageCardSwitches;
uint8_t shadow_register_ = 0x00;
uint8_t speed_register_ = 0x00;
// MARK: - Memory banking.
#define assert_is_region(start, end) \
assert(region_map[start] == region_map[start-1]+1); \
assert(region_map[end-1] == region_map[start]); \
assert(region_map[end] == region_map[end-1]+1);
template <int type> void set_paging() {
// Update the region from
// $D000 onwards as per the state of the language card flags — there may
// end up being ROM or RAM (or auxiliary RAM), and the first 4kb of it
// may be drawn from either of two pools.
if constexpr (bool(type & (PagingType::LanguageCard | PagingType::ZeroPage | PagingType::Main))) {
const auto language_state = language_card_.state();
const auto zero_state = auxiliary_switches_.zero_state();
const auto main = auxiliary_switches_.main_state();
const bool inhibit_banks0001 = shadow_register_ & 0x40;
auto apply = [&language_state, this](uint32_t bank_base, uint8_t *ram) {
// This assumes bank 1 is the one before bank 2 when RAM is linear.
uint8_t *const d0_ram_bank = ram - (language_state.bank2 ? 0x0000 : 0x1000);
// Crib the ROM pointer from a page it's always visible on.
const uint8_t *const rom = &regions[region_map[0xffd0]].read[0xff'd000] - ((bank_base << 8) + 0xd000);
auto &d0_region = regions[region_map[bank_base | 0xd0]];
d0_region.read = language_state.read ? d0_ram_bank : rom;
d0_region.write = language_state.write ? nullptr : d0_ram_bank;
auto &e0_region = regions[region_map[bank_base | 0xe0]];
e0_region.read = language_state.read ? ram : rom;
e0_region.write = language_state.write ? nullptr : ram;
// Assert assumptions made above re: memory layout.
assert(region_map[bank_base | 0xd0] + 1 == region_map[bank_base | 0xe0]);
assert(region_map[bank_base | 0xe0] == region_map[bank_base | 0xff]);
};
auto set_no_card = [this](uint32_t bank_base, uint8_t *read, uint8_t *write) {
auto &d0_region = regions[region_map[bank_base | 0xd0]];
d0_region.read = read;
d0_region.write = write;
auto &e0_region = regions[region_map[bank_base | 0xe0]];
e0_region.read = read;
e0_region.write = write;
// Assert assumptions made above re: memory layout.
assert(region_map[bank_base | 0xd0] + 1 == region_map[bank_base | 0xe0]);
assert(region_map[bank_base | 0xe0] == region_map[bank_base | 0xff]);
};
if(inhibit_banks0001) {
set_no_card(0x0000,
main.base.read ? &ram_base[0x01'0000] : ram_base,
main.base.write ? &ram_base[0x01'0000] : ram_base);
set_no_card(0x0100, ram_base, ram_base);
} else {
apply(0x0000, zero_state ? &ram_base[0x01'0000] : ram_base);
apply(0x0100, ram_base);
}
// The pointer stored in region_map[0xe000] has already been adjusted for
// the 0xe0'0000 addressing offset.
uint8_t *const e0_ram = regions[region_map[0xe000]].write;
apply(0xe000, e0_ram);
apply(0xe100, e0_ram);
}
// Establish whether main or auxiliary RAM
// is exposed in bank $00 for a bunch of regions.
if constexpr (type & PagingType::Main) {
const auto state = auxiliary_switches_.main_state();
#define set(page, flags) {\
auto &region = regions[region_map[page]]; \
region.read = flags.read ? &ram_base[0x01'0000] : ram_base; \
region.write = flags.write ? &ram_base[0x01'0000] : ram_base; \
}
// Base: $0200$03FF.
set(0x02, state.base);
assert_is_region(0x02, 0x04);
// Region $0400$07ff.
set(0x04, state.region_04_08);
assert_is_region(0x04, 0x08);
// Base: $0800$1FFF.
set(0x08, state.base);
assert_is_region(0x08, 0x20);
// Region $2000$3FFF.
set(0x20, state.region_20_40);
assert_is_region(0x20, 0x40);
// Base: $4000$BFFF.
set(0x40, state.base);
assert_is_region(0x40, 0xc0);
#undef set
}
// Update whether base or auxiliary RAM is visible in: (i) the zero
// and stack pages; and (ii) anywhere that the language card is exposing RAM instead of ROM.
if constexpr (bool(type & PagingType::ZeroPage)) {
// Affects bank $00 only, and should be a single region.
auto &region = regions[region_map[0]];
region.read = region.write = auxiliary_switches_.zero_state() ? &ram_base[0x01'0000] : ram_base;
assert(region_map[0x0000] == region_map[0x0001]);
assert(region_map[0x0001]+1 == region_map[0x0002]);
}
// Establish whether ROM or card switches are exposed in the distinct
// regions C100C2FF, C300C3FF, C400C7FF and C800CFFF.
//
// On the IIgs it intersects with the current shadow register.
if constexpr (bool(type & (PagingType::CardArea | PagingType::Main))) {
const bool inhibit_banks0001 = shadow_register_ & 0x40;
const auto state = auxiliary_switches_.card_state();
auto apply = [&state, this](uint32_t bank_base) {
auto &c0_region = regions[region_map[bank_base | 0xc0]];
auto &c1_region = regions[region_map[bank_base | 0xc1]];
auto &c3_region = regions[region_map[bank_base | 0xc3]];
auto &c4_region = regions[region_map[bank_base | 0xc4]];
auto &c8_region = regions[region_map[bank_base | 0xc8]];
const uint8_t *const rom = &regions[region_map[0xffd0]].read[0xffc100] - ((bank_base << 8) + 0xc100);
// This is applied dynamically as it may be added or lost in banks $00 and $01.
c0_region.flags |= Region::IsIO;
#define apply_region(flag, region) \
region.write = nullptr; \
if(flag) { \
region.read = rom; \
region.flags &= ~Region::IsIO; \
} else { \
region.flags |= Region::IsIO; \
}
apply_region(state.region_C1_C3, c1_region);
apply_region(state.region_C3, c3_region);
apply_region(state.region_C4_C8, c4_region);
apply_region(state.region_C8_D0, c8_region);
#undef apply_region
// Sanity checks.
assert(region_map[bank_base | 0xc1] == region_map[bank_base | 0xc0]+1);
assert(region_map[bank_base | 0xc2] == region_map[bank_base | 0xc1]);
assert(region_map[bank_base | 0xc3] == region_map[bank_base | 0xc2]+1);
assert(region_map[bank_base | 0xc4] == region_map[bank_base | 0xc3]+1);
assert(region_map[bank_base | 0xc7] == region_map[bank_base | 0xc4]);
assert(region_map[bank_base | 0xc8] == region_map[bank_base | 0xc7]+1);
assert(region_map[bank_base | 0xcf] == region_map[bank_base | 0xc8]);
assert(region_map[bank_base | 0xd0] == region_map[bank_base | 0xcf]+1);
};
if(inhibit_banks0001) {
// Set no IO in the Cx00 range for banks $00 and $01, just
// regular RAM (or possibly auxiliary).
const auto auxiliary_state = auxiliary_switches_.main_state();
for(uint8_t region = region_map[0x00c0]; region < region_map[0x00d0]; region++) {
regions[region].read = auxiliary_state.base.read ? &ram_base[0x01'0000] : ram_base;
regions[region].write = auxiliary_state.base.write ? &ram_base[0x01'0000] : ram_base;
regions[region].flags &= ~Region::IsIO;
}
for(uint8_t region = region_map[0x01c0]; region < region_map[0x01d0]; region++) {
regions[region].read = regions[region].write = ram_base;
regions[region].flags &= ~Region::IsIO;
}
} else {
// Obey the card state for banks $00 and $01.
apply(0x0000);
apply(0x0100);
}
// Obey the card state for banks $e0 and $e1.
apply(0xe000);
apply(0xe100);
}
}
// IIgs specific: sets or resets the ::IsShadowed flag across affected banks as
// per the current state of the shadow register.
//
// Completely distinct from the auxiliary and language card switches.
void set_shadowing() {
// Relevant bits:
//
// b5: inhibit shadowing, text page 2 [if ROM 03; as if always set otherwise]
// b4: inhibit shadowing, auxiliary high-res graphics
// b3: inhibit shadowing, super high-res graphics
// b2: inhibit shadowing, high-res graphics page 2
// b1: inhibit shadowing, high-res graphics page 1
// b0: inhibit shadowing, text page 1
//
// The interpretations of how the overlapping high-res and super high-res inhibit
// bits apply used below is taken from The Apple IIgs Technical Reference, P. 178.
// Of course, zones are:
//
// $0400$0800 Text Page 1
// $0800$0C00 Text Page 2 [ROM 03 machines]
// $2000$4000 High-res Page 1, and Super High-res in odd banks
// $4000$6000 High-res Page 2, and Huper High-res in odd banks
// $6000$a000 Odd banks only, rest of Super High-res
// [plus IO and language card space, subject to your definition of shadowing]
enum Inhibit {
TextPage1 = 0x01,
HighRes1 = 0x02,
HighRes2 = 0x04,
SuperHighRes = 0x08,
AuxiliaryHighRes = 0x10,
TextPage2 = 0x20,
};
// Clear all shadowing.
shadow_pages.reset();
// Text Page 1, main and auxiliary — $0400$0800.
{
const bool should_shadow_text1 = !(shadow_register_ & Inhibit::TextPage1);
if(should_shadow_text1) {
shadow_pages |= shadow_text1;
}
}
// Text Page 2, main and auxiliary — 0x08000x0c00.
//
// The mask applied will be all 0 for a pre-ROM03 machine.
{
const bool should_shadow_text2 = !(shadow_register_ & Inhibit::TextPage2);
if(should_shadow_text2) {
shadow_pages |= shadow_text2;
}
}
// Hi-res graphics Page 1, main and auxiliary — $2000$4000;
// also part of the super high-res graphics page on odd pages.
//
// Even test applied:
// high-res graphics page 1 inhibit bit alone is definitive.
//
// Odd test:
// (high-res graphics inhibit or auxiliary high res graphics inhibit) _and_
// (super high-res inhibit).
//
{
const bool should_shadow_highres1 = !(shadow_register_ & Inhibit::HighRes1);
if(should_shadow_highres1) {
shadow_pages |= shadow_highres1;
}
const bool should_shadow_aux_highres1 = !(
shadow_register_ & (Inhibit::HighRes1 | Inhibit::AuxiliaryHighRes) &&
shadow_register_ & Inhibit::SuperHighRes
);
if(should_shadow_aux_highres1) {
shadow_pages |= shadow_highres1_aux;
}
}
// Hi-res graphics Page 2, main and auxiliary — $4000$6000;
// also part of the super high-res graphics page.
//
// Test applied: much like that for page 1.
{
const bool should_shadow_highres2 = !(shadow_register_ & Inhibit::HighRes2);
if(should_shadow_highres2) {
shadow_pages |= shadow_highres2;
}
const bool should_shadow_aux_highres2 = !(
shadow_register_ & (Inhibit::HighRes2 | Inhibit::AuxiliaryHighRes) &&
shadow_register_ & Inhibit::SuperHighRes
);
if(should_shadow_aux_highres2) {
shadow_pages |= shadow_highres2_aux;
}
}
// Residue of Super Hi-Res — $6000$a000 (odd pages only).
//
// Test applied:
// auxiliary high res graphics inhibit and super high-res inhibit
{
const bool should_shadow_superhighres = !(
shadow_register_ & Inhibit::SuperHighRes &&
shadow_register_ & Inhibit::AuxiliaryHighRes
);
if(should_shadow_superhighres) {
shadow_pages |= shadow_superhighres;
}
}
}
void print_state() {
uint8_t region = region_map[0];
uint32_t start = 0;
for(uint32_t top = 0; top < 65536; top++) {
if(region_map[top] == region) continue;
printf("%06x -> %06x\t", start, top << 8);
printf("%c%c\n",
(regions[region_map[top] - 1].flags & Region::Is1Mhz) ? '1' : '-',
(regions[region_map[top] - 1].flags & Region::IsIO) ? 'x' : '-'
);
start = top << 8;
region = region_map[top];
}
}
#undef assert_is_region
private:
// Various precomputed bitsets describing key regions; std::bitset doesn't support constexpr instantiation
// beyond the first 64 bits at the time of writing, alas, so these are generated at runtime.
std::bitset<128> shadow_text1;
std::bitset<128> shadow_text2;
std::bitset<128> shadow_highres1, shadow_highres1_aux;
std::bitset<128> shadow_highres2, shadow_highres2_aux;
std::bitset<128> shadow_superhighres;
void setup_shadow_maps(bool is_rom03) {
static constexpr int shadow_shift = 10;
static constexpr int auxiliary_offset = 0x1'0000 >> shadow_shift;
for(size_t c = 0x0400 >> shadow_shift; c < 0x0800 >> shadow_shift; c++) {
shadow_text1[c] = shadow_text1[c+auxiliary_offset] = true;
}
// Shadowing of text page 2 was added only with the ROM03 machine.
if(is_rom03) {
for(size_t c = 0x0800 >> shadow_shift; c < 0x0c00 >> shadow_shift; c++) {
shadow_text2[c] = shadow_text2[c+auxiliary_offset] = true;
}
}
for(size_t c = 0x2000 >> shadow_shift; c < 0x4000 >> shadow_shift; c++) {
shadow_highres1[c] = true;
shadow_highres1_aux[c+auxiliary_offset] = true;
}
for(size_t c = 0x4000 >> shadow_shift; c < 0x6000 >> shadow_shift; c++) {
shadow_highres2[c] = true;
shadow_highres2_aux[c+auxiliary_offset] = true;
}
for(size_t c = 0x6000 >> shadow_shift; c < 0xa000 >> shadow_shift; c++) {
shadow_superhighres[c+auxiliary_offset] = true;
}
}
public:
// Memory layout here is done via double indirection; the main loop should:
// (i) use the top two bytes of the address to get an index from memory_map_; and
// (ii) use that to index the memory_regions table.
//
// Pointers are eight bytes at the time of writing, so the extra level of indirection
// reduces what would otherwise be a 1.25mb table down to not a great deal more than 64kb.
std::array<uint8_t, 65536> region_map{};
uint8_t *ram_base = nullptr;
uint8_t *shadow_base[2] = {nullptr, nullptr};
static constexpr int shadow_mask[2] = {0xff'ffff, 0x01'ffff};
struct Region {
uint8_t *write = nullptr;
const uint8_t *read = nullptr;
uint8_t flags = 0;
enum Flag: uint8_t {
Is1Mhz = 1 << 0, // Both reads and writes should be synchronised with the 1Mhz clock.
IsIO = 1 << 1, // Indicates that this region should be checked for soft switches, registers, etc.
};
};
// Shadow_pages: divides the final 128kb of memory into 1kb chunks and includes a flag to indicate whether
// each is a potential destination for shadowing.
//
// Shadow_banks: divides the whole 16mb of memory into 128kb chunks and includes a flag to indicate whether
// each is a potential source of shadowing.
std::bitset<128> shadow_pages{}, shadow_banks{};
std::array<Region, 40> regions; // An assert above ensures that this is large enough; there's no
// doctrinal reason for it to be whatever size it is now, just
// adjust as required.
};
// TODO: branching below on region.read/write is predicated on the idea that extra scratch space
// would be less efficient. Verify that?
#define MemoryMapRegion(map, address) map.regions[map.region_map[address >> 8]]
#define MemoryMapRead(region, address, value) *value = region.read ? region.read[address] : 0xff
// The below encapsulates the fact that I've yet to determine whether Apple intends to
// indicate that logical addresses (i.e. those prior to being mapped per the current paging)
// or physical addresses (i.e. after mapping) are subject to shadowing.
#ifdef SHADOW_LOGICAL
#define IsShadowed(map, region, address) \
(map.shadow_pages[((&region.write[address] - map.ram_base) >> 10) & 127] & map.shadow_banks[address >> 17])
#define MemoryMapWrite(map, region, address, value) \
if(region.write) { \
region.write[address] = *value; \
const bool _mm_is_shadowed = IsShadowed(map, region, address); \
map.shadow_base[_mm_is_shadowed][address & map.shadow_mask[_mm_is_shadowed]] = *value; \
}
#else
#define IsShadowed(map, region, address) \
(map.shadow_pages[(address >> 10) & 127] & map.shadow_banks[address >> 17])
#define MemoryMapWrite(map, region, address, value) \
if(region.write) { \
region.write[address] = *value; \
const bool _mm_is_shadowed = IsShadowed(map, region, address); \
map.shadow_base[_mm_is_shadowed][(&region.write[address] - map.ram_base) & map.shadow_mask[_mm_is_shadowed]] = *value; \
}
#endif
// Quick notes on ::IsShadowed contortions:
//
// The objective is to support shadowing:
// 1. without storing a whole extra pointer, and such that the shadowing flags are orthogonal to the current auxiliary memory settings;
// 2. in such a way as to support shadowing both in banks $00/$01 and elsewhere; and
// 3. to do so without introducing too much in the way of branching.
//
// Hence the implemented solution: if shadowing is enabled then use the distance from the start of physical RAM
// modulo 128k indexed into the bank $e0/$e1 RAM.
//
// With a further twist: the modulo and pointer are indexed on ::IsShadowed to eliminate a branch even on that.
}
}
#endif /* MemoryMap_h */