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694 lines
24 KiB
C++
694 lines
24 KiB
C++
//
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// MemoryMap.hpp
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// Clock Signal
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//
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// Created by Thomas Harte on 25/10/2020.
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// Copyright © 2020 Thomas Harte. All rights reserved.
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//
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#ifndef Machines_Apple_AppleIIgs_MemoryMap_hpp
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#define Machines_Apple_AppleIIgs_MemoryMap_hpp
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#include <array>
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#include <bitset>
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#include <vector>
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#include "../AppleII/LanguageCardSwitches.hpp"
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#include "../AppleII/AuxiliaryMemorySwitches.hpp"
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namespace Apple {
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namespace IIgs {
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class MemoryMap {
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private:
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using PagingType = Apple::II::PagingType;
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public:
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// MARK: - Initial construction and configuration.
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MemoryMap(bool is_rom03) : auxiliary_switches_(*this), language_card_(*this) {
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setup_shadow_maps(is_rom03);
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}
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void set_storage(std::vector<uint8_t> &ram, std::vector<uint8_t> &rom) {
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// Keep a pointer for later; also note the proper RAM offset.
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ram_base = ram.data();
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shadow_base[0] = ram_base; // i.e. all unshadowed writes go to where they've already gone (to make a no-op).
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shadow_base[1] = &ram[ram.size() - 0x02'0000]; // i.e. all shadowed writes go somewhere in the last
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// 128bk of RAM.
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// Establish bank mapping.
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uint8_t next_region = 0;
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auto region = [&next_region, this]() -> uint8_t {
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assert(next_region != this->regions.size());
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return next_region++;
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};
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auto set_region = [this](uint8_t bank, uint16_t start, uint16_t end, uint8_t region) {
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assert((end == 0xffff) || !(end&0xff));
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assert(!(start&0xff));
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// Fill in memory map.
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size_t target = size_t((bank << 8) | (start >> 8));
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for(int c = start; c < end; c += 0x100) {
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region_map[target] = region;
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++target;
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}
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};
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auto set_regions = [set_region, region](uint8_t bank, std::initializer_list<uint16_t> addresses, std::vector<uint8_t> allocated_regions = {}) {
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uint16_t previous = 0x0000;
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auto next_region = allocated_regions.begin();
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for(uint16_t address: addresses) {
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set_region(bank, previous, address, next_region != allocated_regions.end() ? *next_region : region());
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previous = address;
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assert(next_region != allocated_regions.end() || allocated_regions.empty());
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if(next_region != allocated_regions.end()) ++next_region;
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}
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assert(next_region == allocated_regions.end());
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};
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// Current beliefs about the IIgs memory map:
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//
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// * language card banking applies to banks $00, $01, $e0 and $e1;
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// * auxiliary memory switches apply to bank $00 only;
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// * shadowing may be enabled only on banks $00 and $01, or on all RAM pages; and
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// * whether bit 16 of the address is passed to the Mega II is selectable — this affects both the destination
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// of odd-bank shadows, and whether bank $e1 is actually distinct from $e0.
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//
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// So:
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//
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// * bank $00 needs to be divided by auxiliary and language card zones;
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// * banks $01, $e0 and $e1 need to be divided by language card zones only; and
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// * ROM banks and all other fast RAM banks don't need subdivision.
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// Language card zones:
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//
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// $D000–$E000 4kb window, into either bank 1 or bank 2
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// $E000–end 12kb window, always the same RAM.
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// Auxiliary zones:
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//
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// $0000–$0200 Zero page (and stack)
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// $0200–$0400 [space in between]
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// $0400–$0800 Text Page 1
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// $0800–$2000 [space in between]
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// $2000–$4000 High-res Page 1
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// $4000–$C000 [space in between]
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// Card zones:
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//
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// $C100–$C2FF either cards or IIe-style ROM
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// $C300–$C3FF IIe-supplied 80-column card replacement ROM
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// $C400–$C7FF either cards or IIe-style ROM
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// $C800–$CFFF Standard extended card area
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// Reserve region 0 as that for unmapped memory.
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region();
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// Bank $00: all locations potentially affected by the auxiliary switches or the
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// language switches.
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set_regions(0x00, {
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0x0200, 0x0400, 0x0800,
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0x2000, 0x4000,
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0xc000, 0xc100, 0xc300, 0xc400, 0xc800,
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0xd000, 0xe000,
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0xffff
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});
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// Bank $01: all locations potentially affected by the language switches and card switches.
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set_regions(0x01, {
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0xc000, 0xc100, 0xc300, 0xc400, 0xc800,
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0xd000, 0xe000,
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0xffff
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});
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// Banks $02–[end of RAM]: a single region.
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const auto fast_region = region();
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const uint8_t fast_ram_bank_limit = uint8_t(ram.size() / 0x01'0000);
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for(uint8_t bank = 0x02; bank < fast_ram_bank_limit; bank++) {
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set_region(bank, 0x0000, 0xffff, fast_region);
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}
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// [Banks $80–$e0: empty].
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// Banks $e0, $e1: all locations potentially affected by the language switches or marked for IO.
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// Alas, separate regions are needed due to the same ROM appearing on both pages.
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for(uint8_t c = 0; c < 2; c++) {
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set_regions(0xe0 + c, {0xc000, 0xc100, 0xc300, 0xc400, 0xc800, 0xd000, 0xe000, 0xffff});
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}
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// [Banks $e2–[ROM start]: empty].
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// ROM banks: directly mapped to ROM.
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const uint8_t rom_bank_count = uint8_t(rom.size() >> 16);
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const uint8_t first_rom_bank = uint8_t(0x100 - rom_bank_count);
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const uint8_t rom_region = region();
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for(uint8_t c = 0; c < rom_bank_count; ++c) {
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set_region(first_rom_bank + c, 0x0000, 0xffff, rom_region);
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}
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// Apply proper storage to those banks.
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auto set_storage = [this](uint32_t address, const uint8_t *read, uint8_t *write) {
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// Don't allow the reserved null region to be modified.
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assert(region_map[address >> 8]);
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// Either set or apply a quick bit of testing as to the logic at play.
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auto ®ion = regions[region_map[address >> 8]];
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if(read) read -= address;
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if(write) write -= address;
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if(!region.read) {
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region.read = read;
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region.write = write;
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} else {
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assert(region.read == read);
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assert(region.write == write);
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}
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};
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// This is highly redundant, but decouples this step from the above.
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for(size_t c = 0; c < 0x80'0000; c += 0x100) {
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if(c < ram.size() - 0x02'0000) {
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set_storage(uint32_t(c), &ram[c], &ram[c]);
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}
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}
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uint8_t *const slow_ram = &ram[ram.size() - 0x02'0000] - 0xe0'0000;
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for(size_t c = 0xe0'0000; c < 0xe2'0000; c += 0x100) {
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set_storage(uint32_t(c), &slow_ram[c], &slow_ram[c]);
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}
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for(uint32_t c = 0; c < uint32_t(rom_bank_count); c++) {
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set_storage((first_rom_bank + c) << 16, &rom[c << 16], nullptr);
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}
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// Set shadowing as working from banks 0 and 1 (forever).
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shadow_banks[0] = true;
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// TODO: set 1Mhz flags.
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// Apply initial language/auxiliary state.
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set_paging<~0>();
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}
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// MARK: - Live bus access notifications and register access.
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void set_shadow_register(uint8_t value) {
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const uint8_t diff = value ^ shadow_register_;
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shadow_register_ = value;
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if(diff & 0x40) { // IO/language-card inhibit.
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set_paging<PagingType::LanguageCard | PagingType::CardArea>();
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}
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if(diff & 0x3f) {
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set_shadowing();
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}
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}
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uint8_t get_shadow_register() const {
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return shadow_register_;
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}
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void set_speed_register(uint8_t value) {
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speed_register_ = value;
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// Enable or disable shadowing from banks 0x02–0x80.
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for(size_t c = 0x01; c < 0x40; c++) {
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shadow_banks[c] = speed_register_ & 0x10;
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}
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}
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void set_state_register(uint8_t value) {
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auxiliary_switches_.set_state(value);
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language_card_.set_state(value);
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}
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uint8_t get_state_register() const {
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return language_card_.get_state() | auxiliary_switches_.get_state();
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}
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void access(uint16_t address, bool is_read) {
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auxiliary_switches_.access(address, is_read);
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if((address & 0xfff0) == 0xc080) language_card_.access(address, is_read);
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}
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using AuxiliaryMemorySwitches = Apple::II::AuxiliaryMemorySwitches<MemoryMap>;
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const AuxiliaryMemorySwitches &auxiliary_switches() const {
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return auxiliary_switches_;
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}
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using LanguageCardSwitches = Apple::II::LanguageCardSwitches<MemoryMap>;
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const LanguageCardSwitches &language_card_switches() const {
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return language_card_;
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}
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private:
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AuxiliaryMemorySwitches auxiliary_switches_;
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LanguageCardSwitches language_card_;
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friend AuxiliaryMemorySwitches;
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friend LanguageCardSwitches;
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uint8_t shadow_register_ = 0x00;
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uint8_t speed_register_ = 0x00;
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// MARK: - Memory banking.
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#define assert_is_region(start, end) \
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assert(region_map[start] == region_map[start-1]+1); \
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assert(region_map[end-1] == region_map[start]); \
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assert(region_map[end] == region_map[end-1]+1);
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template <int type> void set_paging() {
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// Update the region from
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// $D000 onwards as per the state of the language card flags — there may
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// end up being ROM or RAM (or auxiliary RAM), and the first 4kb of it
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// may be drawn from either of two pools.
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if constexpr (bool(type & (PagingType::LanguageCard | PagingType::ZeroPage | PagingType::Main))) {
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const auto language_state = language_card_.state();
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const auto zero_state = auxiliary_switches_.zero_state();
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const auto main = auxiliary_switches_.main_state();
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const bool inhibit_banks0001 = shadow_register_ & 0x40;
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auto apply = [&language_state, this](uint32_t bank_base, uint8_t *ram) {
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// This assumes bank 1 is the one before bank 2 when RAM is linear.
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uint8_t *const d0_ram_bank = ram - (language_state.bank2 ? 0x0000 : 0x1000);
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// Crib the ROM pointer from a page it's always visible on.
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const uint8_t *const rom = ®ions[region_map[0xffd0]].read[0xff'd000] - ((bank_base << 8) + 0xd000);
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auto &d0_region = regions[region_map[bank_base | 0xd0]];
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d0_region.read = language_state.read ? d0_ram_bank : rom;
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d0_region.write = language_state.write ? nullptr : d0_ram_bank;
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auto &e0_region = regions[region_map[bank_base | 0xe0]];
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e0_region.read = language_state.read ? ram : rom;
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e0_region.write = language_state.write ? nullptr : ram;
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// Assert assumptions made above re: memory layout.
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assert(region_map[bank_base | 0xd0] + 1 == region_map[bank_base | 0xe0]);
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assert(region_map[bank_base | 0xe0] == region_map[bank_base | 0xff]);
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};
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auto set_no_card = [this](uint32_t bank_base, uint8_t *read, uint8_t *write) {
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auto &d0_region = regions[region_map[bank_base | 0xd0]];
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d0_region.read = read;
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d0_region.write = write;
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auto &e0_region = regions[region_map[bank_base | 0xe0]];
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e0_region.read = read;
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e0_region.write = write;
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// Assert assumptions made above re: memory layout.
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assert(region_map[bank_base | 0xd0] + 1 == region_map[bank_base | 0xe0]);
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assert(region_map[bank_base | 0xe0] == region_map[bank_base | 0xff]);
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};
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if(inhibit_banks0001) {
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set_no_card(0x0000,
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main.base.read ? &ram_base[0x01'0000] : ram_base,
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main.base.write ? &ram_base[0x01'0000] : ram_base);
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set_no_card(0x0100, ram_base, ram_base);
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} else {
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apply(0x0000, zero_state ? &ram_base[0x01'0000] : ram_base);
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apply(0x0100, ram_base);
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}
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// The pointer stored in region_map[0xe000] has already been adjusted for
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// the 0xe0'0000 addressing offset.
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uint8_t *const e0_ram = regions[region_map[0xe000]].write;
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apply(0xe000, e0_ram);
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apply(0xe100, e0_ram);
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}
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// Establish whether main or auxiliary RAM
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// is exposed in bank $00 for a bunch of regions.
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if constexpr (type & PagingType::Main) {
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const auto state = auxiliary_switches_.main_state();
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#define set(page, flags) {\
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auto ®ion = regions[region_map[page]]; \
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region.read = flags.read ? &ram_base[0x01'0000] : ram_base; \
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region.write = flags.write ? &ram_base[0x01'0000] : ram_base; \
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}
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// Base: $0200–$03FF.
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set(0x02, state.base);
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assert_is_region(0x02, 0x04);
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// Region $0400–$07ff.
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set(0x04, state.region_04_08);
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assert_is_region(0x04, 0x08);
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// Base: $0800–$1FFF.
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set(0x08, state.base);
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assert_is_region(0x08, 0x20);
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// Region $2000–$3FFF.
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set(0x20, state.region_20_40);
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assert_is_region(0x20, 0x40);
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// Base: $4000–$BFFF.
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set(0x40, state.base);
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assert_is_region(0x40, 0xc0);
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#undef set
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}
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// Update whether base or auxiliary RAM is visible in: (i) the zero
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// and stack pages; and (ii) anywhere that the language card is exposing RAM instead of ROM.
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if constexpr (bool(type & PagingType::ZeroPage)) {
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// Affects bank $00 only, and should be a single region.
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auto ®ion = regions[region_map[0]];
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region.read = region.write = auxiliary_switches_.zero_state() ? &ram_base[0x01'0000] : ram_base;
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assert(region_map[0x0000] == region_map[0x0001]);
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assert(region_map[0x0001]+1 == region_map[0x0002]);
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}
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// Establish whether ROM or card switches are exposed in the distinct
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// regions C100–C2FF, C300–C3FF, C400–C7FF and C800–CFFF.
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//
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// On the IIgs it intersects with the current shadow register.
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if constexpr (bool(type & (PagingType::CardArea | PagingType::Main))) {
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const bool inhibit_banks0001 = shadow_register_ & 0x40;
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const auto state = auxiliary_switches_.card_state();
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auto apply = [&state, this](uint32_t bank_base) {
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auto &c0_region = regions[region_map[bank_base | 0xc0]];
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auto &c1_region = regions[region_map[bank_base | 0xc1]];
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auto &c3_region = regions[region_map[bank_base | 0xc3]];
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auto &c4_region = regions[region_map[bank_base | 0xc4]];
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auto &c8_region = regions[region_map[bank_base | 0xc8]];
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const uint8_t *const rom = ®ions[region_map[0xffd0]].read[0xffc100] - ((bank_base << 8) + 0xc100);
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// This is applied dynamically as it may be added or lost in banks $00 and $01.
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c0_region.flags |= Region::IsIO;
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#define apply_region(flag, region) \
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region.write = nullptr; \
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if(flag) { \
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region.read = rom; \
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region.flags &= ~Region::IsIO; \
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} else { \
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region.flags |= Region::IsIO; \
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}
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apply_region(state.region_C1_C3, c1_region);
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apply_region(state.region_C3, c3_region);
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apply_region(state.region_C4_C8, c4_region);
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apply_region(state.region_C8_D0, c8_region);
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#undef apply_region
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// Sanity checks.
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assert(region_map[bank_base | 0xc1] == region_map[bank_base | 0xc0]+1);
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assert(region_map[bank_base | 0xc2] == region_map[bank_base | 0xc1]);
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assert(region_map[bank_base | 0xc3] == region_map[bank_base | 0xc2]+1);
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assert(region_map[bank_base | 0xc4] == region_map[bank_base | 0xc3]+1);
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assert(region_map[bank_base | 0xc7] == region_map[bank_base | 0xc4]);
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assert(region_map[bank_base | 0xc8] == region_map[bank_base | 0xc7]+1);
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assert(region_map[bank_base | 0xcf] == region_map[bank_base | 0xc8]);
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assert(region_map[bank_base | 0xd0] == region_map[bank_base | 0xcf]+1);
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};
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if(inhibit_banks0001) {
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// Set no IO in the Cx00 range for banks $00 and $01, just
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// regular RAM (or possibly auxiliary).
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const auto auxiliary_state = auxiliary_switches_.main_state();
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for(uint8_t region = region_map[0x00c0]; region < region_map[0x00d0]; region++) {
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regions[region].read = auxiliary_state.base.read ? &ram_base[0x01'0000] : ram_base;
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regions[region].write = auxiliary_state.base.write ? &ram_base[0x01'0000] : ram_base;
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regions[region].flags &= ~Region::IsIO;
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}
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for(uint8_t region = region_map[0x01c0]; region < region_map[0x01d0]; region++) {
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regions[region].read = regions[region].write = ram_base;
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regions[region].flags &= ~Region::IsIO;
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}
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} else {
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// Obey the card state for banks $00 and $01.
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apply(0x0000);
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apply(0x0100);
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}
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// Obey the card state for banks $e0 and $e1.
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apply(0xe000);
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apply(0xe100);
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}
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}
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// IIgs specific: sets or resets the ::IsShadowed flag across affected banks as
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// per the current state of the shadow register.
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//
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// Completely distinct from the auxiliary and language card switches.
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void set_shadowing() {
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// Relevant bits:
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//
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||
// b5: inhibit shadowing, text page 2 [if ROM 03; as if always set otherwise]
|
||
// b4: inhibit shadowing, auxiliary high-res graphics
|
||
// b3: inhibit shadowing, super high-res graphics
|
||
// b2: inhibit shadowing, high-res graphics page 2
|
||
// b1: inhibit shadowing, high-res graphics page 1
|
||
// b0: inhibit shadowing, text page 1
|
||
//
|
||
// The interpretations of how the overlapping high-res and super high-res inhibit
|
||
// bits apply used below is taken from The Apple IIgs Technical Reference, P. 178.
|
||
|
||
// Of course, zones are:
|
||
//
|
||
// $0400–$0800 Text Page 1
|
||
// $0800–$0C00 Text Page 2 [ROM 03 machines]
|
||
// $2000–$4000 High-res Page 1, and Super High-res in odd banks
|
||
// $4000–$6000 High-res Page 2, and Huper High-res in odd banks
|
||
// $6000–$a000 Odd banks only, rest of Super High-res
|
||
// [plus IO and language card space, subject to your definition of shadowing]
|
||
|
||
enum Inhibit {
|
||
TextPage1 = 0x01,
|
||
HighRes1 = 0x02,
|
||
HighRes2 = 0x04,
|
||
SuperHighRes = 0x08,
|
||
AuxiliaryHighRes = 0x10,
|
||
TextPage2 = 0x20,
|
||
};
|
||
|
||
// Clear all shadowing.
|
||
shadow_pages.reset();
|
||
|
||
// Text Page 1, main and auxiliary — $0400–$0800.
|
||
{
|
||
const bool should_shadow_text1 = !(shadow_register_ & Inhibit::TextPage1);
|
||
if(should_shadow_text1) {
|
||
shadow_pages |= shadow_text1;
|
||
}
|
||
}
|
||
|
||
// Text Page 2, main and auxiliary — 0x0800–0x0c00.
|
||
//
|
||
// The mask applied will be all 0 for a pre-ROM03 machine.
|
||
{
|
||
const bool should_shadow_text2 = !(shadow_register_ & Inhibit::TextPage2);
|
||
if(should_shadow_text2) {
|
||
shadow_pages |= shadow_text2;
|
||
}
|
||
}
|
||
|
||
// Hi-res graphics Page 1, main and auxiliary — $2000–$4000;
|
||
// also part of the super high-res graphics page on odd pages.
|
||
//
|
||
// Even test applied:
|
||
// high-res graphics page 1 inhibit bit alone is definitive.
|
||
//
|
||
// Odd test:
|
||
// (high-res graphics inhibit or auxiliary high res graphics inhibit) _and_
|
||
// (super high-res inhibit).
|
||
//
|
||
{
|
||
const bool should_shadow_highres1 = !(shadow_register_ & Inhibit::HighRes1);
|
||
if(should_shadow_highres1) {
|
||
shadow_pages |= shadow_highres1;
|
||
}
|
||
|
||
const bool should_shadow_aux_highres1 = !(
|
||
shadow_register_ & (Inhibit::HighRes1 | Inhibit::AuxiliaryHighRes) &&
|
||
shadow_register_ & Inhibit::SuperHighRes
|
||
);
|
||
if(should_shadow_aux_highres1) {
|
||
shadow_pages |= shadow_highres1_aux;
|
||
}
|
||
}
|
||
|
||
// Hi-res graphics Page 2, main and auxiliary — $4000–$6000;
|
||
// also part of the super high-res graphics page.
|
||
//
|
||
// Test applied: much like that for page 1.
|
||
{
|
||
const bool should_shadow_highres2 = !(shadow_register_ & Inhibit::HighRes2);
|
||
if(should_shadow_highres2) {
|
||
shadow_pages |= shadow_highres2;
|
||
}
|
||
|
||
const bool should_shadow_aux_highres2 = !(
|
||
shadow_register_ & (Inhibit::HighRes2 | Inhibit::AuxiliaryHighRes) &&
|
||
shadow_register_ & Inhibit::SuperHighRes
|
||
);
|
||
if(should_shadow_aux_highres2) {
|
||
shadow_pages |= shadow_highres2_aux;
|
||
}
|
||
}
|
||
|
||
// Residue of Super Hi-Res — $6000–$a000 (odd pages only).
|
||
//
|
||
// Test applied:
|
||
// auxiliary high res graphics inhibit and super high-res inhibit
|
||
{
|
||
const bool should_shadow_superhighres = !(
|
||
shadow_register_ & Inhibit::SuperHighRes &&
|
||
shadow_register_ & Inhibit::AuxiliaryHighRes
|
||
);
|
||
if(should_shadow_superhighres) {
|
||
shadow_pages |= shadow_superhighres;
|
||
}
|
||
}
|
||
}
|
||
|
||
void print_state() {
|
||
uint8_t region = region_map[0];
|
||
uint32_t start = 0;
|
||
for(uint32_t top = 0; top < 65536; top++) {
|
||
if(region_map[top] == region) continue;
|
||
|
||
printf("%06x -> %06x\t", start, top << 8);
|
||
printf("%c%c\n",
|
||
(regions[region_map[top] - 1].flags & Region::Is1Mhz) ? '1' : '-',
|
||
(regions[region_map[top] - 1].flags & Region::IsIO) ? 'x' : '-'
|
||
);
|
||
|
||
start = top << 8;
|
||
region = region_map[top];
|
||
}
|
||
}
|
||
|
||
#undef assert_is_region
|
||
|
||
private:
|
||
// Various precomputed bitsets describing key regions; std::bitset doesn't support constexpr instantiation
|
||
// beyond the first 64 bits at the time of writing, alas, so these are generated at runtime.
|
||
std::bitset<128> shadow_text1;
|
||
std::bitset<128> shadow_text2;
|
||
std::bitset<128> shadow_highres1, shadow_highres1_aux;
|
||
std::bitset<128> shadow_highres2, shadow_highres2_aux;
|
||
std::bitset<128> shadow_superhighres;
|
||
|
||
void setup_shadow_maps(bool is_rom03) {
|
||
static constexpr int shadow_shift = 10;
|
||
static constexpr int auxiliary_offset = 0x1'0000 >> shadow_shift;
|
||
|
||
for(size_t c = 0x0400 >> shadow_shift; c < 0x0800 >> shadow_shift; c++) {
|
||
shadow_text1[c] = shadow_text1[c+auxiliary_offset] = true;
|
||
}
|
||
|
||
// Shadowing of text page 2 was added only with the ROM03 machine.
|
||
if(is_rom03) {
|
||
for(size_t c = 0x0800 >> shadow_shift; c < 0x0c00 >> shadow_shift; c++) {
|
||
shadow_text2[c] = shadow_text2[c+auxiliary_offset] = true;
|
||
}
|
||
}
|
||
|
||
for(size_t c = 0x2000 >> shadow_shift; c < 0x4000 >> shadow_shift; c++) {
|
||
shadow_highres1[c] = true;
|
||
shadow_highres1_aux[c+auxiliary_offset] = true;
|
||
}
|
||
|
||
for(size_t c = 0x4000 >> shadow_shift; c < 0x6000 >> shadow_shift; c++) {
|
||
shadow_highres2[c] = true;
|
||
shadow_highres2_aux[c+auxiliary_offset] = true;
|
||
}
|
||
|
||
for(size_t c = 0x6000 >> shadow_shift; c < 0xa000 >> shadow_shift; c++) {
|
||
shadow_superhighres[c+auxiliary_offset] = true;
|
||
}
|
||
}
|
||
|
||
public:
|
||
// Memory layout here is done via double indirection; the main loop should:
|
||
// (i) use the top two bytes of the address to get an index from memory_map_; and
|
||
// (ii) use that to index the memory_regions table.
|
||
//
|
||
// Pointers are eight bytes at the time of writing, so the extra level of indirection
|
||
// reduces what would otherwise be a 1.25mb table down to not a great deal more than 64kb.
|
||
std::array<uint8_t, 65536> region_map{};
|
||
uint8_t *ram_base = nullptr;
|
||
uint8_t *shadow_base[2] = {nullptr, nullptr};
|
||
static constexpr int shadow_mask[2] = {0xff'ffff, 0x01'ffff};
|
||
|
||
struct Region {
|
||
uint8_t *write = nullptr;
|
||
const uint8_t *read = nullptr;
|
||
uint8_t flags = 0;
|
||
|
||
enum Flag: uint8_t {
|
||
Is1Mhz = 1 << 0, // Both reads and writes should be synchronised with the 1Mhz clock.
|
||
IsIO = 1 << 1, // Indicates that this region should be checked for soft switches, registers, etc.
|
||
};
|
||
};
|
||
|
||
// Shadow_pages: divides the final 128kb of memory into 1kb chunks and includes a flag to indicate whether
|
||
// each is a potential destination for shadowing.
|
||
//
|
||
// Shadow_banks: divides the whole 16mb of memory into 128kb chunks and includes a flag to indicate whether
|
||
// each is a potential source of shadowing.
|
||
std::bitset<128> shadow_pages{}, shadow_banks{};
|
||
|
||
std::array<Region, 40> regions; // An assert above ensures that this is large enough; there's no
|
||
// doctrinal reason for it to be whatever size it is now, just
|
||
// adjust as required.
|
||
};
|
||
|
||
// TODO: branching below on region.read/write is predicated on the idea that extra scratch space
|
||
// would be less efficient. Verify that?
|
||
|
||
#define MemoryMapRegion(map, address) map.regions[map.region_map[address >> 8]]
|
||
#define MemoryMapRead(region, address, value) *value = region.read ? region.read[address] : 0xff
|
||
|
||
// The below encapsulates the fact that I've yet to determine whether Apple intends to
|
||
// indicate that logical addresses (i.e. those prior to being mapped per the current paging)
|
||
// or physical addresses (i.e. after mapping) are subject to shadowing.
|
||
#ifdef SHADOW_LOGICAL
|
||
|
||
#define IsShadowed(map, region, address) \
|
||
(map.shadow_pages[((®ion.write[address] - map.ram_base) >> 10) & 127] & map.shadow_banks[address >> 17])
|
||
|
||
#define MemoryMapWrite(map, region, address, value) \
|
||
if(region.write) { \
|
||
region.write[address] = *value; \
|
||
const bool _mm_is_shadowed = IsShadowed(map, region, address); \
|
||
map.shadow_base[_mm_is_shadowed][address & map.shadow_mask[_mm_is_shadowed]] = *value; \
|
||
}
|
||
|
||
#else
|
||
|
||
#define IsShadowed(map, region, address) \
|
||
(map.shadow_pages[(address >> 10) & 127] & map.shadow_banks[address >> 17])
|
||
|
||
#define MemoryMapWrite(map, region, address, value) \
|
||
if(region.write) { \
|
||
region.write[address] = *value; \
|
||
const bool _mm_is_shadowed = IsShadowed(map, region, address); \
|
||
map.shadow_base[_mm_is_shadowed][(®ion.write[address] - map.ram_base) & map.shadow_mask[_mm_is_shadowed]] = *value; \
|
||
}
|
||
|
||
#endif
|
||
|
||
// Quick notes on ::IsShadowed contortions:
|
||
//
|
||
// The objective is to support shadowing:
|
||
// 1. without storing a whole extra pointer, and such that the shadowing flags are orthogonal to the current auxiliary memory settings;
|
||
// 2. in such a way as to support shadowing both in banks $00/$01 and elsewhere; and
|
||
// 3. to do so without introducing too much in the way of branching.
|
||
//
|
||
// Hence the implemented solution: if shadowing is enabled then use the distance from the start of physical RAM
|
||
// modulo 128k indexed into the bank $e0/$e1 RAM.
|
||
//
|
||
// With a further twist: the modulo and pointer are indexed on ::IsShadowed to eliminate a branch even on that.
|
||
|
||
}
|
||
}
|
||
|
||
#endif /* MemoryMap_h */
|