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CLK/Machines/Amiga/Blitter.hpp
2022-07-26 17:05:05 -04:00

143 lines
4.3 KiB
C++

//
// Blitter.hpp
// Clock Signal
//
// Created by Thomas Harte on 22/07/2021.
// Copyright © 2021 Thomas Harte. All rights reserved.
//
#ifndef Blitter_hpp
#define Blitter_hpp
#include <cstddef>
#include <cstdint>
#include "../../ClockReceiver/ClockReceiver.hpp"
#include "DMADevice.hpp"
namespace Amiga {
class BlitterSequencer {
public:
enum class Channel {
Write, C, B, A, None
};
void set_control(int control) {
control_ = control;
}
void complete() {
complete_ = true;
}
Channel next() {
if(complete_ && !index_) {
// TODO: this isn't quite right; some patterns leave a gap before
// the final write, some don't. Figure this out.
return Channel::Write;
}
Channel next = Channel::None;
switch(control_) {
default: break;
case 1: next = next_channel(pattern1); break;
case 2: next = next_channel(pattern2); break;
case 3: next = next_channel(pattern3); break;
case 4: next = next_channel(pattern4); break;
case 5: next = next_channel(pattern5); break;
case 6: next = next_channel(pattern6); break;
case 7: next = next_channel(pattern7); break;
case 8: next = next_channel(pattern8); break;
case 9: next = next_channel(pattern9); break;
case 10: next = next_channel(patternA); break;
case 11: next = next_channel(patternB); break;
case 12: next = next_channel(patternC); break;
case 13: next = next_channel(patternD); break;
case 14: next = next_channel(patternE); break;
case 15: next = next_channel(patternF); break;
}
return next;
}
private:
static constexpr std::array<Channel, 2> pattern1 = { Channel::Write, Channel::None };
static constexpr std::array<Channel, 2> pattern2 = { Channel::C, Channel::None };
static constexpr std::array<Channel, 3> pattern3 = { Channel::C, Channel::Write, Channel::None };
static constexpr std::array<Channel, 3> pattern4 = { Channel::B, Channel::None, Channel::None };
static constexpr std::array<Channel, 3> pattern5 = { Channel::B, Channel::Write, Channel::None };
static constexpr std::array<Channel, 3> pattern6 = { Channel::B, Channel::C, Channel::None };
static constexpr std::array<Channel, 4> pattern7 = { Channel::B, Channel::C, Channel::Write, Channel::None };
static constexpr std::array<Channel, 2> pattern8 = { Channel::A, Channel::None };
static constexpr std::array<Channel, 2> pattern9 = { Channel::A, Channel::Write };
static constexpr std::array<Channel, 2> patternA = { Channel::A, Channel::C };
static constexpr std::array<Channel, 3> patternB = { Channel::A, Channel::C, Channel::Write };
static constexpr std::array<Channel, 3> patternC = { Channel::A, Channel::B, Channel::None };
static constexpr std::array<Channel, 3> patternD = { Channel::A, Channel::B, Channel::Write };
static constexpr std::array<Channel, 3> patternE = { Channel::A, Channel::B, Channel::C };
static constexpr std::array<Channel, 4> patternF = { Channel::A, Channel::B, Channel::C, Channel::Write };
template <typename ArrayT> Channel next_channel(const ArrayT &list) {
const Channel result = list[index_];
index_ = (index_ + 1) % list.size();
return result;
}
int control_ = 0;
int index_ = 0;
bool complete_ = false;
};
class Blitter: public DMADevice<4, 4> {
public:
using DMADevice::DMADevice;
// Various setters; it's assumed that address decoding is handled externally.
//
// In all cases where a channel is identified numerically, it's taken that
// 0 = A, 1 = B, 2 = C, 3 = D.
void set_control(int index, uint16_t value);
void set_first_word_mask(uint16_t value);
void set_last_word_mask(uint16_t value);
void set_size(uint16_t value);
void set_minterms(uint16_t value);
// void set_vertical_size(uint16_t value);
// void set_horizontal_size(uint16_t value);
void set_data(int channel, uint16_t value);
uint16_t get_status();
bool advance_dma();
private:
int width_ = 0, height_ = 0;
int shifts_[2]{};
uint16_t a_mask_[2] = {0xffff, 0xffff};
bool line_mode_ = false;
bool one_dot_ = false;
int line_direction_ = 0;
int line_sign_ = 1;
uint32_t direction_ = 1;
bool inclusive_fill_ = false;
bool exclusive_fill_ = false;
bool fill_carry_ = false;
bool channel_enables_[4]{};
uint8_t minterms_ = 0;
uint32_t a32_ = 0, b32_ = 0;
uint16_t a_data_ = 0, b_data_ = 0, c_data_ = 0;
bool not_zero_flag_ = false;
};
}
#endif /* Blitter_hpp */