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A latency-hating emulator of 8- and 16-bit platforms: the Acorn Electron, Amstrad CPC, Apple II/II+/IIe and early Macintosh, Atari 2600 and ST, ColecoVision, Enterprise 64/128, Commodore Vic-20 and Amiga, MSX 1, Oric 1/Atmos, Sega Master System, Sinclair
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2016-02-06 16:07:23 -05:00
Machines There is now a semi-reasonable amount of screen output again. 2016-02-05 21:35:39 -05:00
OSBindings/Mac That's one header file less. 2016-02-05 23:05:58 -05:00
Outputs Allowed overly aggressive allocations to be cleared up after the fact. 2016-02-06 16:07:23 -05:00
Processors/6502 Made the constructor protected, to emphasise that this class isn't for instantiation. Also added extra comments aplenty. 2016-01-21 08:39:34 -05:00
SignalProcessing Some data is marginally reaching the CPU from the tape. 2016-01-19 22:05:34 -05:00
Storage/Tape Continued slow migration of shader ownership to CRT. Attempted to start debugging the tape interface. 2016-01-27 21:35:57 -05:00
.gitignore Imported what little I have so far in the way of a memory-access cycle complete 6502 and just enough of a pretend Atari 2600 on top to be able to see some playfields in ASCII art. 2015-07-16 19:56:02 -04:00
LICENSE
README.md Create README.md 2015-07-16 19:47:37 -04:00

CLK

An attempt to unify my various bits of emulation; we'll see.