1
0
mirror of https://github.com/TomHarte/CLK.git synced 2024-11-23 18:31:53 +00:00
CLK/Storage/Disk
2017-03-26 14:34:47 -04:00
..
Encodings Completed curly bracket movement. 2017-03-26 14:34:47 -04:00
Formats Completed curly bracket movement. 2017-03-26 14:34:47 -04:00
DigitalPhaseLockedLoop.cpp Completed curly bracket movement. 2017-03-26 14:34:47 -04:00
DigitalPhaseLockedLoop.hpp Completed curly bracket movement. 2017-03-26 14:34:47 -04:00
Disk.cpp Completed curly bracket movement. 2017-03-26 14:34:47 -04:00
Disk.hpp Made an attempt to explain the requirements placed upon Disk subclasses that wish to support writing. 2016-12-31 15:30:48 -05:00
DiskController.cpp Completed curly bracket movement. 2017-03-26 14:34:47 -04:00
DiskController.hpp
Drive.cpp Completed curly bracket movement. 2017-03-26 14:34:47 -04:00
Drive.hpp
PCMPatchedTrack.cpp Completed curly bracket movement. 2017-03-26 14:34:47 -04:00
PCMPatchedTrack.hpp Periods need a custom copy constructor too, if they're going to avoid sharing an event_source. 2016-12-30 17:39:52 -05:00
PCMSegment.cpp Completed curly bracket movement. 2017-03-26 14:34:47 -04:00
PCMSegment.hpp If asynchronous background processing is to occur on tracks then, given that they inherently have state, they'll need to be copyable, and ideally 'cheaply' (though it's not too great a priority). So started implementing appropriate copy constructors. Also introduced an extra level of indirection to PCMSegmentEventSource so that it can copy itself without copying the underlying PCMSegment, which is 95% of the heft of a track in all currently-implemented cases. 2016-12-30 14:23:26 -05:00
PCMTrack.cpp Completed curly bracket movement. 2017-03-26 14:34:47 -04:00
PCMTrack.hpp After a quick bit of reading, discovered the virtual copy constructor pattern really is only a convention in C++, and conformed to it. Which hopefully gives copyable tracks. 2016-12-30 17:25:39 -05:00