mirror of
https://github.com/TomHarte/CLK.git
synced 2024-11-30 04:50:08 +00:00
249 lines
8.3 KiB
C++
249 lines
8.3 KiB
C++
//
|
|
// JustInTime.hpp
|
|
// Clock Signal
|
|
//
|
|
// Created by Thomas Harte on 28/07/2019.
|
|
// Copyright © 2019 Thomas Harte. All rights reserved.
|
|
//
|
|
|
|
#ifndef JustInTime_h
|
|
#define JustInTime_h
|
|
|
|
#include "../Concurrency/AsyncTaskQueue.hpp"
|
|
#include "ForceInline.hpp"
|
|
|
|
/*!
|
|
A JustInTimeActor holds (i) an embedded object with a run_for method; and (ii) an amount
|
|
of time since run_for was last called.
|
|
|
|
Time can be added using the += operator. The -> operator can be used to access the
|
|
embedded object. All time accumulated will be pushed to object before the pointer is returned.
|
|
|
|
Machines that accumulate HalfCycle time but supply to a Cycle-counted device may supply a
|
|
separate @c TargetTimeScale at template declaration.
|
|
|
|
If the held object implements get_next_sequence_point() then it'll be used to flush implicitly
|
|
as and when sequence points are hit. Callers can use will_flush() to predict these.
|
|
*/
|
|
template <class T, int multiplier = 1, int divider = 1, class LocalTimeScale = HalfCycles, class TargetTimeScale = LocalTimeScale> class JustInTimeActor {
|
|
private:
|
|
class SequencePointAwareDeleter {
|
|
public:
|
|
explicit SequencePointAwareDeleter(JustInTimeActor<T, multiplier, divider, LocalTimeScale, TargetTimeScale> *actor) : actor_(actor) {}
|
|
|
|
void operator ()(const T *const) const {
|
|
if constexpr (has_sequence_points<T>::value) {
|
|
actor_->update_sequence_point();
|
|
}
|
|
}
|
|
|
|
private:
|
|
JustInTimeActor<T, multiplier, divider, LocalTimeScale, TargetTimeScale> *const actor_;
|
|
};
|
|
|
|
public:
|
|
/// Constructs a new JustInTimeActor using the same construction arguments as the included object.
|
|
template<typename... Args> JustInTimeActor(Args&&... args) : object_(std::forward<Args>(args)...) {}
|
|
|
|
/// Adds time to the actor.
|
|
forceinline void operator += (LocalTimeScale rhs) {
|
|
if constexpr (multiplier != 1) {
|
|
time_since_update_ += rhs * multiplier;
|
|
} else {
|
|
time_since_update_ += rhs;
|
|
}
|
|
is_flushed_ = false;
|
|
|
|
if constexpr (has_sequence_points<T>::value) {
|
|
time_until_event_ -= rhs;
|
|
if(time_until_event_ <= LocalTimeScale(0)) {
|
|
flush();
|
|
update_sequence_point();
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Flushes all accumulated time and returns a pointer to the included object.
|
|
///
|
|
/// If this object provides sequence points, checks for changes to the next
|
|
/// sequence point upon deletion of the pointer.
|
|
forceinline auto operator->() {
|
|
flush();
|
|
return std::unique_ptr<T, SequencePointAwareDeleter>(&object_, SequencePointAwareDeleter(this));
|
|
}
|
|
|
|
/// Acts exactly as per the standard ->, but preserves constness.
|
|
///
|
|
/// Despite being const, this will flush the object and, if relevant, update the next sequence point.
|
|
forceinline auto operator -> () const {
|
|
auto non_const_this = const_cast<JustInTimeActor<T, multiplier, divider, LocalTimeScale, TargetTimeScale> *>(this);
|
|
non_const_this->flush();
|
|
return std::unique_ptr<const T, SequencePointAwareDeleter>(&object_, SequencePointAwareDeleter(non_const_this));
|
|
}
|
|
|
|
/// @returns a pointer to the included object, without flushing time.
|
|
forceinline T *last_valid() {
|
|
return &object_;
|
|
}
|
|
|
|
/// @returns the amount of time since the object was last flushed, in the target time scale.
|
|
forceinline TargetTimeScale time_since_flush() const {
|
|
// TODO: does this handle conversions properly where TargetTimeScale != LocalTimeScale?
|
|
if constexpr (divider == 1) {
|
|
return time_since_update_;
|
|
}
|
|
return TargetTimeScale(time_since_update_.as_integral() / divider);
|
|
}
|
|
|
|
/// Flushes all accumulated time.
|
|
///
|
|
/// This does not affect this actor's record of when the next sequence point will occur.
|
|
forceinline void flush() {
|
|
if(!is_flushed_) {
|
|
did_flush_ = is_flushed_ = true;
|
|
if constexpr (divider == 1) {
|
|
const auto duration = time_since_update_.template flush<TargetTimeScale>();
|
|
object_.run_for(duration);
|
|
} else {
|
|
const auto duration = time_since_update_.template divide<TargetTimeScale>(LocalTimeScale(divider));
|
|
if(duration > TargetTimeScale(0))
|
|
object_.run_for(duration);
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Indicates whether a flush has occurred since the last call to did_flush().
|
|
forceinline bool did_flush() {
|
|
const bool did_flush = did_flush_;
|
|
did_flush_ = false;
|
|
return did_flush;
|
|
}
|
|
|
|
/// @returns the number of cycles until the next sequence-point-based flush, if the embedded object
|
|
/// supports sequence points; @c LocalTimeScale() otherwise.
|
|
LocalTimeScale cycles_until_implicit_flush() const {
|
|
return time_until_event_;
|
|
}
|
|
|
|
/// Indicates whether a sequence-point-caused flush will occur if the specified period is added.
|
|
forceinline bool will_flush(LocalTimeScale rhs) const {
|
|
if constexpr (!has_sequence_points<T>::value) {
|
|
return false;
|
|
}
|
|
return rhs >= time_until_event_;
|
|
}
|
|
|
|
/// Updates this template's record of the next sequence point.
|
|
void update_sequence_point() {
|
|
if constexpr (has_sequence_points<T>::value) {
|
|
time_until_event_ = object_.get_next_sequence_point();
|
|
assert(time_until_event_ > LocalTimeScale(0));
|
|
}
|
|
}
|
|
|
|
private:
|
|
T object_;
|
|
LocalTimeScale time_since_update_, time_until_event_;
|
|
bool is_flushed_ = true;
|
|
bool did_flush_ = false;
|
|
|
|
template <typename S, typename = void> struct has_sequence_points : std::false_type {};
|
|
template <typename S> struct has_sequence_points<S, decltype(void(std::declval<S &>().get_next_sequence_point()))> : std::true_type {};
|
|
};
|
|
|
|
/*!
|
|
A RealTimeActor presents the same interface as a JustInTimeActor but doesn't defer work.
|
|
Time added will be performed immediately.
|
|
|
|
Its primary purpose is to allow consumers to remain flexible in their scheduling.
|
|
*/
|
|
template <class T, int multiplier = 1, int divider = 1, class LocalTimeScale = HalfCycles, class TargetTimeScale = LocalTimeScale> class RealTimeActor {
|
|
public:
|
|
template<typename... Args> RealTimeActor(Args&&... args) : object_(std::forward<Args>(args)...) {}
|
|
|
|
forceinline void operator += (const LocalTimeScale &rhs) {
|
|
if constexpr (multiplier == 1 && divider == 1) {
|
|
object_.run_for(TargetTimeScale(rhs));
|
|
return;
|
|
}
|
|
|
|
if constexpr (multiplier == 1) {
|
|
accumulated_time_ += rhs;
|
|
} else {
|
|
accumulated_time_ += rhs * multiplier;
|
|
}
|
|
|
|
if constexpr (divider == 1) {
|
|
const auto duration = accumulated_time_.template flush<TargetTimeScale>();
|
|
object_.run_for(duration);
|
|
} else {
|
|
const auto duration = accumulated_time_.template divide<TargetTimeScale>(LocalTimeScale(divider));
|
|
if(duration > TargetTimeScale(0))
|
|
object_.run_for(duration);
|
|
}
|
|
}
|
|
|
|
forceinline T *operator->() { return &object_; }
|
|
forceinline const T *operator->() const { return &object_; }
|
|
forceinline T *last_valid() { return &object_; }
|
|
forceinline void flush() {}
|
|
|
|
private:
|
|
T object_;
|
|
LocalTimeScale accumulated_time_;
|
|
};
|
|
|
|
/*!
|
|
A AsyncJustInTimeActor acts like a JustInTimeActor but additionally contains an AsyncTaskQueue.
|
|
Any time the amount of accumulated time crosses a threshold provided at construction time,
|
|
the object will be updated on the AsyncTaskQueue.
|
|
*/
|
|
template <class T, class LocalTimeScale = HalfCycles, class TargetTimeScale = LocalTimeScale> class AsyncJustInTimeActor {
|
|
public:
|
|
/// Constructs a new AsyncJustInTimeActor using the same construction arguments as the included object.
|
|
template<typename... Args> AsyncJustInTimeActor(TargetTimeScale threshold, Args&&... args) :
|
|
object_(std::forward<Args>(args)...),
|
|
threshold_(threshold) {}
|
|
|
|
/// Adds time to the actor.
|
|
inline void operator += (const LocalTimeScale &rhs) {
|
|
time_since_update_ += rhs;
|
|
if(time_since_update_ >= threshold_) {
|
|
time_since_update_ -= threshold_;
|
|
task_queue_.enqueue([this] () {
|
|
object_.run_for(threshold_);
|
|
});
|
|
}
|
|
is_flushed_ = false;
|
|
}
|
|
|
|
/// Flushes all accumulated time and returns a pointer to the included object.
|
|
inline T *operator->() {
|
|
flush();
|
|
return &object_;
|
|
}
|
|
|
|
/// Returns a pointer to the included object without flushing time.
|
|
inline T *last_valid() {
|
|
return &object_;
|
|
}
|
|
|
|
/// Flushes all accumulated time.
|
|
inline void flush() {
|
|
if(!is_flushed_) {
|
|
task_queue_.flush();
|
|
object_.run_for(time_since_update_.template flush<TargetTimeScale>());
|
|
is_flushed_ = true;
|
|
}
|
|
}
|
|
|
|
private:
|
|
T object_;
|
|
LocalTimeScale time_since_update_;
|
|
TargetTimeScale threshold_;
|
|
bool is_flushed_ = true;
|
|
Concurrency::AsyncTaskQueue task_queue_;
|
|
};
|
|
|
|
#endif /* JustInTime_h */
|