This website requires JavaScript.
Explore
Mirrors
Help
Sign In
6502
/
CLK
Watch
1
Star
0
Fork
0
You've already forked CLK
mirror of
https://github.com/TomHarte/CLK.git
synced
2025-01-12 00:30:31 +00:00
Code
Issues
Projects
Releases
Wiki
Activity
CLK
/
Machines
/
Atari2600
History
Thomas Harte
36396b3d62
Made a slightly better, albeit still inaccurate, version of missile-player lock.Enough for Combat to do reasonable things.
2017-02-21 20:45:20 -05:00
..
Atari2600.cpp
Missile to player lock is supposed to be a toggle; also factored out the commonalities of missile and ball drawing.
2017-02-21 07:58:37 -05:00
Atari2600.hpp
Attempted to bring frequency-switching logic into the cross-platform realm. Which for now creates an issue with the OpenGL context.
2017-02-19 21:20:37 -05:00
Atari2600Inputs.h
Factored out and templated the 6532, finally taking the opportunity to add a means to control the on-console switches of an Atari 2600.
2016-06-19 19:36:34 -04:00
PIA.hpp
Factored out the Atari 2600's 6532 connection, as a low-hanging fruit.
2016-12-03 13:41:55 -05:00
Speaker.cpp
Factored out the Atari 2600 speaker and adjusted it to postfix underscores.
2016-12-03 13:39:46 -05:00
Speaker.hpp
Factored out the Atari 2600 speaker and adjusted it to postfix underscores.
2016-12-03 13:39:46 -05:00
TIA.cpp
Made a slightly better, albeit still inaccurate, version of missile-player lock.Enough for Combat to do reasonable things.
2017-02-21 20:45:20 -05:00
TIA.hpp
Made a slightly better, albeit still inaccurate, version of missile-player lock.Enough for Combat to do reasonable things.
2017-02-21 20:45:20 -05:00