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101 lines
3.4 KiB
C++
101 lines
3.4 KiB
C++
//
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// Audio.cpp
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// Clock Signal
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//
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// Created by Thomas Harte on 31/05/2019.
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// Copyright © 2019 Thomas Harte. All rights reserved.
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//
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#include "Audio.hpp"
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#include <algorithm>
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using namespace Apple::Macintosh;
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namespace {
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// The sample_length is coupled with the clock rate selected within the Macintosh proper;
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// as per the header-declaration a divide-by-two clock is expected to arrive here.
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const std::size_t sample_length = 352 / 2;
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}
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Audio::Audio(Concurrency::AsyncTaskQueue<false> &task_queue) : task_queue_(task_queue) {}
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// MARK: - Inputs
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void Audio::post_sample(uint8_t sample) {
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// Store sample directly indexed by current write pointer; this ensures that collected samples
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// directly map to volume and enabled/disabled states.
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sample_queue_.buffer[sample_queue_.write_pointer].store(sample, std::memory_order_relaxed);
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sample_queue_.write_pointer = (sample_queue_.write_pointer + 1) % sample_queue_.buffer.size();
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}
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void Audio::set_volume(int volume) {
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// Do nothing if the volume hasn't changed.
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if(posted_volume_ == volume) return;
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posted_volume_ = volume;
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// Post the volume change as a deferred event.
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task_queue_.enqueue([this, volume] () {
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volume_ = volume;
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set_volume_multiplier();
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});
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}
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void Audio::set_enabled(bool on) {
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// Do nothing if the mask hasn't changed.
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if(posted_enable_mask_ == int(on)) return;
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posted_enable_mask_ = int(on);
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// Post the enabled mask change as a deferred event.
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task_queue_.enqueue([this, on] () {
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enabled_mask_ = int(on);
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set_volume_multiplier();
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});
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}
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// MARK: - Output generation
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bool Audio::is_zero_level() const {
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return !volume_ || !enabled_mask_;
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}
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void Audio::set_sample_volume_range(std::int16_t range) {
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// Some underflow here doesn't really matter.
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output_volume_ = range / (7 * 255);
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set_volume_multiplier();
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}
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void Audio::set_volume_multiplier() {
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volume_multiplier_ = int16_t(output_volume_ * volume_ * enabled_mask_);
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}
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template <Outputs::Speaker::Action action>
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void Audio::apply_samples(std::size_t number_of_samples, Outputs::Speaker::MonoSample *target) {
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// TODO: the implementation below acts as if the hardware uses pulse-amplitude modulation;
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// in fact it uses pulse-width modulation. But the scale for pulses isn't specified, so
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// that's something to return to.
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while(number_of_samples) {
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// Determine how many output samples will be at the same level.
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const auto cycles_left_in_sample = std::min(number_of_samples, sample_length - subcycle_offset_);
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// Determine the output level, and output that many samples.
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const int16_t output_level = volume_multiplier_ * (int16_t(sample_queue_.buffer[sample_queue_.read_pointer].load(std::memory_order_relaxed)) - 128);
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Outputs::Speaker::fill<action>(target, target + cycles_left_in_sample, output_level);
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target += cycles_left_in_sample;
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// Advance the sample pointer.
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subcycle_offset_ += cycles_left_in_sample;
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sample_queue_.read_pointer = (sample_queue_.read_pointer + (subcycle_offset_ / sample_length)) % sample_queue_.buffer.size();
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subcycle_offset_ %= sample_length;
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// Decreate the number of samples left to write.
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number_of_samples -= cycles_left_in_sample;
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}
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}
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template void Audio::apply_samples<Outputs::Speaker::Action::Mix>(std::size_t, Outputs::Speaker::MonoSample *);
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template void Audio::apply_samples<Outputs::Speaker::Action::Store>(std::size_t, Outputs::Speaker::MonoSample *);
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template void Audio::apply_samples<Outputs::Speaker::Action::Ignore>(std::size_t, Outputs::Speaker::MonoSample *);
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