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333 lines
7.7 KiB
C++
333 lines
7.7 KiB
C++
//
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// 6526Storage.hpp
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// Clock Signal
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//
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// Created by Thomas Harte on 18/07/2021.
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// Copyright © 2021 Thomas Harte. All rights reserved.
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//
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#pragma once
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#include <array>
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#include "../../../ClockReceiver/ClockReceiver.hpp"
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namespace MOS::MOS6526 {
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class TODBase {
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public:
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template <bool is_timer2> void set_control(uint8_t value) {
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if constexpr (is_timer2) {
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write_alarm = value & 0x80;
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} else {
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is_50Hz = value & 0x80;
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}
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}
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protected:
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bool write_alarm = false, is_50Hz = false;
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};
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template <bool is_8250> class TODStorage {};
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template <> class TODStorage<false>: public TODBase {
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private:
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bool increment_ = true, latched_ = false;
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int divider_ = 0;
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std::array<uint8_t, 4> value_;
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std::array<uint8_t, 4> latch_;
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std::array<uint8_t, 4> alarm_;
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static constexpr uint8_t masks[4] = {0xf, 0x3f, 0x3f, 0x1f};
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void bcd_increment(uint8_t &value) {
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++value;
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if((value&0x0f) > 0x09) value += 0x06;
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}
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public:
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template <int byte> void write(uint8_t v) {
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if(write_alarm) {
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alarm_[byte] = v & masks[byte];
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} else {
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value_[byte] = v & masks[byte];
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if constexpr (byte == 0) {
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increment_ = true;
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}
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if constexpr (byte == 3) {
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increment_ = false;
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}
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}
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}
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template <int byte> uint8_t read() {
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if(latched_) {
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const uint8_t result = latch_[byte];
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if constexpr (byte == 0) {
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latched_ = false;
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}
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return result;
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}
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if constexpr (byte == 3) {
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latched_ = true;
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latch_ = value_;
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}
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return value_[byte];
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}
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bool advance(int count) {
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if(!increment_) {
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return false;
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}
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while(count--) {
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// Increment the pre-10ths divider.
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++divider_;
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if(divider_ < 5) continue;
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if(divider_ < 6 && !is_50Hz) continue;
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divider_ = 0;
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// Increments 10ths of a second. One BCD digit.
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++value_[0];
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if(value_[0] < 10) {
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continue;
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}
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// Increment seconds. Actual BCD needed from here onwards.
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bcd_increment(value_[1]);
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if(value_[1] != 60) {
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continue;
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}
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value_[1] = 0;
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// Increment minutes.
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bcd_increment(value_[2]);
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if(value_[2] != 60) {
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continue;
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}
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value_[2] = 0;
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// TODO: increment hours, keeping AM/PM separate?
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}
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return false; // TODO: test against alarm.
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}
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};
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template <> class TODStorage<true>: public TODBase {
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private:
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uint32_t increment_mask_ = uint32_t(~0);
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uint32_t latch_ = 0;
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uint32_t value_ = 0;
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uint32_t alarm_ = 0xff'ffff;
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public:
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template <int byte> void write(uint8_t v) {
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if constexpr (byte == 3) {
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return;
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}
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constexpr int shift = byte << 3;
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// Write to either the alarm or the current value as directed;
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// writing to any part of the current value other than the LSB
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// pauses incrementing until the LSB is written.
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const uint32_t mask = uint32_t(~(0xff << shift));
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if(write_alarm) {
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alarm_ = (alarm_ & mask) | uint32_t(v << shift);
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} else {
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value_ = (value_ & mask) | uint32_t(v << shift);
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increment_mask_ = (byte == 0) ? uint32_t(~0) : 0;
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}
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}
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template <int byte> uint8_t read() {
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if constexpr (byte == 3) {
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return 0xff; // Assumed. Just a guess.
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}
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constexpr int shift = byte << 3;
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if constexpr (byte == 2) {
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latch_ = value_ | 0xff00'0000;
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}
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const uint32_t source = latch_ ? latch_ : value_;
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const uint8_t result = uint8_t((source >> shift) & 0xff);
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if constexpr (byte == 0) {
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latch_ = 0;
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}
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return result;
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}
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bool advance(int count) {
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// The 8250 uses a simple binary counter to replace the
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// 6526's time-of-day clock. So this is easy.
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const uint32_t distance_to_alarm = (alarm_ - value_) & 0xff'ffff;
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const auto increment = uint32_t(count) & increment_mask_;
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value_ = (value_ + increment) & 0xff'ffff;
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return distance_to_alarm <= increment;
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}
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};
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struct MOS6526Storage {
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bool cnt_state_ = false; // Inactive by default.
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bool cnt_edge_ = false;
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bool flag_state_ = false;
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HalfCycles half_divider_;
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uint8_t output_[2] = {0, 0};
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uint8_t data_direction_[2] = {0, 0};
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uint8_t interrupt_control_ = 0;
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uint8_t interrupt_state_ = 0;
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uint8_t shift_data_ = 0;
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uint8_t shift_register_ = 0;
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int shift_bits_ = 0;
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bool shifter_is_output_ = false;
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struct Counter {
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uint16_t reload = 0;
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uint16_t value = 0;
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uint8_t control = 0;
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template <int shift, bool is_8250> void set_reload(uint8_t v) {
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reload = (reload & (0xff00 >> shift)) | uint16_t(v << shift);
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if constexpr (shift == 8) {
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// This seems to be a special 8250 feature per the Amiga
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// Hardware Reference Manual; cf. Appendix F.
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if(is_8250) {
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control |= 1;
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pending |= ReloadInOne;
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} else {
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if(!(control&1)) {
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pending |= ReloadInOne;
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}
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}
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}
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// If this write has hit during a reload cycle, reload.
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if(pending & ReloadNow) {
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value = reload;
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}
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}
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template <bool is_counter_2> void set_control(uint8_t v) {
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control = v;
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if(v&2) {
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printf("UNIMPLEMENTED: PB strobe\n");
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}
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}
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template <bool is_counter_2> bool advance(bool chained_input, bool cnt_state, bool cnt_edge) {
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// TODO: remove most of the conditionals here in favour of bit shuffling.
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pending = (pending & PendingClearMask) << 1;
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//
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// Apply feeder states inputs: anything that
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// will take effect in the future.
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//
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// Schedule a force reload if requested.
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if(control & 0x10) {
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pending |= ReloadInOne;
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control &= ~0x10;
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}
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// Keep a history of the one-shot bit.
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if(control & 0x08) {
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pending |= OneShotInOne;
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}
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// Determine whether an input clock is applicable.
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if constexpr(is_counter_2) {
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switch(control&0x60) {
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case 0x00: // Count Phi2 pulses.
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pending |= TestInputNow;
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break;
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case 0x20: // Count negative CNTs, with an extra cycle of delay.
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pending |= cnt_edge ? TestInputInOne : 0;
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break;
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case 0x40: // Count timer A reloads.
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pending |= chained_input ? TestInputNow : 0;
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break;
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case 0x60: // Count timer A transitions when CNT is low.
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pending |= chained_input && cnt_state ? TestInputNow : 0;
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break;
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}
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} else {
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if(!(control&0x20)) {
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pending |= TestInputNow;
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} else if (cnt_edge) {
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pending |= TestInputInOne;
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}
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}
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if(pending&TestInputNow && control&1) {
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pending |= ApplyClockInTwo;
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}
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//
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// Perform a timer tick and decide whether a reload is prompted.
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//
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if(pending & ApplyClockNow) {
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--value;
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}
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const bool should_reload = !value && (pending & ApplyClockInOne);
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// Schedule a reload if so ordered.
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if(should_reload) {
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pending |= ReloadNow; // Combine this decision with a deferred
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// input from the force-reoad test above.
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// If this was one-shot, stop.
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if(pending&(OneShotInOne | OneShotNow)) {
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control &= ~1;
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pending &= ~(ApplyClockInOne|ApplyClockInTwo); // Cancel scheduled ticks.
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}
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}
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// Reload if scheduled.
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if(pending & ReloadNow) {
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value = reload;
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pending &= ~ApplyClockInOne; // Skip next decrement.
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}
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return should_reload;
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}
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private:
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int pending = 0;
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static constexpr int ReloadInOne = 1 << 0;
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static constexpr int ReloadNow = 1 << 1;
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static constexpr int OneShotInOne = 1 << 2;
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static constexpr int OneShotNow = 1 << 3;
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static constexpr int ApplyClockInTwo = 1 << 4;
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static constexpr int ApplyClockInOne = 1 << 5;
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static constexpr int ApplyClockNow = 1 << 6;
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static constexpr int TestInputInOne = 1 << 7;
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static constexpr int TestInputNow = 1 << 8;
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static constexpr int PendingClearMask = ~(ReloadNow | OneShotNow | ApplyClockNow);
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} counter_[2];
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static constexpr int InterruptInOne = 1 << 0;
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static constexpr int InterruptNow = 1 << 1;
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static constexpr int PendingClearMask = ~(InterruptNow);
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int pending_ = 0;
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};
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}
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