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CLK
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Thomas Harte
3ab6585789
Started making the format of data included in a CRTFrame less a matter of variously hard-coded magic constants. Which will allow me to separate the idea of an internal lateral position from the direct texture coordinate, avoiding precision sampling errors at the top and bottom.
2015-08-02 14:25:21 -04:00
..
CRT.cpp
Started making the format of data included in a CRTFrame less a matter of variously hard-coded magic constants. Which will allow me to separate the idea of an internal lateral position from the direct texture coordinate, avoiding precision sampling errors at the top and bottom.
2015-08-02 14:25:21 -04:00
CRT.hpp
Eliminated the vertical retrace counter; vertical retrace ends when the beam gets back to the top.
2015-08-02 13:48:35 -04:00
CRTFrame.h
Started making the format of data included in a CRTFrame less a matter of variously hard-coded magic constants. Which will allow me to separate the idea of an internal lateral position from the direct texture coordinate, avoiding precision sampling errors at the top and bottom.
2015-08-02 14:25:21 -04:00