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CLK/Machines/MachineTypes.hpp
Thomas Harte f417fa82a4 Splits 'CRTMachine' into three parts: ScanProducer, AudioProducer, TimedMachine.
Simultaneously cleans up some of the naming conventions and tries to make things a bit more template-compatible.
2020-04-01 23:19:34 -04:00

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667 B
C++

//
// MachineTypes.hpp
// Clock Signal
//
// Created by Thomas Harte on 31/03/2020.
// Copyright © 2020 Thomas Harte. All rights reserved.
//
#ifndef MachineTypes_h
#define MachineTypes_h
// Rounds up everything in the MachineTypes namespace, all being
// optional (at least, semantically) interfaces that machines
// might implement. These header files are intended to be light,
// so including all shouldn't be a huge burden.
#include "AudioProducer.hpp"
#include "JoystickMachine.hpp"
#include "KeyboardMachine.hpp"
#include "MediaTarget.hpp"
#include "MouseMachine.hpp"
#include "ScanProducer.hpp"
#include "TimedMachine.hpp"
#endif /* MachineTypes_h */