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623 lines
18 KiB
Objective-C
623 lines
18 KiB
Objective-C
//
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// CSJoystickManager.m
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// Clock Signal
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//
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// Created by Thomas Harte on 19/07/2018.
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// Copyright © 2018 Thomas Harte. All rights reserved.
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//
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#import "CSJoystickManager.h"
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@import IOKit;
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#include <IOKit/hid/IOHIDLib.h>
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@import GameController;
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#pragma mark - CSJoystickButton
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@implementation CSJoystickButton {
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@package
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bool _isPressed;
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}
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- (instancetype)initWithIndex:(NSInteger)index {
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if (self = [super init]) {
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_index = index;
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}
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return self;
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}
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@end
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@interface CSIOJoystickButton: CSJoystickButton
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@end
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@implementation CSIOJoystickButton {
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IOHIDElementRef _element;
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}
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- (instancetype)initWithElement:(IOHIDElementRef)element index:(NSInteger)index {
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self = [super initWithIndex:index];
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if(self) {
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_element = (IOHIDElementRef)CFRetain(element);
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}
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return self;
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}
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- (void)dealloc {
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CFRelease(_element);
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}
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- (NSString *)description {
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return [NSString stringWithFormat:@"<CSIOJoystickButton: %p>; button %ld, %@", self, (long)self.index, self.isPressed ? @"pressed" : @"released"];
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}
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- (IOHIDElementRef)element {
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return _element;
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}
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- (void)setIsPressed:(bool)isPressed {
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_isPressed = isPressed;
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}
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@end
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#pragma mark - CSJoystickAxis
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@implementation CSJoystickAxis {
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@package
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float _position;
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}
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- (instancetype)initWithType:(CSJoystickAxisType)type
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{
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if (self = [super init]) {
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_type = type;
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}
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return self;
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}
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@end
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@interface CSIOJoystickAxis: CSJoystickAxis
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@end
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@implementation CSIOJoystickAxis {
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IOHIDElementRef _element;
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}
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- (instancetype)initWithElement:(IOHIDElementRef)element type:(CSJoystickAxisType)type {
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self = [super initWithType:type];
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if(self) {
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_element = (IOHIDElementRef)CFRetain(element);
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_position = 0.5f;
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}
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return self;
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}
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- (void)dealloc {
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CFRelease(_element);
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}
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- (NSString *)description {
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return [NSString stringWithFormat:@"<CSIOJoystickAxis: %p>; type %d, value %0.2f", self, (int)self.type, self.position];
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}
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- (IOHIDElementRef)element {
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return _element;
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}
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- (void)setPosition:(float)position {
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_position = position;
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}
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@end
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#pragma mark - CSJoystickHat
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@implementation CSJoystickHat {
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@package
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CSJoystickHatDirection _direction;
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}
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@end
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@interface CSIOJoystickHat: CSJoystickHat
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@end
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@implementation CSIOJoystickHat {
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IOHIDElementRef _element;
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}
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- (instancetype)initWithElement:(IOHIDElementRef)element {
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self = [super init];
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if(self) {
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_element = (IOHIDElementRef)CFRetain(element);
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}
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return self;
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}
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- (void)dealloc {
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CFRelease(_element);
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}
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- (NSString *)description {
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return [NSString stringWithFormat:@"<CSIOJoystickHat: %p>; direction %ld", self, (long)self.direction];
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}
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- (IOHIDElementRef)element {
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return _element;
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}
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- (void)setDirection:(CSJoystickHatDirection)direction {
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_direction = direction;
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}
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@end
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#pragma mark - CSJoystick
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@implementation CSJoystick {
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@package
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NSArray<CSJoystickButton *> *_buttons;
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NSArray<CSJoystickAxis *> *_axes;
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NSArray<CSJoystickHat *> *_hats;
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}
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- (void)update
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{
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//subclass!
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}
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@end
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@interface CSIOJoystick: CSJoystick
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@end
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@implementation CSIOJoystick {
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IOHIDDeviceRef _device;
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}
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- (instancetype)initWithButtons:(NSArray<CSJoystickButton *> *)buttons
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axes:(NSArray<CSJoystickAxis *> *)axes
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hats:(NSArray<CSJoystickHat *> *)hats
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device:(IOHIDDeviceRef)device {
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self = [super init];
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if(self) {
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// Sort buttons by index.
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_buttons = [buttons sortedArrayUsingDescriptors:@[[NSSortDescriptor sortDescriptorWithKey:@"index" ascending:YES]]];
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// Sort axes by enum value.
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_axes = [axes sortedArrayUsingDescriptors:@[[NSSortDescriptor sortDescriptorWithKey:@"type" ascending:YES]]];
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// Hats have no guaranteed ordering.
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_hats = hats;
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// Keep hold of the device.
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_device = (IOHIDDeviceRef)CFRetain(device);
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}
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return self;
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}
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- (void)dealloc {
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CFRelease(_device);
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}
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- (NSString *)description {
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return [NSString stringWithFormat:@"<CSIOJoystick: %p>; buttons %@, axes %@, hats %@", self, self.buttons, self.axes, self.hats];
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}
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- (void)update {
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// Update buttons.
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for(CSIOJoystickButton *button in _buttons) {
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IOHIDValueRef value;
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if(IOHIDDeviceGetValue(_device, button.element, &value) == kIOReturnSuccess) {
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// Some pressure-sensitive buttons return values greater than 1 for hard presses,
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// but this class rationalised everything to Boolean.
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button.isPressed = !!IOHIDValueGetIntegerValue(value);
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}
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}
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// Update hats.
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for(CSIOJoystickHat *hat in _hats) {
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IOHIDValueRef value;
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if(IOHIDDeviceGetValue(_device, hat.element, &value) == kIOReturnSuccess) {
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// Hats report a direction, which is either one of eight or one of four.
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CFIndex integerValue = IOHIDValueGetIntegerValue(value) - IOHIDElementGetLogicalMin(hat.element);
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const CFIndex range = 1 + IOHIDElementGetLogicalMax(hat.element) - IOHIDElementGetLogicalMin(hat.element);
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integerValue *= 8 / range;
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// Map from the HID direction to the bit field.
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switch(integerValue) {
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default: hat.direction = 0; break;
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case 0: hat.direction = CSJoystickHatDirectionUp; break;
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case 1: hat.direction = CSJoystickHatDirectionUp | CSJoystickHatDirectionRight; break;
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case 2: hat.direction = CSJoystickHatDirectionRight; break;
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case 3: hat.direction = CSJoystickHatDirectionRight | CSJoystickHatDirectionDown; break;
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case 4: hat.direction = CSJoystickHatDirectionDown; break;
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case 5: hat.direction = CSJoystickHatDirectionDown | CSJoystickHatDirectionLeft; break;
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case 6: hat.direction = CSJoystickHatDirectionLeft; break;
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case 7: hat.direction = CSJoystickHatDirectionLeft | CSJoystickHatDirectionUp; break;
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}
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}
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}
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// Update axes.
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for(CSIOJoystickAxis *axis in _axes) {
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IOHIDValueRef value;
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if(IOHIDDeviceGetValue(_device, axis.element, &value) == kIOReturnSuccess) {
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const CFIndex integerValue = IOHIDValueGetIntegerValue(value) - IOHIDElementGetLogicalMin(axis.element);
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const CFIndex range = 1 + IOHIDElementGetLogicalMax(axis.element) - IOHIDElementGetLogicalMin(axis.element);
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axis.position = (float)integerValue / (float)range;
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}
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}
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}
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- (IOHIDDeviceRef)device {
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return _device;
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}
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@end
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#pragma mark - GameController subclasses
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API_AVAILABLE(macos(11.0))
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@interface CSGCJoystickHat: CSJoystickHat
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@property (readonly, strong) GCDeviceDirectionPad *directionPad;
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@end
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API_AVAILABLE(macos(11.0))
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@interface CSGCJoystickAxis: CSJoystickAxis
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@property (readonly, strong) GCDeviceAxisInput *axis;
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@end
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API_AVAILABLE(macos(11.0))
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@interface CSGCJoystickButton: CSJoystickButton
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@property (readonly, strong) GCDeviceButtonInput *button;
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@end
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API_AVAILABLE(macos(11.0))
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@interface CSGCJoystick: CSJoystick
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@property (readonly, strong) GCController *device;
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@end
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@implementation CSGCJoystickHat
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- (instancetype)initWithDirectionPad:(GCDeviceDirectionPad*)dPad {
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if (self = [super init]) {
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_directionPad = dPad;
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}
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return self;
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}
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- (NSString *)description {
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return [NSString stringWithFormat:@"<CSGCJoystickHat: %p>; direction %ld", self, (long)self.direction];
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}
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- (void)setDirection:(CSJoystickHatDirection)direction {
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_direction = direction;
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}
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@end
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@implementation CSGCJoystickAxis
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- (instancetype)initWithAxis:(GCDeviceAxisInput*)element type:(CSJoystickAxisType)type {
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self = [super initWithType:type];
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if(self) {
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_axis = element;
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_position = 0.5f;
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}
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return self;
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}
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- (NSString *)description {
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return [NSString stringWithFormat:@"<CSGCJoystickAxis: %p>; type %d, value %0.2f", self, (int)self.type, self.position];
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}
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- (void)setPosition:(float)position {
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_position = position;
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}
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@end
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@implementation CSGCJoystickButton
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- (instancetype)initWithButton:(GCDeviceButtonInput*)element index:(NSInteger)index {
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self = [super initWithIndex:index];
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if(self) {
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_button = element;
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}
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return self;
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}
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- (NSString *)description {
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return [NSString stringWithFormat:@"<CSGCJoystickButton: %p>; button %ld, %@", self, (long)self.index, self.isPressed ? @"pressed" : @"released"];
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}
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- (void)setIsPressed:(bool)isPressed {
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_isPressed = isPressed;
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}
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@end
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@implementation CSGCJoystick
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- (instancetype)initWithButtons:(NSArray<CSJoystickButton *> *)buttons
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axes:(NSArray<CSJoystickAxis *> *)axes
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hats:(NSArray<CSJoystickHat *> *)hats
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device:(GCController*)device {
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if (self = [super init]) {
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// Sort buttons by index.
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_buttons = [buttons sortedArrayUsingDescriptors:@[[NSSortDescriptor sortDescriptorWithKey:@"index" ascending:YES]]];
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// Sort axes by enum value.
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_axes = [axes sortedArrayUsingDescriptors:@[[NSSortDescriptor sortDescriptorWithKey:@"type" ascending:YES]]];
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// Hats have no guaranteed ordering.
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_hats = hats;
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// Keep hold of the device.
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_device = device;
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}
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return self;
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}
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- (void)update {
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// Update buttons.
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for(CSGCJoystickButton *button in _buttons) {
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// This assumes that the values provided by GCDeviceButtonInput are
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// digital. This might not always be the case.
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button.isPressed = button.button.pressed;
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}
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for(CSGCJoystickAxis *axis in _axes) {
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float val = axis.axis.value;
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val += 1;
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val /= 2;
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if(axis.type == CSJoystickAxisTypeY) {
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axis.position = 1 - val;
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} else {
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axis.position = val;
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}
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}
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for(CSGCJoystickHat *hat in _hats) {
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// This assumes that the values provided by GCDeviceDirectionPad are
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// digital. this might not always be the case.
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CSJoystickHatDirection hatDir = 0;
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if (hat.directionPad.down.pressed) {
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hatDir |= CSJoystickHatDirectionDown;
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}
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if (hat.directionPad.up.pressed) {
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hatDir |= CSJoystickHatDirectionUp;
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}
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if (hat.directionPad.left.pressed) {
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hatDir |= CSJoystickHatDirectionLeft;
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}
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if (hat.directionPad.right.pressed) {
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hatDir |= CSJoystickHatDirectionRight;
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}
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// There shouldn't be any conflicting directions.
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hat.direction = hatDir;
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}
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}
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- (NSString *)description {
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return [NSString stringWithFormat:@"<CSGCJoystick: %p>; buttons %@, axes %@, hats %@", self, self.buttons, self.axes, self.hats];
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}
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@end
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#pragma mark - CSJoystickManager
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@interface CSJoystickManager ()
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- (void)deviceMatched:(IOHIDDeviceRef)device result:(IOReturn)result sender:(void *)sender;
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- (void)deviceRemoved:(IOHIDDeviceRef)device result:(IOReturn)result sender:(void *)sender;
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- (void)controllerDidConnect:(NSNotification *)note API_AVAILABLE(macos(11.0));
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- (void)controllerDidDisconnect:(NSNotification *)note API_AVAILABLE(macos(11.0));
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@end
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static void DeviceMatched(void *context, IOReturn result, void *sender, IOHIDDeviceRef device) {
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[(__bridge CSJoystickManager *)context deviceMatched:device result:result sender:sender];
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}
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static void DeviceRemoved(void *context, IOReturn result, void *sender, IOHIDDeviceRef device) {
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[(__bridge CSJoystickManager *)context deviceRemoved:device result:result sender:sender];
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}
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@implementation CSJoystickManager {
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IOHIDManagerRef _hidManager;
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NSMutableArray<CSJoystick *> *_joysticks;
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}
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- (instancetype)init {
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self = [super init];
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if(self) {
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_joysticks = [[NSMutableArray alloc] init];
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_hidManager = IOHIDManagerCreate(kCFAllocatorDefault, kIOHIDOptionsTypeNone);
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if(!_hidManager) return nil;
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NSArray<NSDictionary<NSString *, NSNumber *> *> *const multiple = @[
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@{ @kIOHIDDeviceUsagePageKey: @(kHIDPage_GenericDesktop), @kIOHIDDeviceUsageKey: @(kHIDUsage_GD_Joystick) },
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@{ @kIOHIDDeviceUsagePageKey: @(kHIDPage_GenericDesktop), @kIOHIDDeviceUsageKey: @(kHIDUsage_GD_GamePad) },
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@{ @kIOHIDDeviceUsagePageKey: @(kHIDPage_GenericDesktop), @kIOHIDDeviceUsageKey: @(kHIDUsage_GD_MultiAxisController) },
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];
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IOHIDManagerSetDeviceMatchingMultiple(_hidManager, (__bridge CFArrayRef)multiple);
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IOHIDManagerRegisterDeviceMatchingCallback(_hidManager, DeviceMatched, (__bridge void *)self);
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IOHIDManagerRegisterDeviceRemovalCallback(_hidManager, DeviceRemoved, (__bridge void *)self);
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IOHIDManagerScheduleWithRunLoop(_hidManager, CFRunLoopGetMain(), kCFRunLoopDefaultMode);
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if (@available(macOS 11.0, *)) {
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[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(controllerDidConnect:) name:GCControllerDidConnectNotification object:nil];
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[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(controllerDidDisconnect:) name:GCControllerDidDisconnectNotification object:nil];
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}
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if(IOHIDManagerOpen(_hidManager, kIOHIDOptionsTypeNone) != kIOReturnSuccess) {
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NSLog(@"Failed to open HID manager");
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// something
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return nil;
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}
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}
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return self;
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}
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- (void)controllerDidConnect:(NSNotification *)note {
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GCController *controller = note.object;
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// Double check this joystick isn't already known.
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for(CSGCJoystick *joystick in _joysticks) {
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if (![joystick isKindOfClass:[CSGCJoystick class]]) {
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continue;
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}
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if([joystick.device isEqual:controller]) return;
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}
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// Prepare to collate a list of buttons, axes and hats for the new device.
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NSMutableArray<CSJoystickButton *> *buttons = [[NSMutableArray alloc] init];
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NSMutableArray<CSJoystickAxis *> *axes = [[NSMutableArray alloc] init];
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NSMutableArray<CSJoystickHat *> *hats = [[NSMutableArray alloc] init];
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if (controller.extendedGamepad) {
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GCExtendedGamepad *gp = controller.extendedGamepad;
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// Let's go a b x y
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// 1 2 3 4
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[buttons addObject:[[CSGCJoystickButton alloc] initWithButton:gp.buttonA index:1]];
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[buttons addObject:[[CSGCJoystickButton alloc] initWithButton:gp.buttonB index:2]];
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[buttons addObject:[[CSGCJoystickButton alloc] initWithButton:gp.buttonX index:3]];
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[buttons addObject:[[CSGCJoystickButton alloc] initWithButton:gp.buttonY index:4]];
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[hats addObject:[[CSGCJoystickHat alloc] initWithDirectionPad:gp.dpad]];
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[axes addObject:[[CSGCJoystickAxis alloc] initWithAxis:gp.leftThumbstick.xAxis type:CSJoystickAxisTypeX]];
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[axes addObject:[[CSGCJoystickAxis alloc] initWithAxis:gp.leftThumbstick.yAxis type:CSJoystickAxisTypeY]];
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[axes addObject:[[CSGCJoystickAxis alloc] initWithAxis:gp.rightThumbstick.xAxis type:CSJoystickAxisTypeZ]];
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} else {
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return;
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}
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// Add this joystick to the list.
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[_joysticks addObject:[[CSGCJoystick alloc] initWithButtons:buttons axes:axes hats:hats device:controller]];
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}
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- (void)controllerDidDisconnect:(NSNotification *)note {
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GCController *controller = note.object;
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// If this joystick was recorded, remove it.
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for(CSGCJoystick *joystick in [_joysticks copy]) {
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if (![joystick isKindOfClass:[CSGCJoystick class]]) {
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continue;
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}
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if([joystick.device isEqual:controller]) {
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[_joysticks removeObject:joystick];
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return;
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}
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}
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}
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- (void)dealloc {
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IOHIDManagerUnscheduleFromRunLoop(_hidManager, CFRunLoopGetMain(), kCFRunLoopDefaultMode);
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IOHIDManagerClose(_hidManager, kIOHIDOptionsTypeNone);
|
|
CFRelease(_hidManager);
|
|
if (@available(macOS 11.0, *)) {
|
|
[[NSNotificationCenter defaultCenter] removeObserver:self name:GCControllerDidConnectNotification object:nil];
|
|
[[NSNotificationCenter defaultCenter] removeObserver:self name:GCControllerDidDisconnectNotification object:nil];
|
|
}
|
|
}
|
|
|
|
- (void)deviceMatched:(IOHIDDeviceRef)device result:(IOReturn)result sender:(void *)sender {
|
|
if (@available(macOS 11.0, *)) {
|
|
if ([GCController supportsHIDDevice:device]) {
|
|
return;
|
|
}
|
|
}
|
|
// Double check this joystick isn't already known.
|
|
for(CSIOJoystick *joystick in _joysticks) {
|
|
if (![joystick isKindOfClass:[CSIOJoystick class]]) {
|
|
continue;
|
|
}
|
|
if(joystick.device == device) return;
|
|
}
|
|
|
|
// Prepare to collate a list of buttons, axes and hats for the new device.
|
|
NSMutableArray<CSJoystickButton *> *buttons = [[NSMutableArray alloc] init];
|
|
NSMutableArray<CSJoystickAxis *> *axes = [[NSMutableArray alloc] init];
|
|
NSMutableArray<CSJoystickHat *> *hats = [[NSMutableArray alloc] init];
|
|
|
|
// Inspect all elements for those that are comprehensible to this code.
|
|
const CFArrayRef elements = IOHIDDeviceCopyMatchingElements(device, NULL, kIOHIDOptionsTypeNone);
|
|
for(CFIndex index = 0; index < CFArrayGetCount(elements); ++index) {
|
|
const IOHIDElementRef element = (IOHIDElementRef)CFArrayGetValueAtIndex(elements, index);
|
|
|
|
// Check that this element is either on the generic desktop page or else is a button.
|
|
const uint32_t usagePage = IOHIDElementGetUsagePage(element);
|
|
if(usagePage != kHIDPage_GenericDesktop && usagePage != kHIDPage_Button) continue;
|
|
|
|
// Then inspect the type.
|
|
switch(IOHIDElementGetType(element)) {
|
|
default: break;
|
|
|
|
case kIOHIDElementTypeInput_Button: {
|
|
// Add a button; pretty easy stuff. 'Usage' provides a button index.
|
|
const uint32_t usage = IOHIDElementGetUsage(element);
|
|
[buttons addObject:[[CSIOJoystickButton alloc] initWithElement:element index:usage]];
|
|
} break;
|
|
|
|
case kIOHIDElementTypeInput_Misc:
|
|
case kIOHIDElementTypeInput_Axis: {
|
|
CSJoystickAxisType axisType;
|
|
switch(IOHIDElementGetUsage(element)) {
|
|
default: continue;
|
|
|
|
// Three analogue axes are implemented here; there are another three sets
|
|
// of these that could be parsed in the future if interesting.
|
|
case kHIDUsage_GD_X: axisType = CSJoystickAxisTypeX; break;
|
|
case kHIDUsage_GD_Y: axisType = CSJoystickAxisTypeY; break;
|
|
case kHIDUsage_GD_Z: axisType = CSJoystickAxisTypeZ; break;
|
|
|
|
// A hatswitch is a multi-directional control all of its own.
|
|
case kHIDUsage_GD_Hatswitch:
|
|
[hats addObject:[[CSIOJoystickHat alloc] initWithElement:element]];
|
|
continue;
|
|
}
|
|
|
|
// Add the axis; if it was a hat switch or unrecognised then the code doesn't
|
|
// reach here.
|
|
[axes addObject:[[CSIOJoystickAxis alloc] initWithElement:element type:axisType]];
|
|
} break;
|
|
}
|
|
}
|
|
CFRelease(elements);
|
|
|
|
// Add this joystick to the list.
|
|
[_joysticks addObject:[[CSIOJoystick alloc] initWithButtons:buttons axes:axes hats:hats device:device]];
|
|
}
|
|
|
|
- (void)deviceRemoved:(IOHIDDeviceRef)device result:(IOReturn)result sender:(void *)sender {
|
|
// If this joystick was recorded, remove it.
|
|
for(CSIOJoystick *joystick in [_joysticks copy]) {
|
|
if (![joystick isKindOfClass:[CSIOJoystick class]]) {
|
|
continue;
|
|
}
|
|
if(joystick.device == device) {
|
|
[_joysticks removeObject:joystick];
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
- (void)update {
|
|
[self.joysticks makeObjectsPerformSelector:@selector(update)];
|
|
}
|
|
|
|
- (NSArray<CSJoystick *> *)joysticks {
|
|
return [_joysticks copy];
|
|
}
|
|
|
|
@end
|