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CLK/Machines/Utility/MachineForTarget.hpp
Thomas Harte f417fa82a4 Splits 'CRTMachine' into three parts: ScanProducer, AudioProducer, TimedMachine.
Simultaneously cleans up some of the naming conventions and tries to make things a bit more template-compatible.
2020-04-01 23:19:34 -04:00

98 lines
3.0 KiB
C++

//
// MachineForTarget.hpp
// Clock Signal
//
// Created by Thomas Harte on 04/11/2017.
// Copyright 2017 Thomas Harte. All rights reserved.
//
#ifndef MachineForTarget_hpp
#define MachineForTarget_hpp
#include "../../Analyser/Static/StaticAnalyser.hpp"
#include "../../Reflection/Struct.hpp"
#include "../DynamicMachine.hpp"
#include "../ROMMachine.hpp"
#include <map>
#include <memory>
#include <string>
#include <vector>
/*!
This namespace acts as a grab-bag of functions that allow a client to:
(i) discover the total list of implemented machines;
(ii) discover the construction and runtime options available for controlling them; and
(iii) create any implemented machine via its construction options.
See Reflection::Struct and Reflection::Enum for getting dynamic information from the
Targets that this namespace deals in.
*/
namespace Machine {
enum class Error {
None,
UnknownError,
UnknownMachine,
MissingROM,
NoTargets
};
/*!
Allocates an instance of DynamicMachine holding a machine that can
receive the supplied static analyser result. The machine has been allocated
on the heap. It is the caller's responsibility to delete the class when finished.
*/
DynamicMachine *MachineForTargets(const Analyser::Static::TargetList &targets, const ::ROMMachine::ROMFetcher &rom_fetcher, Error &error);
/*!
Allocates an instance of DynamicMaachine holding the machine described
by @c target. It is the caller's responsibility to delete the class when finished.
*/
DynamicMachine *MachineForTarget(const Analyser::Static::Target *target, const ROMMachine::ROMFetcher &rom_fetcher, Machine::Error &error);
/*!
Returns a short string name for the machine identified by the target,
which is guaranteed not to have any spaces or other potentially
filesystem-bothering contents.
*/
std::string ShortNameForTargetMachine(const Analyser::Machine target);
/*!
Returns a long string name for the machine identified by the target,
usable for presentation to a human.
*/
std::string LongNameForTargetMachine(const Analyser::Machine target);
enum class Type {
RequiresMedia,
DoesntRequireMedia,
Any
};
/*!
@param type the type of machines to include.
@param long_names If this is @c true then long names will be returned; otherwise short names will be returned.
@returns A list of all available machines. Names are always guaranteed to be in the same order.
*/
std::vector<std::string> AllMachines(Type type, bool long_names);
/*!
Returns a map from long machine name to the list of options that machine exposes, for all machines.
*/
std::map<std::string, std::unique_ptr<Reflection::Struct>> AllOptionsByMachineName();
/*!
Returns a map from long machine name to appropriate instances of Target for the machine.
NB: Usually the instances of Target can be dynamic_casted to Reflection::Struct in order to determine available properties.
*/
std::map<std::string, std::unique_ptr<Analyser::Static::Target>> TargetsByMachineName(bool meaningful_without_media_only);
}
#endif /* MachineForTarget_hpp */