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148 lines
8.9 KiB
C++
148 lines
8.9 KiB
C++
//
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// 6560.cpp
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// Clock Signal
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//
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// Created by Thomas Harte on 05/06/2016.
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// Copyright 2016 Thomas Harte. All rights reserved.
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//
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#include "6560.hpp"
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#include <cstring>
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using namespace MOS::MOS6560;
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AudioGenerator::AudioGenerator(Concurrency::AsyncTaskQueue<false> &audio_queue) :
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audio_queue_(audio_queue) {}
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void AudioGenerator::set_volume(const uint8_t volume) {
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audio_queue_.enqueue([this, volume]() {
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volume_ = int16_t(volume) * range_multiplier_;
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dc_offset_ = volume_ >> 4;
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});
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}
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void AudioGenerator::set_control(const int channel, const uint8_t value) {
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audio_queue_.enqueue([this, channel, value]() {
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control_registers_[channel] = value;
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});
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}
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// Source: VICE. Not original.
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constexpr uint8_t noise_pattern[] = {
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0x07, 0x1e, 0x1e, 0x1c, 0x1c, 0x3e, 0x3c, 0x38, 0x78, 0xf8, 0x7c, 0x1e, 0x1f, 0x8f, 0x07, 0x07,
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0xc1, 0xc0, 0xe0, 0xf1, 0xe0, 0xf0, 0xe3, 0xe1, 0xc0, 0xe0, 0x78, 0x7e, 0x3c, 0x38, 0xe0, 0xe1,
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0xc3, 0xc3, 0x87, 0xc7, 0x07, 0x1e, 0x1c, 0x1f, 0x0e, 0x0e, 0x1e, 0x0e, 0x0f, 0x0f, 0xc3, 0xc3,
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0xf1, 0xe1, 0xe3, 0xc1, 0xe3, 0xc3, 0xc3, 0xfc, 0x3c, 0x1e, 0x0f, 0x83, 0xc3, 0xc1, 0xc1, 0xc3,
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0xc3, 0xc7, 0x87, 0x87, 0xc7, 0x0f, 0x0e, 0x3c, 0x7c, 0x78, 0x3c, 0x3c, 0x3c, 0x38, 0x3e, 0x1c,
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0x7c, 0x1e, 0x3c, 0x0f, 0x0e, 0x3e, 0x78, 0xf0, 0xf0, 0xe0, 0xe1, 0xf1, 0xc1, 0xc3, 0xc7, 0xc3,
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0xe1, 0xf1, 0xe0, 0xe1, 0xf0, 0xf1, 0xe3, 0xc0, 0xf0, 0xe0, 0xf8, 0x70, 0xe3, 0x87, 0x87, 0xc0,
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0xf0, 0xe0, 0xf1, 0xe1, 0xe1, 0xc7, 0x83, 0x87, 0x83, 0x8f, 0x87, 0x87, 0xc7, 0x83, 0xc3, 0x83,
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0xc3, 0xf1, 0xe1, 0xc3, 0xc7, 0x81, 0xcf, 0x87, 0x03, 0x87, 0xc7, 0xc7, 0x87, 0x83, 0xe1, 0xc3,
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0x07, 0xc3, 0x87, 0x87, 0x07, 0x87, 0xc3, 0x87, 0x83, 0xe1, 0xc3, 0xc7, 0xc3, 0x87, 0x87, 0x8f,
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0x0f, 0x87, 0x87, 0x0f, 0xcf, 0x1f, 0x87, 0x8e, 0x0e, 0x07, 0x81, 0xc3, 0xe3, 0xc1, 0xe0, 0xf0,
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0xe0, 0xe3, 0x83, 0x87, 0x07, 0x87, 0x8e, 0x1e, 0x0f, 0x07, 0x87, 0x8f, 0x1f, 0x07, 0x87, 0xc1,
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0xf0, 0xe1, 0xe1, 0xe3, 0xc7, 0x0f, 0x03, 0x8f, 0x87, 0x0e, 0x1e, 0x1e, 0x0f, 0x87, 0x87, 0x0f,
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0x87, 0x1f, 0x0f, 0xc3, 0xc3, 0xf0, 0xf8, 0xf0, 0x70, 0xf1, 0xf0, 0xf0, 0xe1, 0xf0, 0xe0, 0x78,
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0x7c, 0x78, 0x7c, 0x70, 0x71, 0xe1, 0xe1, 0xc3, 0xc3, 0xc7, 0x87, 0x1c, 0x3c, 0x3c, 0x1c, 0x3c,
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0x7c, 0x1e, 0x1e, 0x1e, 0x1c, 0x3c, 0x78, 0xf8, 0xf8, 0xe1, 0xc3, 0x87, 0x1e, 0x1e, 0x3c, 0x3e,
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0x0f, 0x0f, 0x87, 0x1f, 0x8e, 0x0f, 0x0f, 0x8e, 0x1e, 0x1e, 0x1e, 0x1e, 0x0f, 0x0f, 0x8f, 0x87,
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0x87, 0xc3, 0x83, 0xc1, 0xe1, 0xc3, 0xc1, 0xc3, 0xc7, 0x8f, 0x0f, 0x0f, 0x0f, 0x0f, 0x83, 0xc7,
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0xc3, 0xc1, 0xe1, 0xe0, 0xf8, 0x3e, 0x3c, 0x3c, 0x3c, 0x3c, 0x3c, 0x78, 0x3e, 0x1e, 0x1e, 0x1e,
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0x0f, 0x0f, 0x0f, 0x1e, 0x0e, 0x1e, 0x1e, 0x0f, 0x0f, 0x87, 0x1f, 0x87, 0x87, 0x1c, 0x3e, 0x1f,
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0x0f, 0x0f, 0x8e, 0x3e, 0x0e, 0x3e, 0x1e, 0x1c, 0x3c, 0x7c, 0xfc, 0x38, 0x78, 0x78, 0x38, 0x78,
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0x70, 0xf8, 0x7c, 0x1e, 0x3c, 0x3c, 0x30, 0xf1, 0xf0, 0x70, 0x70, 0xe0, 0xf8, 0xf0, 0xf8, 0x78,
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0x78, 0x71, 0xe1, 0xf0, 0xe3, 0xc1, 0xf0, 0x71, 0xe3, 0xc7, 0x87, 0x8e, 0x3e, 0x0e, 0x1e, 0x3e,
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0x0f, 0x07, 0x87, 0x0c, 0x3e, 0x0f, 0x87, 0x0f, 0x1e, 0x3c, 0x3c, 0x38, 0x78, 0xf1, 0xe7, 0xc3,
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0xc3, 0xc7, 0x8e, 0x3c, 0x38, 0xf0, 0xe0, 0x7e, 0x1e, 0x3e, 0x0e, 0x0f, 0x0f, 0x0f, 0x03, 0xc3,
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0xc3, 0xc7, 0x87, 0x1f, 0x0e, 0x1e, 0x1c, 0x3c, 0x3c, 0x0f, 0x07, 0x07, 0xc7, 0xc7, 0x87, 0x87,
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0x8f, 0x0f, 0xc0, 0xf0, 0xf8, 0x60, 0xf0, 0xf0, 0xe1, 0xe3, 0xe3, 0xc3, 0xc3, 0xc3, 0x87, 0x0f,
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0x87, 0x8e, 0x1e, 0x1e, 0x3f, 0x1e, 0x0e, 0x1c, 0x3c, 0x7e, 0x1e, 0x3c, 0x38, 0x78, 0x78, 0x78,
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0x38, 0x78, 0x3c, 0xe1, 0xe3, 0x8f, 0x1f, 0x1c, 0x78, 0x70, 0x7e, 0x0f, 0x87, 0x07, 0xc3, 0xc7,
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0x0f, 0x1e, 0x3c, 0x0e, 0x0f, 0x0e, 0x1e, 0x03, 0xf0, 0xf0, 0xf1, 0xe3, 0xc1, 0xc7, 0xc0, 0xe1,
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0xe1, 0xe1, 0xe1, 0xe0, 0x70, 0xe1, 0xf0, 0x78, 0x70, 0xe3, 0xc7, 0x0f, 0xc1, 0xe1, 0xe3, 0xc3,
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0xc0, 0xf0, 0xfc, 0x1c, 0x3c, 0x70, 0xf8, 0x70, 0xf8, 0x78, 0x3c, 0x70, 0xf0, 0x78, 0x70, 0x7c,
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0x7c, 0x3c, 0x38, 0x1e, 0x3e, 0x3c, 0x7e, 0x07, 0x83, 0xc7, 0xc1, 0xc1, 0xe1, 0xc3, 0xc3, 0xc3,
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0xe1, 0xe1, 0xf0, 0x78, 0x7c, 0x3e, 0x0f, 0x1f, 0x07, 0x8f, 0x0f, 0x83, 0x87, 0xc1, 0xe3, 0xe3,
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0xc3, 0xc3, 0xe1, 0xf0, 0xf8, 0xf0, 0x3c, 0x7c, 0x3c, 0x0f, 0x8e, 0x0e, 0x1f, 0x1f, 0x0e, 0x3c,
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0x38, 0x78, 0x70, 0x70, 0xf0, 0xf0, 0xf8, 0x70, 0x70, 0x78, 0x38, 0x3c, 0x70, 0xe0, 0xf0, 0x78,
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0xf1, 0xf0, 0x78, 0x3e, 0x3c, 0x0f, 0x07, 0x0e, 0x3e, 0x1e, 0x3f, 0x1e, 0x0e, 0x0f, 0x87, 0x87,
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0x07, 0x0f, 0x07, 0xc7, 0x8f, 0x0f, 0x87, 0x1e, 0x1e, 0x1f, 0x1e, 0x1e, 0x3c, 0x1e, 0x1c, 0x3e,
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0x0f, 0x03, 0xc3, 0x81, 0xe0, 0xf0, 0xfc, 0x38, 0x3c, 0x3e, 0x0e, 0x1e, 0x1c, 0x7c, 0x1e, 0x1f,
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0x0e, 0x3e, 0x1c, 0x78, 0x78, 0x7c, 0x1e, 0x3e, 0x1e, 0x3c, 0x1f, 0x0f, 0x1f, 0x0f, 0x0f, 0x8f,
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0x1c, 0x3c, 0x78, 0xf8, 0xf0, 0xf8, 0x70, 0xf0, 0x78, 0x78, 0x3c, 0x3c, 0x78, 0x3c, 0x1f, 0x0f,
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0x07, 0x86, 0x1c, 0x1e, 0x1c, 0x1e, 0x1e, 0x1f, 0x03, 0xc3, 0xc7, 0x8e, 0x3c, 0x3c, 0x1c, 0x18,
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0xf0, 0xe1, 0xc3, 0xe1, 0xc1, 0xe1, 0xe3, 0xc3, 0xc3, 0xe3, 0xc3, 0x83, 0x87, 0x83, 0x87, 0x0f,
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0x07, 0x07, 0xe1, 0xe1, 0xe0, 0x7c, 0x78, 0x38, 0x78, 0x78, 0x3c, 0x1f, 0x0f, 0x8f, 0x0e, 0x07,
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0x0f, 0x07, 0x83, 0xc3, 0xc3, 0x81, 0xf0, 0xf8, 0xf1, 0xe0, 0xe3, 0xc7, 0x1c, 0x3e, 0x1e, 0x0f,
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0x0f, 0xc3, 0xf0, 0xf0, 0xe3, 0x83, 0xc3, 0xc7, 0x07, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x07, 0x87,
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0x0f, 0x0f, 0x0e, 0x0f, 0x0f, 0x1e, 0x0f, 0x0f, 0x87, 0x87, 0x87, 0x8f, 0xc7, 0xc7, 0x83, 0x83,
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0xc3, 0xc7, 0x8f, 0x87, 0x07, 0xc3, 0x8e, 0x1e, 0x38, 0x3e, 0x3c, 0x38, 0x7c, 0x1f, 0x1c, 0x38,
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0x3c, 0x78, 0x7c, 0x1e, 0x1c, 0x3c, 0x3f, 0x1e, 0x0e, 0x3e, 0x1c, 0x3c, 0x1f, 0x0f, 0x07, 0xc3,
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0xe3, 0x83, 0x87, 0x81, 0xc1, 0xe3, 0xcf, 0x0e, 0x0f, 0x1e, 0x3e, 0x1e, 0x1f, 0x0f, 0x8f, 0xc3,
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0x87, 0x0e, 0x03, 0xf0, 0xf0, 0x70, 0xe0, 0xe1, 0xe1, 0xc7, 0x8e, 0x0f, 0x0f, 0x1e, 0x0e, 0x1e,
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0x1f, 0x1c, 0x78, 0xf0, 0xf1, 0xf1, 0xe0, 0xf1, 0xe1, 0xe1, 0xe0, 0xe0, 0xf1, 0xc1, 0xf0, 0x71,
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0xe1, 0xc3, 0x83, 0xc7, 0x83, 0xe1, 0xe1, 0xf8, 0x70, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0x70, 0xf8,
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0x70, 0x70, 0x61, 0xe0, 0xf0, 0xe1, 0xe0, 0x78, 0x71, 0xe0, 0xf0, 0xf8, 0x38, 0x1e, 0x1c, 0x38,
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0x70, 0xf8, 0x60, 0x78, 0x38, 0x3c, 0x3f, 0x1f, 0x0f, 0x1f, 0x0f, 0x1f, 0x87, 0x87, 0x83, 0x87,
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0x83, 0xe1, 0xe1, 0xf0, 0x78, 0xf1, 0xf0, 0x70, 0x38, 0x38, 0x70, 0xe0, 0xe3, 0xc0, 0xe0, 0xf8,
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0x78, 0x78, 0xf8, 0x38, 0xf1, 0xe1, 0xe1, 0xc3, 0x87, 0x87, 0x0e, 0x1e, 0x1f, 0x0e, 0x0e, 0x0f,
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0x0f, 0x87, 0xc3, 0x87, 0x07, 0x83, 0xc0, 0xf0, 0x38, 0x3c, 0x3c, 0x38, 0xf0, 0xfc, 0x3e, 0x1e,
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0x1c, 0x1c, 0x38, 0x70, 0xf0, 0xf1, 0xe0, 0xf0, 0xe0, 0xe0, 0xf1, 0xe3, 0xe0, 0xe1, 0xf0, 0xf0,
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0x78, 0x7c, 0x78, 0x3c, 0x78, 0x78, 0x38, 0x78, 0x78, 0x78, 0x78, 0x70, 0xe3, 0x83, 0x83, 0xe0,
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0xc3, 0xc1, 0xe1, 0xc1, 0xc1, 0xc1, 0xe3, 0xc3, 0xc7, 0x1e, 0x0e, 0x1f, 0x1e, 0x1e, 0x0f, 0x0f,
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0x0e, 0x0e, 0x0e, 0x07, 0x83, 0x87, 0x87, 0x0e, 0x07, 0x8f, 0x0f, 0x0f, 0x0f, 0x0e, 0x1c, 0x70,
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0xe1, 0xe0, 0x71, 0xc1, 0x83, 0x83, 0x87, 0x0f, 0x1e, 0x18, 0x78, 0x78, 0x7c, 0x3e, 0x1c, 0x38,
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0xf0, 0xe1, 0xe0, 0x78, 0x70, 0x38, 0x3c, 0x3e, 0x1e, 0x3c, 0x1e, 0x1c, 0x70, 0x3c, 0x38, 0x3f,
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};
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#define shift(r) shift_registers_[r] = \
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(shift_registers_[r] << 1) | (((shift_registers_[r]^0x80)&control_registers_[r]) >> 7)
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#define increment(r) shift_registers_[r] = (shift_registers_[r]+1)%8191
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#define update(r, m, up) \
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counters_[r]++; if((counters_[r] >> m) == 0x80) { up(r); counters_[r] = unsigned(control_registers_[r]&0x7f) << m; }
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// Note on slightly askew test: as far as I can make out, if the value in the register is 0x7f then what's supposed to
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// happen is that the 0x7f is loaded, on the next clocked cycle the Vic spots a 0x7f, pumps the output, reloads, etc. No
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// increment ever occurs. It's conditional. I don't really want two conditionals if I can avoid it so I'm incrementing
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// regardless and testing against 0x80. The effect should be the same: loading with 0x7f means an output update every
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// cycle, loading with 0x7e means every second cycle, etc.
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template <Outputs::Speaker::Action action>
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void AudioGenerator::apply_samples(const std::size_t number_of_samples, Outputs::Speaker::MonoSample *const target) {
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for(unsigned int c = 0; c < number_of_samples; ++c) {
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update(0, 2, shift);
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update(1, 1, shift);
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update(2, 0, shift);
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update(3, 1, increment);
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// this sums the output of all three sounds channels plus a DC offset for volume;
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// TODO: what's the real ratio of this stuff?
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const int16_t sample =
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(shift_registers_[0]&1) +
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(shift_registers_[1]&1) +
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(shift_registers_[2]&1) +
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((noise_pattern[shift_registers_[3] >> 3] >> (shift_registers_[3]&7))&(control_registers_[3] >> 7)&1);
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Outputs::Speaker::apply<action>(
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target[c],
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Outputs::Speaker::MonoSample(
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sample * volume_ + dc_offset_
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));
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}
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}
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template void AudioGenerator::apply_samples<Outputs::Speaker::Action::Mix>(
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std::size_t, Outputs::Speaker::MonoSample *);
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template void AudioGenerator::apply_samples<Outputs::Speaker::Action::Store>(
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std::size_t, Outputs::Speaker::MonoSample *);
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template void AudioGenerator::apply_samples<Outputs::Speaker::Action::Ignore>(
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std::size_t, Outputs::Speaker::MonoSample *);
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void AudioGenerator::set_sample_volume_range(std::int16_t range) {
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range_multiplier_ = int16_t(range / 64);
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}
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#undef shift
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#undef increment
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#undef update
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