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a8645f80bf
i.e. sets of keys that don't amount to an entire keyboard in the modern sense. Experimentally used by the Master System for its reset key.
37 lines
868 B
C++
37 lines
868 B
C++
//
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// KeyboardMachine.cpp
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// Clock Signal
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//
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// Created by Thomas Harte on 10/10/2017.
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// Copyright 2017 Thomas Harte. All rights reserved.
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//
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#include "KeyboardMachine.hpp"
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using namespace KeyboardMachine;
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MappedMachine::MappedMachine() {
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keyboard_.set_delegate(this);
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}
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void MappedMachine::keyboard_did_change_key(Inputs::Keyboard *keyboard, Inputs::Keyboard::Key key, bool is_pressed) {
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uint16_t mapped_key = get_keyboard_mapper()->mapped_key_for_key(key);
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if(mapped_key != KeyNotMapped) set_key_state(mapped_key, is_pressed);
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}
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void MappedMachine::reset_all_keys(Inputs::Keyboard *keyboard) {
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// TODO: unify naming.
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clear_all_keys();
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}
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Inputs::Keyboard &MappedMachine::get_keyboard() {
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return keyboard_;
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}
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void Machine::type_string(const std::string &) {
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}
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MappedMachine::KeyboardMapper *MappedMachine::get_keyboard_mapper() {
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return nullptr;
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}
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