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Thomas Harte
518c134348
Blank lines are missing (if the double negative can be forgiven) but the framebuffer is otherwise seemingly working well again.
CLK
An attempt to unify my various bits of emulation; we'll see.
Description
A latency-hating emulator of 8- and 16-bit platforms: the Acorn Electron, Amstrad CPC, Apple II/II+/IIe and early Macintosh, Atari 2600 and ST, ColecoVision, Enterprise 64/128, Commodore Vic-20 and Amiga, MSX 1, Oric 1/Atmos, Sega Master System, Sinclair
650268000acorn-electronamstrad-cpcapple2appleiiatari-statari2600colecovisioncomposite-videoemulatorm68kmaster-systemmsxoricvic20z80zx-spectrumzx80zx81
Readme
501 MiB
Languages
C++
77.1%
Objective-C++
13%
Swift
3.9%
Assembly
2.9%
Objective-C
1.4%
Other
1.6%