1
0
mirror of https://github.com/TomHarte/CLK.git synced 2024-11-23 03:32:32 +00:00
CLK/Machines/Apple/ADB/Keyboard.cpp
2021-05-03 22:17:06 -04:00

244 lines
6.2 KiB
C++
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

//
// Keyboard.cpp
// Clock Signal
//
// Created by Thomas Harte on 13/02/2021.
// Copyright © 2021 Thomas Harte. All rights reserved.
//
#include "Keyboard.hpp"
using namespace Apple::ADB;
Keyboard::Keyboard(Bus &bus) : ReactiveDevice(bus, 2) {}
void Keyboard::perform_command(const Command &command) {
switch(command.type) {
case Command::Type::Reset:
modifiers_ = 0xffff;
[[fallthrough]];
case Command::Type::Flush: {
std::lock_guard lock_guard(keys_mutex_);
pending_events_.clear();
} break;
case Command::Type::Talk:
switch(command.reg) {
case 0: {
// Post up to two key events, or nothing if there are
// no events pending.
std::lock_guard lock_guard(keys_mutex_);
if(!pending_events_.empty()) {
if(pending_events_.size() > 1) {
post_response({pending_events_[0], pending_events_[1]});
pending_events_.erase(pending_events_.begin(), pending_events_.begin()+2);
} else {
// Two bytes are required; provide a key up of the fictional
// key zero as the second.
// That's arbitrary; verify with real machines.
post_response({pending_events_[0], 0x80});
pending_events_.clear();
}
}
} break;
case 2: {
std::lock_guard lock_guard(keys_mutex_);
post_response({uint8_t(modifiers_ >> 8), uint8_t(modifiers_)});
} break;
default: break;
}
break;
case Command::Type::Listen:
// If a listen is incoming for register 2, prepare to capture LED statuses.
if(command.reg == 2) {
receive_bytes(2);
}
break;
default: break;
}
}
void Keyboard::did_receive_data(const Command &, const std::vector<uint8_t> &data) {
// This must be a register 2 listen; update the LED statuses.
// TODO: and possibly display these.
modifiers_ = (modifiers_ & 0xfff8) | (data[1] & 7);
}
bool Keyboard::set_key_pressed(Key key, bool is_pressed) {
// ADB keyboard events: low 7 bits are a key code; bit 7 is either 0 for pressed or 1 for released.
std::lock_guard lock_guard(keys_mutex_);
pending_events_.push_back(uint8_t(key) | (is_pressed ? 0x00 : 0x80));
pressed_keys_[size_t(key)] = is_pressed;
// Track modifier state also.
/*
In all cases below: 0 = pressed/on; 1 = released/off.
b15: None (reserved)
b14: Delete
b13: Caps lock
b12: Reset
b11: Control
b10: Shift
b9: Option
b8: Command
-- From here onwards, available only on the extended keyboard.
b7: Num lock/clear
b6: Scroll lock
b53: None (reserved)
b2: Scroll Lock LED
b1: Caps Lock LED
b0: Num Lock LED
*/
#define SetModifierBit(x) modifiers_ = (modifiers_ & ~x) | (is_pressed ? 0 : x);
#define ToggleModifierBit(x) if(is_pressed) modifiers_ ^= x;
switch(key) {
default: break;
case Key::Delete: SetModifierBit(0x4000); break;
case Key::CapsLock: ToggleModifierBit(0x2000); break;
case Key::Power: SetModifierBit(0x1000); break;
case Key::LeftControl:
case Key::RightControl:
SetModifierBit(0x0800);
break;
case Key::LeftShift:
case Key::RightShift:
SetModifierBit(0x0400);
break;
case Key::LeftOption:
case Key::RightOption:
SetModifierBit(0x0200);
break;
case Key::Command:
SetModifierBit(0x0100);
break;
case Key::KeypadClear: ToggleModifierBit(0x0080); break;
case Key::Help: ToggleModifierBit(0x0040); break;
}
#undef SetModifierBit
// Ensure service occurs.
post_service_request();
return true;
}
void Keyboard::clear_all_keys() {
// For all keys currently marked as down, enqueue key-up actions.
std::lock_guard lock_guard(keys_mutex_);
for(size_t key = 0; key < pressed_keys_.size(); key++) {
if(pressed_keys_[key]) {
pending_events_.push_back(0x80 | uint8_t(key));
pressed_keys_[key] = false;
}
}
if(!pending_events_.empty()) post_service_request();
// Mark all modifiers as released.
modifiers_ |= 0xfff8;
}
// MARK: - KeyboardMapper
uint16_t KeyboardMapper::mapped_key_for_key(Inputs::Keyboard::Key key) const {
using Key = Inputs::Keyboard::Key;
using ADBKey = Apple::ADB::Key;
switch(key) {
default: return MachineTypes::MappedKeyboardMachine::KeyNotMapped;
#define Bind(x, y) case Key::x: return uint16_t(ADBKey::y)
#define BindDirect(x) Bind(x, x)
BindDirect(BackTick);
BindDirect(k1); BindDirect(k2); BindDirect(k3); BindDirect(k4); BindDirect(k5);
BindDirect(k6); BindDirect(k7); BindDirect(k8); BindDirect(k9); BindDirect(k0);
BindDirect(Help);
BindDirect(Home);
BindDirect(PageUp);
BindDirect(Delete);
BindDirect(End);
BindDirect(PageDown);
BindDirect(Escape);
BindDirect(Hyphen);
BindDirect(Equals);
BindDirect(Backspace);
BindDirect(Tab);
BindDirect(F1); BindDirect(F2); BindDirect(F3); BindDirect(F4);
BindDirect(F5); BindDirect(F6); BindDirect(F7); BindDirect(F8);
BindDirect(F9); BindDirect(F10); BindDirect(F11); BindDirect(F12);
BindDirect(Q); BindDirect(W); BindDirect(E); BindDirect(R);
BindDirect(T); BindDirect(Y); BindDirect(U); BindDirect(I);
BindDirect(O); BindDirect(P); BindDirect(A); BindDirect(S);
BindDirect(D); BindDirect(F); BindDirect(G); BindDirect(H);
BindDirect(J); BindDirect(K); BindDirect(L); BindDirect(Z);
BindDirect(X); BindDirect(C); BindDirect(V); BindDirect(B);
BindDirect(N); BindDirect(M);
BindDirect(OpenSquareBracket);
BindDirect(CloseSquareBracket);
BindDirect(Semicolon);
BindDirect(Quote);
BindDirect(Comma);
BindDirect(FullStop);
BindDirect(ForwardSlash);
BindDirect(CapsLock);
BindDirect(LeftShift); BindDirect(RightShift);
BindDirect(LeftControl); BindDirect(RightControl);
BindDirect(LeftOption); BindDirect(RightOption);
Bind(LeftMeta, Command); Bind(RightMeta, Command);
BindDirect(Space);
BindDirect(Backslash);
Bind(Enter, Return);
BindDirect(Left); BindDirect(Right);
BindDirect(Up); BindDirect(Down);
Bind(KeypadDelete, KeypadClear);
BindDirect(KeypadEquals);
BindDirect(KeypadSlash);
BindDirect(KeypadAsterisk);
BindDirect(KeypadMinus);
BindDirect(KeypadPlus);
BindDirect(KeypadEnter);
BindDirect(KeypadDecimalPoint);
BindDirect(Keypad9);
BindDirect(Keypad8);
BindDirect(Keypad7);
BindDirect(Keypad6);
BindDirect(Keypad5);
BindDirect(Keypad4);
BindDirect(Keypad3);
BindDirect(Keypad2);
BindDirect(Keypad1);
BindDirect(Keypad0);
// Leaving unmapped:
// Power, F13, F14, F15
#undef BindDirect
#undef Bind
}
}