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mirror of https://github.com/TomHarte/CLK.git synced 2024-11-23 03:32:32 +00:00
CLK/Machines/Atari2600
2017-02-22 07:39:11 -05:00
..
Atari2600.cpp Threw in some asserts, discovering a bug in missile positioning. 2017-02-21 22:04:27 -05:00
Atari2600.hpp Attempted to bring frequency-switching logic into the cross-platform realm. Which for now creates an issue with the OpenGL context. 2017-02-19 21:20:37 -05:00
Atari2600Inputs.h
PIA.hpp Factored out the Atari 2600's 6532 connection, as a low-hanging fruit. 2016-12-03 13:41:55 -05:00
Speaker.cpp
Speaker.hpp
TIA.cpp Fixed: will no longer attempt to output pixels from before the pixel part of a line on which sync was disabled abruptly. 2017-02-22 07:33:36 -05:00
TIA.hpp While I'm using the hacky approach to player/missile synchronisation, I need to seed adder. 2017-02-22 07:39:11 -05:00