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CLK/OSBindings/Mac/Clock Signal/Documents/MachineDocument.swift
2018-05-13 15:19:52 -04:00

260 lines
7.7 KiB
Swift

//
// MachineDocument.swift
// Clock Signal
//
// Created by Thomas Harte on 04/01/2016.
// Copyright 2016 Thomas Harte. All rights reserved.
//
import Cocoa
import AudioToolbox
class MachineDocument:
NSDocument,
NSWindowDelegate,
CSMachineDelegate,
CSOpenGLViewDelegate,
CSOpenGLViewResponderDelegate,
CSBestEffortUpdaterDelegate,
CSAudioQueueDelegate
{
fileprivate let actionLock = NSLock()
fileprivate let drawLock = NSLock()
fileprivate let bestEffortLock = NSLock()
var machine: CSMachine!
var name: String! {
get {
return nil
}
}
var optionsPanelNibName: String?
func aspectRatio() -> NSSize {
return NSSize(width: 4.0, height: 3.0)
}
@IBOutlet weak var openGLView: CSOpenGLView!
@IBOutlet var optionsPanel: MachinePanel!
@IBAction func showOptions(_ sender: AnyObject!) {
optionsPanel?.setIsVisible(true)
}
fileprivate var audioQueue: CSAudioQueue! = nil
fileprivate var bestEffortUpdater: CSBestEffortUpdater?
override var windowNibName: NSNib.Name? {
return NSNib.Name(rawValue: "MachineDocument")
}
override func windowControllerDidLoadNib(_ aController: NSWindowController) {
super.windowControllerDidLoadNib(aController)
aController.window?.contentAspectRatio = self.aspectRatio()
setupMachineOutput()
}
// Attempting to show a sheet before the window is visible (such as when the NIB is loaded) results in
// a sheet mysteriously floating on its own. For now, use windowDidUpdate as a proxy to know that the window
// is visible, though it's a little premature.
func windowDidUpdate(_ notification: Notification) {
if self.shouldShowNewMachinePanel {
self.shouldShowNewMachinePanel = false
Bundle.main.loadNibNamed(NSNib.Name(rawValue: "MachinePicker"), owner: self, topLevelObjects: nil)
self.machinePicker?.establishStoredOptions()
self.windowControllers[0].window?.beginSheet(self.machinePickerPanel!, completionHandler: nil)
}
}
fileprivate func setupMachineOutput() {
if let machine = self.machine, let openGLView = self.openGLView {
// establish the output aspect ratio and audio
let aspectRatio = self.aspectRatio()
openGLView.perform(glContext: {
machine.setView(openGLView, aspectRatio: Float(aspectRatio.width / aspectRatio.height))
})
// attach an options panel if one is available
if let optionsPanelNibName = self.optionsPanelNibName {
Bundle.main.loadNibNamed(NSNib.Name(rawValue: optionsPanelNibName), owner: self, topLevelObjects: nil)
self.optionsPanel.machine = machine
self.optionsPanel?.establishStoredOptions()
showOptions(self)
}
machine.delegate = self
self.bestEffortUpdater = CSBestEffortUpdater()
// callbacks from the OpenGL may come on a different thread, immediately following the .delegate set;
// hence the full setup of the best-effort updater prior to setting self as a delegate
openGLView.delegate = self
openGLView.responderDelegate = self
setupAudioQueueClockRate()
// bring OpenGL view-holding window on top of the options panel and show the content
openGLView.isHidden = false
openGLView.window!.makeKeyAndOrderFront(self)
openGLView.window!.makeFirstResponder(openGLView)
// start accepting best effort updates
self.bestEffortUpdater!.delegate = self
}
}
func machineSpeakerDidChangeInputClock(_ machine: CSMachine!) {
setupAudioQueueClockRate()
}
fileprivate func setupAudioQueueClockRate() {
// establish and provide the audio queue, taking advice as to an appropriate sampling rate
let maximumSamplingRate = CSAudioQueue.preferredSamplingRate()
let selectedSamplingRate = self.machine.idealSamplingRate(from: NSRange(location: 0, length: NSInteger(maximumSamplingRate)))
if selectedSamplingRate > 0 {
audioQueue = CSAudioQueue(samplingRate: Float64(selectedSamplingRate))
audioQueue.delegate = self
self.machine.audioQueue = self.audioQueue
self.machine.setAudioSamplingRate(selectedSamplingRate, bufferSize:audioQueue.preferredBufferSize)
}
}
override func close() {
optionsPanel?.setIsVisible(false)
optionsPanel = nil
bestEffortLock.lock()
if let bestEffortUpdater = bestEffortUpdater {
bestEffortUpdater.delegate = nil
bestEffortUpdater.flush()
self.bestEffortUpdater = nil
}
bestEffortLock.unlock()
actionLock.lock()
drawLock.lock()
machine = nil
openGLView.delegate = nil
openGLView.invalidate()
actionLock.unlock()
drawLock.unlock()
super.close()
}
// MARK: configuring
func configureAs(_ analysis: CSStaticAnalyser) {
if let machine = CSMachine(analyser: analysis) {
self.machine = machine
self.optionsPanelNibName = analysis.optionsPanelNibName
setupMachineOutput()
}
}
fileprivate var shouldShowNewMachinePanel = false
override func read(from url: URL, ofType typeName: String) throws {
if let analyser = CSStaticAnalyser(fileAt: url) {
self.displayName = analyser.displayName
self.configureAs(analyser)
} else {
throw NSError(domain: "MachineDocument", code: -1, userInfo: nil)
}
}
convenience init(type typeName: String) throws {
self.init()
self.fileType = typeName
self.shouldShowNewMachinePanel = true
}
// MARK: the pasteboard
func paste(_ sender: Any) {
let pasteboard = NSPasteboard.general
if let string = pasteboard.string(forType: .string) {
self.machine.paste(string)
}
}
// MARK: CSBestEffortUpdaterDelegate
final func bestEffortUpdater(_ bestEffortUpdater: CSBestEffortUpdater!, runForInterval duration: TimeInterval, didSkipPreviousUpdate: Bool) {
if actionLock.try() {
self.machine.run(forInterval: duration)
actionLock.unlock()
}
}
// MARK: CSAudioQueueDelegate
final func audioQueueIsRunningDry(_ audioQueue: CSAudioQueue) {
bestEffortLock.lock()
bestEffortUpdater?.update()
bestEffortLock.unlock()
}
// MARK: CSOpenGLViewDelegate
final func openGLView(_ view: CSOpenGLView, drawViewOnlyIfDirty onlyIfDirty: Bool) {
bestEffortLock.lock()
if let bestEffortUpdater = bestEffortUpdater {
bestEffortLock.unlock()
bestEffortUpdater.update()
if drawLock.try() {
self.machine.drawView(forPixelSize: view.backingSize, onlyIfDirty: onlyIfDirty)
drawLock.unlock()
}
} else {
bestEffortLock.unlock()
}
}
final func openGLView(_ view: CSOpenGLView, didReceiveFileAt URL: URL) {
let mediaSet = CSMediaSet(fileAt: URL)
if let mediaSet = mediaSet {
mediaSet.apply(to: self.machine)
}
}
// MARK: NSDocument overrides
override func data(ofType typeName: String) throws -> Data {
throw NSError(domain: NSOSStatusErrorDomain, code: unimpErr, userInfo: nil)
}
// MARK: Input management
func windowDidResignKey(_ notification: Notification) {
if let machine = self.machine {
machine.clearAllKeys()
}
}
func keyDown(_ event: NSEvent) {
if let machine = self.machine {
machine.setKey(event.keyCode, characters: event.characters, isPressed: true)
}
}
func keyUp(_ event: NSEvent) {
if let machine = self.machine {
machine.setKey(event.keyCode, characters: event.characters, isPressed: false)
}
}
func flagsChanged(_ newModifiers: NSEvent) {
if let machine = self.machine {
machine.setKey(VK_Shift, characters: nil, isPressed: newModifiers.modifierFlags.contains(.shift))
machine.setKey(VK_Control, characters: nil, isPressed: newModifiers.modifierFlags.contains(.control))
machine.setKey(VK_Command, characters: nil, isPressed: newModifiers.modifierFlags.contains(.command))
machine.setKey(VK_Option, characters: nil, isPressed: newModifiers.modifierFlags.contains(.option))
}
}
// MARK: New machine creation
@IBOutlet var machinePicker: MachinePicker?
@IBOutlet var machinePickerPanel: NSWindow?
@IBAction func createMachine(_ sender: NSButton?) {
self.configureAs(machinePicker!.selectedMachine())
machinePicker = nil
sender?.window?.close()
}
@IBAction func cancelCreateMachine(_ sender: NSButton?) {
close()
}
}