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CLK/Machines/Apple/AppleIIgs/Video.cpp

376 lines
13 KiB
C++

//
// Video.cpp
// Clock Signal
//
// Created by Thomas Harte on 31/10/2020.
// Copyright © 2020 Thomas Harte. All rights reserved.
//
#include "Video.hpp"
using namespace Apple::IIgs::Video;
namespace {
constexpr int CyclesPerTick = 7; // One 'tick' being the non-stretched length of a cycle on the old Apple II 1Mhz clock.
constexpr int CyclesPerLine = 456; // Each of the Mega II's cycles lasts 7 cycles, making 455/line except for the
// final on on a line which lasts an additional 1 (i.e. is 1/7th longer).
constexpr int Lines = 263;
constexpr int FinalPixelLine = 192;
constexpr auto FinalColumn = CyclesPerLine / CyclesPerTick;
// Converts from Apple's RGB ordering to this emulator's.
#if TARGET_RT_BIG_ENDIAN
#define PaletteConvulve(x) uint16_t(x)
#else
#define PaletteConvulve(x) uint16_t(((x&0xf00) >> 8) | ((x&0x0ff) << 8))
#endif
// The 12-bit values used by the Apple IIgs to approximate Apple II colours,
// as implied by tech note #63's use of them as border colours.
// http://www.1000bit.it/support/manuali/apple/technotes/iigs/tn.iigs.063.html
constexpr uint16_t appleii_palette[16] = {
PaletteConvulve(0x0000), // Black.
PaletteConvulve(0x0d03), // Deep Red.
PaletteConvulve(0x0009), // Dark Blue.
PaletteConvulve(0x0d2d), // Purple.
PaletteConvulve(0x0072), // Dark Green.
PaletteConvulve(0x0555), // Dark Gray.
PaletteConvulve(0x022f), // Medium Blue.
PaletteConvulve(0x06af), // Light Blue.
PaletteConvulve(0x0850), // Brown.
PaletteConvulve(0x0f60), // Orange.
PaletteConvulve(0x0aaa), // Light Grey.
PaletteConvulve(0x0f98), // Pink.
PaletteConvulve(0x01d0), // Light Green.
PaletteConvulve(0x0ff0), // Yellow.
PaletteConvulve(0x04f9), // Aquamarine.
PaletteConvulve(0x0fff), // White.
};
}
VideoBase::VideoBase() :
VideoSwitches<Cycles>(true, Cycles(2), [this] (Cycles cycles) { advance(cycles); }),
crt_(CyclesPerLine - 1, 1, Outputs::Display::Type::NTSC60, Outputs::Display::InputDataType::Red4Green4Blue4) {
crt_.set_display_type(Outputs::Display::DisplayType::RGB);
crt_.set_visible_area(Outputs::Display::Rect(0.097f, 0.1f, 0.85f, 0.85f));
}
void VideoBase::set_scan_target(Outputs::Display::ScanTarget *scan_target) {
crt_.set_scan_target(scan_target);
}
Outputs::Display::ScanStatus VideoBase::get_scaled_scan_status() const {
return crt_.get_scaled_scan_status();
}
void VideoBase::set_display_type(Outputs::Display::DisplayType display_type) {
crt_.set_display_type(display_type);
}
Outputs::Display::DisplayType VideoBase::get_display_type() const {
return crt_.get_display_type();
}
void VideoBase::set_internal_ram(const uint8_t *ram) {
ram_ = ram;
}
void VideoBase::advance(Cycles cycles) {
const int column_start = (cycles_into_frame_ % CyclesPerLine) / CyclesPerTick;
const int row_start = cycles_into_frame_ / CyclesPerLine;
cycles_into_frame_ = (cycles_into_frame_ + cycles.as<int>()) % (CyclesPerLine * Lines);
const int column_end = (cycles_into_frame_ % CyclesPerLine) / CyclesPerTick;
const int row_end = cycles_into_frame_ / CyclesPerLine;
if(row_end == row_start) {
if(column_end != column_start) {
output_row(row_start, column_start, column_end);
}
} else {
if(column_start != FinalColumn) {
output_row(row_start, column_start, FinalColumn);
}
for(int row = row_start+1; row < row_end; row++) {
output_row(row, 0, FinalColumn);
}
if(column_end) {
output_row(row_end, 0, column_end);
}
}
}
Cycles VideoBase::get_next_sequence_point() const {
const int cycles_into_row = cycles_into_frame_ % CyclesPerLine;
const int row = cycles_into_frame_ / CyclesPerLine;
constexpr int sequence_point_offset = (5 + 8) * CyclesPerTick;
// Handle every case that doesn't involve wrapping to the next row 0.
if(row <= 200) {
if(cycles_into_row < sequence_point_offset) return Cycles(sequence_point_offset - cycles_into_row);
if(row < 200) return Cycles(CyclesPerLine + sequence_point_offset - cycles_into_row);
}
// Calculate distance to the relevant point in row 0.
return Cycles(CyclesPerLine + sequence_point_offset - cycles_into_row + (Lines - row - 1)*CyclesPerLine);
}
void VideoBase::output_row(int row, int start, int end) {
// Reasoned guesswork ahoy!
//
// The IIgs VGC can fetch four bytes per column — I'm unclear physically how, but that's definitely true
// since the IIgs modes packs 160 bytes work of graphics into the Apple II's usual 40-cycle fetch area;
// it's possible that if I understood the meaning of the linear video bit in the new video flag I'd know more.
//
// Super Hi-Res also fetches 16*2 = 32 bytes of palette and a control byte sometime before each row.
// So it needs five windows for that.
//
// Guessing four cycles of sync, I've chosen to arrange one output row for this emulator as:
//
// 5 cycles of back porch; [TODO: include a colour burst]
// 8 windows left border, the final five of which fetch palette and control if in IIgs mode;
// 40 windows of pixel output;
// 8 cycles of right border;
// 4 cycles of sync (including the extra 1/7th window, as it has to go _somewhere_).
//
// Otherwise, the first 200 rows may be pixels and the 192 in the middle of those are the II set.
constexpr int first_sync_line = 220; // A complete guess. Information needed.
constexpr int blank_ticks = 5;
constexpr int left_border_ticks = 8;
constexpr int pixel_ticks = 40;
constexpr int right_border_ticks = 8;
constexpr int start_of_left_border = blank_ticks;
constexpr int start_of_pixels = start_of_left_border + left_border_ticks;
constexpr int start_of_right_border = start_of_pixels + pixel_ticks;
constexpr int start_of_sync = start_of_right_border + right_border_ticks;
constexpr int sync_period = CyclesPerLine - start_of_sync*CyclesPerTick;
// Deal with vertical sync.
if(row >= first_sync_line && row < first_sync_line + 3) {
// Simplification: just output the whole line at line's end.
if(end == FinalColumn) {
crt_.output_sync(CyclesPerLine - sync_period);
crt_.output_blank(sync_period);
}
return;
}
// Pixel or pure border => blank as usual.
// Output blank only at the end of its window.
if(start < blank_ticks && end >= blank_ticks) {
crt_.output_blank(blank_ticks * CyclesPerTick);
start = blank_ticks;
if(start == end) return;
}
// Possibly output border, pixels, border, if this is a pixel line.
if(row < 192 + ((new_video_&0x80) >> 4)) { // i.e. 192 lines for classic Apple II video, 200 for IIgs video.
// Output left border as far as currently known.
if(start >= start_of_left_border && start < start_of_pixels) {
const int end_of_period = std::min(start_of_pixels, end);
uint16_t *const pixel = reinterpret_cast<uint16_t *>(crt_.begin_data(2, 2));
if(pixel) *pixel = border_colour_;
crt_.output_data((end_of_period - start) * CyclesPerTick, 1);
start = end_of_period;
if(start == end) return;
}
// Fetch and output such pixels as it is time for.
if(start >= start_of_pixels && start < start_of_right_border) {
const int end_of_period = std::min(start_of_right_border, end);
if(start == start_of_pixels) {
// 640 is the absolute most number of pixels that might be generated
next_pixel_ = pixels_ = reinterpret_cast<uint16_t *>(crt_.begin_data(640, 2));
// YUCKY HACK. I do not know when the IIgs fetches its super high-res palette
// and control byte. Since I do not know, any guess is equally likely negatively
// to affect software. Therefore this hack is as good as any other guess:
// assume RAM has magical burst bandwidth, and fetch the whole set instantly.
// I could spread this stuff out to allow for real bandwidth, but it'd likely be
// no more accurate, while having less of an obvious I-HACKED-THIS red flag attached.
line_control_ = ram_[0x19d00 + row];
const int palette_base = (line_control_ & 15) * 16 + 0x19e00;
for(int c = 0; c < 16; c++) {
const int entry = ram_[palette_base + (c << 1)] | (ram_[palette_base + (c << 1) + 1] << 8);
palette_[c] = PaletteConvulve(entry);
}
// Post an interrupt if requested.
if(line_control_ & 0x40) {
set_interrupts(0x20);
}
}
if(next_pixel_) {
const int window_start = start - start_of_pixels;
const int window_end = end_of_period - start_of_pixels;
if(new_video_ & 0x80) {
next_pixel_ = output_super_high_res(next_pixel_, window_start, window_end, row);
} else {
next_pixel_ = output_text(next_pixel_, window_start, window_end, row);
// TODO: support modes other than 40-column text.
if(graphics_mode(row) != Apple::II::GraphicsMode::Text) printf("Outputting incorrect graphics mode!\n");
}
}
if(end_of_period == start_of_right_border) {
crt_.output_data((start_of_right_border - start_of_pixels) * CyclesPerTick, next_pixel_ ? size_t(next_pixel_ - pixels_) : 1);
next_pixel_ = pixels_ = nullptr;
}
start = end_of_period;
if(start == end) return;
}
// Output right border as far as currently known.
if(start >= start_of_right_border && start < start_of_sync) {
const int end_of_period = std::min(start_of_sync, end);
uint16_t *const pixel = reinterpret_cast<uint16_t *>(crt_.begin_data(2, 2));
if(pixel) *pixel = border_colour_;
crt_.output_data((end_of_period - start) * CyclesPerTick, 1);
// There's no point updating start here; just fall
// through to the end == FinalColumn test.
}
} else {
// This line is all border, all the time.
if(start >= start_of_left_border && start < start_of_sync) {
const int end_of_period = std::min(start_of_sync, end);
uint16_t *const pixel = reinterpret_cast<uint16_t *>(crt_.begin_data(2, 2));
if(pixel) *pixel = border_colour_;
crt_.output_data((end_of_period - start) * CyclesPerTick, 1);
start = end_of_period;
if(start == end) return;
}
}
// Output sync if the moment has arrived.
if(end == FinalColumn) {
crt_.output_sync(sync_period);
}
}
bool VideoBase::get_is_vertical_blank() {
// Cf. http://www.1000bit.it/support/manuali/apple/technotes/iigs/tn.iigs.040.html ;
// this bit covers the entire vertical border area, not just the NTSC-sense vertical blank.
return cycles_into_frame_ >= FinalPixelLine * CyclesPerLine;
}
void VideoBase::set_new_video(uint8_t new_video) {
new_video_ = new_video;
}
uint8_t VideoBase::get_new_video() {
return new_video_;
}
void VideoBase::clear_interrupts(uint8_t mask) {
set_interrupts(interrupts_ & ~(mask & 0x60));
}
void VideoBase::set_interrupt_register(uint8_t mask) {
set_interrupts(interrupts_ | (mask & 0x6));
}
uint8_t VideoBase::get_interrupt_register() {
return interrupts_;
}
void VideoBase::notify_clock_tick() {
set_interrupts(interrupts_ | 0x40);
}
void VideoBase::set_interrupts(uint8_t new_value) {
interrupts_ = new_value & 0x7f;
if((interrupts_ >> 4) & interrupts_ & 0x6)
interrupts_ |= 0x80;
}
void VideoBase::set_border_colour(uint8_t colour) {
border_colour_ = appleii_palette[colour & 0xf];
}
void VideoBase::set_text_colour(uint8_t colour) {
text_colour_ = appleii_palette[colour >> 4];
background_colour_ = appleii_palette[colour & 0xf];
}
void VideoBase::set_composite_is_colour(bool) {
}
bool VideoBase::get_composite_is_colour() {
return true;
}
// MARK: - Outputters.
uint16_t *VideoBase::output_text(uint16_t *target, int start, int end, int row) const {
const uint16_t row_address = get_row_address(row);
for(int c = start; c < end; c++) {
const uint8_t source = ram_[row_address + c];
const int character = source & character_zones_[source >> 6].address_mask;
const uint8_t xor_mask = character_zones_[source >> 6].xor_mask;
const std::size_t character_address = size_t(character << 3) + (row & 7);
const uint8_t character_pattern = character_rom_[character_address] ^ xor_mask;
const uint16_t colours[2] = {background_colour_, text_colour_};
target[0] = colours[(character_pattern & 0x40) >> 6];
target[1] = colours[(character_pattern & 0x20) >> 5];
target[2] = colours[(character_pattern & 0x10) >> 4];
target[3] = colours[(character_pattern & 0x08) >> 3];
target[4] = colours[(character_pattern & 0x04) >> 2];
target[5] = colours[(character_pattern & 0x02) >> 1];
target[6] = colours[(character_pattern & 0x01) >> 0];
target += 7;
}
return target;
}
uint16_t *VideoBase::output_super_high_res(uint16_t *target, int start, int end, int row) const {
// TODO: both the palette and the mode byte should have been fetched by now, and just be
// available. I haven't implemented that yet, so the below just tries to show _something_.
// The use of appleii_palette is complete nonsense, as is the assumption of two pixels per byte.
const int row_address = row * 160 + 0x12000;
// TODO: line_control_ & 0x20 should enable or disable colour fill mode.
if(line_control_ & 0x80) {
for(int c = start * 4; c < end * 4; c++) {
const uint8_t source = ram_[row_address + c];
target[0] = palette_[(source >> 6) & 0x3 + 0x8];
target[1] = palette_[(source >> 4) & 0x3 + 0xc];
target[2] = palette_[(source >> 2) & 0x3 + 0x0];
target[3] = palette_[(source >> 0) & 0x3 + 0x4];
target += 4;
}
} else {
for(int c = start * 4; c < end * 4; c++) {
const uint8_t source = ram_[row_address + c];
target[0] = palette_[(source >> 4) & 0xf];
target[1] = palette_[source & 0xf];
target += 2;
}
}
return target;
}